It's funny this came up. I've been doing webstuff and getting paid for it since about 1996 or 1997; imagemaps were a pretty big deal back then. Recently, I found myself thinking, "How do they do that these days?" I have gotten out of the webbish stuff and even before that, I tended to stick to the tried and true. I don't think the need for something very much like imagemaps will ever go away. The lure of arbitrary po…
It's 2020 and I'm using image maps
61–70 of 109 posts
Re: It's 2020 and I'm using image maps
#62This brings me back to the time of when I used Photoshop 5 to create the entire website design and layout, create slices, and export to HTML which was then by edited by Dreamweaver.
Re: It's 2020 and I'm using image maps
#63Earlier quoted context omitted.
> It runs completely on the client-side, so all the editing, previewing, rendering, and exporting is done using web technologies. If so, why just not use native desktop/mobile video editor app instead?
Because you'd have to download an app like this and then trust that it won't install malware or spyware or do anything else malicious.
Re: It's 2020 and I'm using image maps
#64Earlier quoted context omitted.
> Because you'd have to download an app like this and then trust that it won't install malware or spyware or do anything else malicious. How you would check that web app, which JavaScript/WebAssembly source/binary should be firstly loaded into your browser from 3rd-party website, would not "install malware or spyware or do anything else malicious"?
Modern browsers are pretty secure nowadays. By comparison, you have pretty much zero guarantees about an app you install onto your computer. The only concern is that these browser apps are quietly sending your files elsewhere, but this is easily inspectable via the dev tools.
Re: It's 2020 and I'm using image maps
#65The author seems to be have written this post based on work for an in-browser video editor ( https://videoinu.com/editor ). It runs completely on the client-side, so all the editing, previewing, rendering, and exporting is done using web technologies. Of course, it's not comparable to a professional editing tools but nevertheless that's very impressive achievement in my opinion!
> It runs completely on the client-side, so all the editing, previewing, rendering, and exporting is done using web technologies. If so, why just not use native desktop/mobile video editor app instead?
Re: It's 2020 and I'm using image maps
#66Earlier quoted context omitted.
They're x, y pairs for the top-left and bottom-right corners of the rectangle. They're coordinates in the fourth quadrant of the Cartesian plane (i.e., with the origin conceptually in the top-left corner), which is also the way coordinates are given in most windowing systems (including X). This is more obvious when using the "poly" attribute rather than "rect," where you can have an arbitrary number of x, y pairs (an…
something I always wondered since the age of programming mode 13h, is the use of the fourth quadrant so that loop would fill video memory in the order the scan line goes reading it?
Re: It's 2020 and I'm using image maps
#67I'm reminded of the first image map I ever saw -- Microsoft's 1994 homepage: https://www.versionmuseum.com/images/websites/microsoft-webs...
I remember seeing image maps for the first time as well. I can't remember exactly what they were for (possibly the Yahoo logo when it had circular buttons around it), but I distinctly remember the feeling of being able to click on an area of an image and something different happening. It floored me at the time because it was, in my mind, when Dorothy opened the door to Oz and a huge, beautiful world just appeared bef…
Anyway, I just wanted to tell my experience with Image Maps. A friend of mine had a much better CPU, where his father also worked creating websites, and he had Macromedia Dreamweaver. He could create image maps with the cursor, clicking here and there, and it was amazing. Meanwhile, in my house, my CPU only allowed me to run stuff like Notepad++, which meant I had to memorize my friend's code, running back home, start typing it and trying to understand how it worked to modify it at my piacere. The best feeling in the world was when the click did what I expected in the area I wanted. What a feeling.
Re: It's 2020 and I'm using image maps
#68> To make matters even more exciting, the last two coordinates might not be what you'd expect; when absolutely positioning items in CSS, right and bottom indicate the distance from the right and bottom edges respectively. In image maps, this holds no water. Instead, both horizontal coordinates are counted from the left edge and vertical coordinates from the top edge. Interesting. This order is commonly used by librar…
Almost everyone uses them like that. It's the index of the right point in the graphics buffer when treating it as a 2D array.
PS - This brings back my memory of server side image maps which were fun for treasure hunt type images because you couldn't view the page source to figure out where the hotspots in the image were. Good times.
Re: It's 2020 and I'm using image maps
#69I still use tables for layouting because divs and messing with positioning/floating never really clicked for me.
Flexbox (for one-dimensional layout) and Grid (for 2-dimensional layout) really improved the situation and finally made floating and positioning obsolete. There are plenty gamified learning tutorials like https://cssgridgarden.com/
I like flexbox /grid: Though I've been staying with flexbox since I know it better.
firefox has some really good grid inspection tools built in.
Re: It's 2020 and I'm using image maps
#70interesting mentions of the and tags. I have a modern app that makes use of these properties for making gif's. blink will make any content in the gif flash on the canvas and marquee will move it side to side : https://imgur.com/rgHrsoa
and can be pretty much replicated with CSS animations — there's no need for the tags anymore.