Earlier quoted context omitted.
Really? I'd have thought they'd give the astronauts a proper 6DoF controller (e.g. a SpaceBall or SpaceMouse) instead of making them mash buttons like this.
Yea, with this interface docking this space pot feels like trying to draw in MS Paint with my mouse.
ISS Docking Simulation
61–70 of 149 posts
Re: ISS Docking Simulation
#62Re: ISS Docking Simulation
#63Play with this as audio in the background: https://www.youtube.com/watch?v=r_BRFa6s9fs
This is way more fun to play to: https://www.youtube.com/watch?v=m3zvVGJrTP8&feature=youtu.be
Re: ISS Docking Simulation
#64They should have a global leaderboard with "shortest time to dock". Tip: focus on one number at a time and zero out any rotation first. Then use only translation to move. Oh, and go fast and hard, just like Jebediah Kerman would. :)
Re: ISS Docking Simulation
#65Earlier quoted context omitted.
This is way more fun to play to: https://www.youtube.com/watch?v=m3zvVGJrTP8&feature=youtu.be
You are both wrong: this is the best one: https://www.youtube.com/watch?v=zZe-NidizL8
Re: ISS Docking Simulation
#66They should have a global leaderboard with "shortest time to dock". Tip: focus on one number at a time and zero out any rotation first. Then use only translation to move. Oh, and go fast and hard, just like Jebediah Kerman would. :)
Another IMO interesting metric for a global leaderboard would be "least fuel consumed".
Re: ISS Docking Simulation
#67Re: ISS Docking Simulation
#68Re: ISS Docking Simulation
#69SpaceX: "Movement in space is slow and requires patience and precision" Can't wait to see speedrunners prove otherwise.