I have used undraw.co and the illustrations are plenty, neat, and customizable to a degree. For something that's royalty-free, it is an incredible body of work. Here are some more related resources I've seen recommended by others: Photoshop but for Illustrations (paid): https://www.drawkit.io/peach https://icons8.com/ouch https://www.humaaans.com/ https://www.manypixels.co/gallery/
I can add following: https://illlustrations.co/ https://isometric.online/ https://www.glazestock.com/ https://lukaszadam.com/illustrations https://woobro.design/ https://fresh-folk.com/ https://www.opendoodles.com/
UnDraw: Open-source illustrations for every project you can imagine and create
61–70 of 79 posts
Re: UnDraw: Open-source illustrations for every project you can imagine and create
#62Earlier quoted context omitted.
The licence itself is fine. Calling that licence "open source" is what's questionable. It's almost like taking a term laboriously established by others and claiming it your own.
The term "open source" really doesn't say anything about the license. It just says that the source is open. Which in case of vector graphics might not say much.
You want the word shared source maybe? Or viewable source?
Re: UnDraw: Open-source illustrations for every project you can imagine and create
#63It’s great and impressive that this was created and exists. As a professional designer, however, I strongly recommend avoiding this illustration style as it’s already considered passé and derivative. A popular twitter feed exists just to mock it. Try hiring an illustrator from upwork or directly via portfolios on behance or dribbble and make something unique. Many illustrators charge next to nothing because they have…
What I think is really unfair to mention is that unDraw has contributed to the commoditization of illustrations. On the contrary, there have been many many projects available to illustrators just because the initial design/proposal/prototype could be built with that and win over the clients. Project designs that would otherwise use photographs but not illustrations.
Sites like Upwork, Freelancer, etc. existed long before unDraw and you could find creative work there for truly humiliating prices. It's extremely inaccurate to blame unDraw for that.
The fact is that unDraw helped bring attention to illustrators and illustrations, which were called icons even a few years ago, by opening up a discussion and many new projects.
Re: UnDraw: Open-source illustrations for every project you can imagine and create
#64+1 to Katarina & Aggelos for creating and sharing this with us! I often need graphics like these and my design skills don't match Katarina's so I am really thankful you give us the right to use the work in commercial projects as well. Have a great time with your beloved one's and hopefully some awesome food :)
Re: UnDraw: Open-source illustrations for every project you can imagine and create
#65Earlier quoted context omitted.
The term "open source" really doesn't say anything about the license. It just says that the source is open. Which in case of vector graphics might not say much.
I think you're going to run into the same thing I ran into here https://news.ycombinator.com/item?id=20864837 which is that the term Open Source has been taken over by opensource.org. Although I suppose you won't get as many downvotes as I did (the reason for which still eludes me)
https://opensource.org/history claims that the term did not really exist before those behind OSI/opensource.org started using it. While the originality of any composition of dictionary terms is debatable, I'm quite willing to accept that claim. I remember hot debates about the conceptual differences between FSF and OSI but none about prior use of the term.
Re: UnDraw: Open-source illustrations for every project you can imagine and create
#66WTF?
Re: UnDraw: Open-source illustrations for every project you can imagine and create
#67It’s great and impressive that this was created and exists. As a professional designer, however, I strongly recommend avoiding this illustration style as it’s already considered passé and derivative. A popular twitter feed exists just to mock it. Try hiring an illustrator from upwork or directly via portfolios on behance or dribbble and make something unique. Many illustrators charge next to nothing because they have…
Re: UnDraw: Open-source illustrations for every project you can imagine and create
#68Earlier quoted context omitted.
The licence itself is fine. Calling that licence "open source" is what's questionable. It's almost like taking a term laboriously established by others and claiming it your own.
The term "open source" really doesn't say anything about the license. It just says that the source is open. Which in case of vector graphics might not say much.
Many companies like Microsoft allow people to view the source code to their closed-source products under restrictive licenses, but nobody would claim that these products are "open source" as a result.
"Open" doesn't just mean "viewable."
Re: UnDraw: Open-source illustrations for every project you can imagine and create
#69I have used undraw.co and the illustrations are plenty, neat, and customizable to a degree. For something that's royalty-free, it is an incredible body of work. Here are some more related resources I've seen recommended by others: Photoshop but for Illustrations (paid): https://www.drawkit.io/peach https://icons8.com/ouch https://www.humaaans.com/ https://www.manypixels.co/gallery/
Re: UnDraw: Open-source illustrations for every project you can imagine and create
#70I have used undraw.co and the illustrations are plenty, neat, and customizable to a degree. For something that's royalty-free, it is an incredible body of work. Here are some more related resources I've seen recommended by others: Photoshop but for Illustrations (paid): https://www.drawkit.io/peach https://icons8.com/ouch https://www.humaaans.com/ https://www.manypixels.co/gallery/
There are lots here: https://freesvg.org/ (It has the archive from the now-defunct (temporarily?) openclipart.org)