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New Mac Pro Tech Specs

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Re: New Mac Pro Tech Specs

#61
post #25

The only shocking things here are the lack of ports. Only 2 usb A and 2 usb c ports. Its basically required to use a usb hub on this device since once you plug in a proper mouse and keyboard you only have the usb c ports left

Or plug the mouse into the USB hub on the keyboard. (You did say "proper keyboard" by which, for a Mac, I assume you meant "Matias Tactile Pro")

I thought OP meant a das Keyboard.

Re: New Mac Pro Tech Specs

#62

Earlier quoted context omitted.

> do people really use the wireless capability of their keyboard or mouse? Yes. Why wouldn't you? Why do you think the downsides are? > Especially when you can't use your freaking mouse when it's charging? I charge it for about ten minutes every month while I'm out. It doesn't interfere with anything.

The downside is requiring charging or batteries. I just have a hard time justifying the hassle when I have no need to make those devices wireless. And my battery always (when I had one) died mid-day, so it forced a work break, which isn't always bad anyway

These devices use so little charge that they basically need no charging. You can literally do it once a month for a couple of minutes.

The justification is not having any messy cables on my desk, where space is a premium and mess distracts me.

Re: New Mac Pro Tech Specs

#63

The biggest new feature im looking for is the removal of the touchbar. Until then, I’m going to just buy upgraded but used 2012-2013 macbook pros. It’s one of those sounds good on paper but useless in real life. Not only that, it’s a hindrance for coders like me who need to be able to hit the escape button and other top buttons quickly with force feedback.

This is about the desktop. not mobile machines. The predecessor to this was the trashcan, which had no touchbar.

Re: New Mac Pro Tech Specs

#64

Earlier quoted context omitted.

> and the illustrations still animate seamlessly as the user scrolls Not on my computer if you scroll too fast :/

Similarly my computer doesn't work if I put it too close to a raging fire pit.

Fortunately, I don't do that too often.

Re: New Mac Pro Tech Specs

#65

Slightly off-topic, but who here uses a HEDT (high-end desktop) or workstation computer for software development? Does it make a significant difference in comparison with a standard business laptop?

6 core Xeon, 64GB RAM, some builds take 4hrs....

Re: New Mac Pro Tech Specs

#66

Earlier quoted context omitted.

but there's never a bad moment to complain about the touch bar.

This is the frustrating part. The amount of innovation pushed forward in desktop computing in the past 20 years and every once in a while they get some things wrong and people just can't believe it. Manufacturing and component commitments make "Oh just remove the touchbar" comments lacking of substance. Same with removing the headphone jack conversation–no one wants to talk about the trade-offs in making a phone wate…

> Same with removing the headphone jack conversation–no one wants to talk about the trade-offs in making a phone waterproof whether they trade a headphone jack for a waterproof phone.

This is not true at all. There are multiple Android phones that have waterproof and they have headphone jacks.

Re: New Mac Pro Tech Specs

#67

Slightly off-topic, but who here uses a HEDT (high-end desktop) or workstation computer for software development? Does it make a significant difference in comparison with a standard business laptop?

I use a desktop, not sure I would call it high end (32 GiB, 6 cores, nvme). I do lots of large builds of things like linux kernels. I doubt any laptop would be able to keep up simply due to thermals.

Yeah, what's considered high-end does shift, although that still sounds higher end than most laptops. I think a typical "high-end" desktop is one that has more cores, memory channels, and PCIe lanes than a typical "mainstream" desktop (whatever that happens to be at the time). Support for ECC memory is also sometimes a requirement.

I use a 3 year-old laptop with 32GB of RAM, an SSD, and a dual-core i7 (U-series) processor. It's reasonably efficient. I think the amount of RAM and the IO speed of my SSD remove most of the hardware bottlenecks I face.

However, I would like compile times to be faster, I do sometimes notice applications hanging, and IntelliJ (we use Java at work) seems limited on how many projects I can run efficiently in a single workspace. I'm just wondering whether a workstation-grade laptop (Dell Precision or Thinkpad P-series) would be a sufficient upgrade, or investing in a desktop would be worthwhile at some point.

Re: New Mac Pro Tech Specs

#68
post #65

Slightly off-topic, but who here uses a HEDT (high-end desktop) or workstation computer for software development? Does it make a significant difference in comparison with a standard business laptop?

6 core Xeon, 64GB RAM, some builds take 4hrs....

Holy moly. What language, and roughly how many lines of code?

Re: New Mac Pro Tech Specs

#69

Slightly off-topic, but who here uses a HEDT (high-end desktop) or workstation computer for software development? Does it make a significant difference in comparison with a standard business laptop?

I do, but mostly because there's a few projects where running multiple virtual machines with multiple cores and lots of ram is useful for them. Also because I run a VM for cad work for my 3d printer, on the same machine.

Re: New Mac Pro Tech Specs

#70

Slightly off-topic, but who here uses a HEDT (high-end desktop) or workstation computer for software development? Does it make a significant difference in comparison with a standard business laptop?

My company provides a pretty standard laptop, but they rarely have more than 2 cores.

In native app development, Android Studio and Xcode are severely bottlenecked by 2 cores. The difference between my laptop and my Mac Mini (6 cores) is astounding.

The difference between a build taking 6x minutes and 1x minutes is more than just 1/6 because it goes from "Well, guess I'll check email/messenger/HN real quick." to taking a sip of coffee.

It also gets real bad when your IDE is forced to fight with your browser, email client, etc. Then you're forced to do nothing, lest your casual actions further slow down your local build.

Usually the "breaking point" is when builds take more than 5 minutes, but especially when they take more 30+ mins.

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