Looking at the list of characters in the game... and they all reference other FOSS projects. It's both cute and cheesy. Fantastic! https://supertuxkart.net/Discover
One of the first mascots I thought of was the lizard from Open Suse. I'm surprised that's not in there. Any reason why?
SuperTuxKart 1.0 Release
61–70 of 83 posts
Re: SuperTuxKart 1.0 Release
#62Remembered this game back in the early days of Linux GUI.
Huh? SuperTuxKart was initially released in 2007. I recall Linux distributions adding a GUI in about 1994.
Last update on Tuxkart - 5MB (the author apologies for the size of the download)
"" "" "" SuperTuxKart - 574MB
Re: SuperTuxKart 1.0 Release
#63Earlier quoted context omitted.
Basic steps, you'll need a bit Google for things specific to your device. 1. Enable developer mode 2. Enable sideloading apps 3. Download an APK of the app. 4. Your device should take it over from there. I ~have~ had a Fire Phone, and it was fairly easy to install the Google Play Store (only because that's where all the apps are, unfortunately,) and installing Aptoide is also pretty easy, too.
Thanks. I can’t seem to find the apk for this game.
Re: SuperTuxKart 1.0 Release
#64Looking at the list of characters in the game... and they all reference other FOSS projects. It's both cute and cheesy. Fantastic! https://supertuxkart.net/Discover
One of the first mascots I thought of was the lizard from Open Suse. I'm surprised that's not in there. Any reason why?
The openSUSE folks include it (Geeko) in the version that you find in their repositories, so that's why you might think that it is included by default.
Re: SuperTuxKart 1.0 Release
#65Re: SuperTuxKart 1.0 Release
#66I wish there was a way to release free software and also charge money for it. This team deserves more than just congratulations and donations for all their good work
Re: SuperTuxKart 1.0 Release
#67Will the F-Droid package be updated to this version eventually?
Though you may want to give them a week or two before you go nudge them. They might build it on their own when they find time for it.
Re: SuperTuxKart 1.0 Release
#68I wish there was a way to release free software and also charge money for it. This team deserves more than just congratulations and donations for all their good work
It's what John Carmack did with id games.
You pay the game creators for their art, or you can find free art and play the game with that.
Re: SuperTuxKart 1.0 Release
#69Looking at the list of characters in the game... and they all reference other FOSS projects. It's both cute and cheesy. Fantastic! https://supertuxkart.net/Discover
One of the first mascots I thought of was the lizard from Open Suse. I'm surprised that's not in there. Any reason why?
Re: SuperTuxKart 1.0 Release
#70I wish there was a way to release free software and also charge money for it. This team deserves more than just congratulations and donations for all their good work
They could sell CDs with it on. They could sell T-shirts etc. They could sell fancy graphics / avatars etc.