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PG: Disconnecting Distraction

paulgraham.com

61–70 of 208 posts

Re: PG: Disconnecting Distraction

#61

Earlier quoted context omitted.

Yes, but how will assigning blame help you solve the problem? You have a problem, you know the solution, and you keep maintaining the problem because you perceive this problem as not being your fault, but somehow the fault of external factors. Most problems exist in isolation of their causes. Let's say you have a flat tire on the highway. Sure, it would be interesting to know how it happened, but that has nothing to…

"You have a problem, you know the solution, and you keep maintaining the problem because you perceive this problem as not being your fault, but somehow the fault of external factors." In all seriousness, I don't see how you get this from the my comment, esp. in light of the second paragraph. My basic argument is just that surfing the web is rational for an intellectually curious person in the context of compulsory sc…

My point is, the world is full of people who whine about problems and always find something else to blame for the problems, no matter how abstract.

It's rare to find the man who realizes that everything he fails at is ultimately his own fault, because everyone is free to do whatever they want.

Re: PG: Disconnecting Distraction

#62
post #37

I'm going to say something unpopular now, so be warned. Is wasting time on..TV, MMORPGs, the Internet, senseless magazines etc. really that much of a problem for us as individuals? Procrastinating obviously robs time from "useful" activities like working, but how much use are these activities, really? Work applied correctly certainly brings humanity as a whole to new and better pastures, but I'm wondering whether thi…

This is a good point. I don't mean to imply one should do nothing but work. The problem with many types of procrastination is that they're not even all that fun. I think the right thing to do is when you work, really work, and when you're just having fun, really have fun.

Re: PG: Disconnecting Distraction

#64
post #44

I've found that it never works long-term. Your habits just adjust to the new situation. Every year ('cept the last couple, when I've been working) I go on vacation for 2-3 weeks to my parents' summer cottage, where there is no Internet access, no cell reception, not even a touch-tone phone. I find that I'm super productive for about the first 3 days, and then I end up playing a lot of Hearts. Without the different en…

> then I quit [whatever] because I got addicted to computer websites. I suspect that's where most people reading this site are.

It's a solid step up from WoW.

Re: PG: Disconnecting Distraction

#65

I've found that it never works long-term. Your habits just adjust to the new situation. Every year ('cept the last couple, when I've been working) I go on vacation for 2-3 weeks to my parents' summer cottage, where there is no Internet access, no cell reception, not even a touch-tone phone. I find that I'm super productive for about the first 3 days, and then I end up playing a lot of Hearts. Without the different en…

I'm particularly interested on your take on various forms of distractions, given your response to my question about frustration. Distraction can be used to kill frustration, but there's likely a secret, a skill, or a science in utilizing it, in the sense that it takes your mind off of something enough to change your approach, reinvigorate your interest, or whatever. You talked about working on completely irrelevant p…

Something I realized after I wrote that comment: all the side-projects mentioned used the same toolset as the main project, but used it for a different purpose. So for example:

1.) Scrutiny was a quick PHP-based course evaluation system, done entirely when I should've been working on a large PHP rewrite of a HP fanfiction site. It took 2 weeks, vs. 3 years for FictionAlley (all part time).

2.) Bootstrapacitor was a quick web.py app, done when I was trying to do the layout for Diffle.com (also web.py) and feeling pretty overwhelmed by the HTML/CSS aspect (I'd never done my own layouts before). It took 3 weeks, vs. 5 months for Diffle - in particular, the Bootstrapacitor layout was very, very simple, because I wanted it to be done quickly. When I came back to do the CSS for Diffle, it was really easy, and I was done in a week or so.

3.) ArcLite is a JavaScript interpreter, done when I was feeling burnt out from building JavaScript UI widgets for GameClay. It took 1 week vs. 8 months so far for GameClay. (GameClay has many parts besides the JavaScript UI though; I'd estimate I've only spent 2-3 months on JavaScript aspects, the rest being Python & Flash.)

4.) Randomicity was a Django app built soon after converting GameClay to Django, but before I've built significant amounts of GameClay code in Django. Took about a week or two, vs. 2-3 weeks spent on the Django part of GameClay.

Also, all of the projects I was procrastinating on were first major projects with that toolset, and all the side projects were under about 1-2k lines. (If I ever start a blog, I want to do an entry about the "no-man's land of software" - it seems like anything up to about 2k lines is quite easy and can be done in a week or so, then there's a giant no-man's land up to about 20k lines where it's really difficult to make progress, and then after that it gets easier again.)

I'm not sure what to make of this, but one hypothesis is that procrastination is actually a subconscious lack of competence. If you address the underlying skill deficit and then give it a rest, the project becomes fun again. (Assuming that the project is useful - I didn't avoid all that homework in school because I didn't know how to do it, I avoided it because it was pointless.) By working on a side project, I had a chance to consolidate and assimilate all the knowledge I'd gained from beating my head against the original problem. It's much like the effect of sleep: you know how when you work really hard at a difficult mental problem, get nowhere, and then sleep on it, the answer often comes naturally in the morning? This is a case of working really hard for months at a time, then switching gears and doing something easy but related for a short period of time, then coming back and finding that what was previously hard is significantly easier.

I have friends in physics grad programs that have noticed a similar effect. The physics curriculum in my undergrad college was setup like a spiral - you would do mechanics, then E&M, then thermodynamics, then quantum, then you'd return to mechanics at a higher mathematical level, then intermediate E&M, then intermediate quantum, then advanced E&M, etc. Now my friends are doing quantum field theory and find that the Lagrangians we slaved over as undergrads are trivial.

The Suzuki method of teaching violin is similar, too. The books are setup so that you have a couple easy pieces, then one really hard piece, then a few more easy pieces so you can relax and assimilate everything you've learned, then another hard piece and so on.

Re: PG: Disconnecting Distraction

#66

Oh come on people... This one was rougher than the rest. Americans watch 4 hours of TV per day? Source? (Ok, there's Google, but that's not the good-old footnoted style.) Next, a bunch of fairly obvious things (TV is a time sink, so are other forms of distractions, and distractions prevent you from doing work!), then a submarine (plug for a personal investment). The "solution" of separating out a work machine isn't p…

http://www.forbes.com/forbes/2003/0929/076.html

Re: PG: Disconnecting Distraction

#67
post #62
post #37

I'm going to say something unpopular now, so be warned. Is wasting time on..TV, MMORPGs, the Internet, senseless magazines etc. really that much of a problem for us as individuals? Procrastinating obviously robs time from "useful" activities like working, but how much use are these activities, really? Work applied correctly certainly brings humanity as a whole to new and better pastures, but I'm wondering whether thi…

This is a good point. I don't mean to imply one should do nothing but work. The problem with many types of procrastination is that they're not even all that fun. I think the right thing to do is when you work, really work, and when you're just having fun, really have fun.

Sounds like a job for the Fun Police.

"Observance of 'Fun Time' will be strictly enforced."

Re: PG: Disconnecting Distraction

#70

Earlier quoted context omitted.

"You have a problem, you know the solution, and you keep maintaining the problem because you perceive this problem as not being your fault, but somehow the fault of external factors." In all seriousness, I don't see how you get this from the my comment, esp. in light of the second paragraph. My basic argument is just that surfing the web is rational for an intellectually curious person in the context of compulsory sc…

My point is, the world is full of people who whine about problems and always find something else to blame for the problems, no matter how abstract. It's rare to find the man who realizes that everything he fails at is ultimately his own fault, because everyone is free to do whatever they want.

> because everyone is free to do whatever they want.

Citation needed.

> It's rare to find the man who realizes that everything he fails at is ultimately his own fault

Incompatible with the other claim.

If other people are free to do whatever they want, they are free not to cooperate with you. If you fail to get Megan Fox to want to engage in mating behavior with you, it may well be due to circumstances beyond your control, like not being her "type".

We aren't free. We have a lot of built-in unconscious drives that push and pull us in one direction or another. Our decision-making process is wired up through genetic happenstance and upbringing. Our parents, schools, cultures, and religions programmed us to a large degree and then turned us out into the world.

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