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Google gets into game streaming with Project Stream

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Re: Google gets into game streaming with Project Stream

#61
post #38

Oh good, the company that constantly bails on it's ventures is starting a new one in a space that is far from being realized still. Seriously, if what's the goal? Being a supporting network for gaming infrastructure?

I'm sorry but this joke is getting really old. HN loves to point fingers when company stands still. Heck, we made a teaching moment out of Kodak and others who failed to innovate and relied too much on their cashcows. On the other hand, we proclaim nice-sounding ideas such as being aware of sunk cost fallacy and how everybody should say no more. We talk about being data-driven and dont go by what gut says. Beware of…

>I'm sorry but this joke is getting really old. HN loves to point fingers when company stands still.

Joke? There's no need for the false dichotomy.

Google in particular has the organizational attention span of a goldfish on meth, and many of us have been burned one, two, or three times by their recurrent habits of setting something awesome up and then killing it off a short time later with no sane alternatives in place.

This reputation is entirely earned[1]. The safe thing to do if you don't want to sign up for a sudden migration headache in the future is assume that any new Google product is another symptom of their "throw everything at the wall and see what sticks" mentality, and that it won't last for more than a year or two.

[1]: https://en.wikipedia.org/wiki/List_of_Google_products#Discon...

(For bonus points, do a mental exercise and note how many of the "absorptions" lack the features of their standalone counterparts)

Re: Google gets into game streaming with Project Stream

#62
post #10

Earlier quoted context omitted.

I tried, but it's also only for Chrome https://i.imgur.com/xcqYdjA.png

So following Google’s gold-standard for accessibility then: both geo AND user-agent blocked. How could it possibly fail?

Because it is a test. One would imagine they want to limit the scope initially and expand out as time (and gravitation towards being a full fledged product) allows.

This doesn't seem particularly shocking. Shadow just recently (I believe) opened an east coast data center which now allows for their streaming service to work on the east coast, so perhaps Google is only allotting their US data centers to support this (one would assume initially and that if it is a hit/worth continuing, it'd expand out). Chrome is their browser so either: a) they're wanting to keep support requests limited to things within their control (or at least, reduction of variables is important in the phase they're going). b) they're wanting to be a full fledged gaming platform so they're not interested in supporting others.

Re: Google gets into game streaming with Project Stream

#63
post #55

Really feel sad about recent prevailing sentiment across HN. Some comments seem to suggest Google needs to provide the following for this kind of "tech test": * Available for all browsers and comply all web standards. * Available for all languages across all regions, with accessibility features. * Promise not to "launch and shutdown in a few years". * Imply a real future product. But I'm guessing what Google wants to…

These are the sorts of projects that make sense to me for Google to be playing around with. Namely, they are highly experimental and pushing what might even be possible, but have the potential to (especially if Google shows success) suddenly boom into a large market since games have a high demand. It also makes sense for Google to push for this sort of usage since it's more data going through pipes. Data they can ana…

Those long-term solved projects can be sold to other companies as part of GSuite.

Re: Google gets into game streaming with Project Stream

#64

Really feel sad about recent prevailing sentiment across HN. Some comments seem to suggest Google needs to provide the following for this kind of "tech test": * Available for all browsers and comply all web standards. * Available for all languages across all regions, with accessibility features. * Promise not to "launch and shutdown in a few years". * Imply a real future product. But I'm guessing what Google wants to…

[deleted]

Re: Google gets into game streaming with Project Stream

#65
post #47
post #23

Earlier quoted context omitted.

Google's promotion and incentive structure is built around launching products. This will launch, putter along for a couple of years and then get shuttered unless it's a surprise success.

One of the services I really liked is Google’s url shortening. I wonder why they discontinued it?

Without knowing any details (and too lazy too look it up) it might be just the case that this was built on some old framework/technology that now has been deprecated and the effort to bring it up to date was not worth it.

Re: Google gets into game streaming with Project Stream

#67

"Sorry, this project is currently open in the U.S. only" can someone make images of the webpage, please. thank you https://projectstream.google.com/aco/location

Any US visitors to that particular URL will see the same thing you're seeing. You probably want this page, though currently it just lets you request an invite: https://web.archive.org/web/20181001174931/https://projectst...

Their blog post has more information: https://blog.google/technology/developers/pushing-limits-str...

As well as the help and FAQ support articles: https://support.google.com/projectstream/

Re: Google gets into game streaming with Project Stream

#68

How is this different from https://www.nvidia.com/en-us/geforce/products/geforce-now/ or http://onlive.com/ ?

Timing and the amount of funds / data centers available to sustain this, at least.

OnLive came out in 2010. I assume that there has been a significant improvement in average consumer Internet connection speed in the last ~8 years.

Re: Google gets into game streaming with Project Stream

#69
post #9

Have you checked out my company https://parsecgaming.com ? We offer this but also the ability to connect to your own computer and invite your friends to connect to your computer too.

I've been using Parsec to stream games from my Windows PC to an Raspberry Pi connected to my TV. It's really cool!

Re: Google gets into game streaming with Project Stream

#70
post #9

Have you checked out my company https://parsecgaming.com ? We offer this but also the ability to connect to your own computer and invite your friends to connect to your computer too.

I've been using Parsec to stream games from my Windows PC to an Raspberry Pi connected to my TV. It's really cool!

Sounds like basically a home-brew Steam Link, any pointers on more information about how it's hooked together?

I rather enjoy my Steam Links, although I'm not sure how much traction they really got - not too long back I picked up a couple more on sale for like $10 a pop...

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