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Six Months at Riot Games

meagan-marie.tumblr.com

61–70 of 272 posts

Re: Six Months at Riot Games

#61
post #53
post #44

Earlier quoted context omitted.

The current CEO of S2, Marc DeForest, has said incredibly racist things in the chat of HoN.

Yeah... all I can say is, he doesn’t speak for anyone except himself.

> we can't control the player base

> the CEO is racist, but he only speaks for himself

You pitiful coward.

Re: Six Months at Riot Games

#62
post #57
post #39

Earlier quoted context omitted.

No, I assure you it’s uncontrollable. There are millions of games played per day on Dota. How do you propose to fairly evaluate each of them?

You seriously can't think of a single idea for how to ban toxic players at scale? Start with crowd-sourcing via reports, then pass it over to customer service once a critical mass has been achieved. Make sure one person can't easily create a new account after being banned. This really isn't a new problem, tons of companies of all sizes have tackled it with varying success.

Riot does exactly that.

Re: Six Months at Riot Games

#63
post #5

Earlier quoted context omitted.

If use of racist and homophobic slurs is 'gaming culture' then there is problem with gaming culture. I don't really see how that kind of language is something that needs protecting.

I think there is something wrong with a culture that feels the need to supress what is effectively amateur comedy going on within small groups. Targeted harassment sure, that's not something to just blindly protect but as a homosexual, i see more harm in trying to police jimmy calling his friends faggots playing CoD than I see in allowing people to speak their minds. Until someone can posit a great explanation for wh…

Your statements don't seem to line up with each other, so I'm a bit confused as to what side you're arguing for. However, assuming you are defending the use of homophobic or racial slurs as "amateur comedy" then I have to disagree. There is absolutely zero reason to defend it. There's no important discourse being suppressed by encouraging people not to use these words, and as a society there is a lot to lose by allowing antagonistic language to become common vernacular.

Just because something doesn't offend you specifically (even if you are part of the group something offensive is being said about) doesn't mean it isn't offending anyone.

It's very common in countries like the US, for you to have a lot of rights, but their coverage always ends where others' rights begin. You cannot infringe on someone else's rights, and free speech does not cover hate speech. Hateful or derogatory speech has a significant negative impact on the mental and emotional well-being of a lot of people, and suggesting that it shouldn't just because it doesn't affect you is not a valid reason to not try to educate Jimmy on how not to be insensitive.

Re: Six Months at Riot Games

#64
post #17

I have never played league of legends, but one of the things I've heard repeatedly is that there is an extremely toxic culture around the game. If true, it isn't surprising to see that the company has a toxic culture as well. I feel for the author. It is sad that her dream job turned into a nightmare. I just hope some positive change comes from this at Riot and other companies.

Not that much anymore. Riot made a good job at detecting slurs and banning their authors. Racist and homophobic slurs have completely disappeared from the game from what I observed in the recent years.

To compare, I've played some games of CS:GO this week and got called "fils de pute" in one of them. In another one, a guy spammed the n word for 5 minutes before being kicked manually by his team. It's also common to heard people arguing about how they will fuck or kill each other.

Re: Six Months at Riot Games

#65

Looking at this skeptically, given that as she says she put a target on her own back there's not much concrete here about problems she personally faced. Companies have a culture, it might not be your culture, and it's mental to expect to be able to walk in and attack it in the first six months then everything be sweetness and joy. Joining a gaming company and complaining about female outfits is roughly equivalent to…

>I saw men acting the way men do in a very male environment and objectifying/trying to sleep with women.

I'm a man and I do none of this, even in a "very male environment."

Re: Six Months at Riot Games

#66

A woman writes a post saying she’s offended by typical male jokes. The majority of employees are male, but they have to instead adapt to the vocal minority that can’t take a dick joke. I understand there are idiots but stories like this encourages me to never hire women, because they’re obviously over-sensitive and will at some point write a “I have been offended and this company is sexist” post and nobody will quest…

> stories like this encourages me to never hire women

maybe you're just an asshole

Re: Six Months at Riot Games

#67
post #39
post #29

Earlier quoted context omitted.

> uncontrollable It's not uncontrollable, you'd just rather have their money than ban them.

No, I assure you it’s uncontrollable. There are millions of games played per day on Dota. How do you propose to fairly evaluate each of them?

How do YouTube, Facebook, and others ban illegal, unsavory content? Teams of moderators with good tools. Unfortunately, also a thankless job with the potential to give PTSD.

Re: Six Months at Riot Games

#68
post #8

wow, I would expect such behavior from teenage gamers, but I'm surprised to see it reported among (presumably adult) game-devs. what is perhaps even more surprising is that they seem to somehow be able to cooperate enough to deliver a undeniably popular game. don't get me wrong, I don't doubt for a second that what Meagan says is true. I am simply surprised they manage to produce anything at all in such a culture, le…

Why? Shared behaviour — even juvenile — creates strong in-group bounds. And some competition within a cooperative environment is common. Especially if most of the group does relatively menial work. Furthermore juvenile behaviour is commonly encouraged by both gaming and SV companies/corps: aside from being convenient to pull in just out of college without necessitating their adaptation to adulthood, it also serves as…

Without any exposure in practice, there is another interesting subtlety here that are related to the stereotype of 'juvenile behavior is commonly encouraged by both gaming and SV companies'.

Opinions don't happen in a vacuum, usually they are formed after carefully consulting a group of peers. It follows that men would form opinions of women after discussion with other men, women of men in discussion with other women. A couple of things that OP describes read to me like this discussion playing out in a work environment, without understanding of how the woman listening in feels about it. I can sympathise, I'd hate to hear a frank discussion of my potential as a partner or have it floating around as watercooler gossip; that talk does not belong in a workspace.

But is there any evidence that the work-as-family-and-friends atmosphere makes these discussions more public? Or are they just a general problem of workplaces? I'd believe either and I don't know where the evidence is.

Re: Six Months at Riot Games

#70
post #51

Why isn’t the “bro culture” being weeded out of tech at the university stage. Bros’ and frat boys don’t make it through electrical engineering; they flunk out, at least from my experience. I don’t work with anyone like that. What’s wrong with the tech sector when it comes to computer science? Maybe the science is no longer required?

You could have amazing software, but if you don’t have a high energy marketing team / operations, you might not reach many people with said amazing software
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