Earlier quoted context omitted.
I'd say Google is widely recognized for "taking poor use of screen real-estate to an art form" with their designs; though Material design is probably just a symptom here, the cause being the ongoing desire to dumb down applications and remove functionality.
Actually a typical rant on Android development forums is how Google doesn't follow their own Material designs.
I wish there was a UI philosophy that would take Tufte's ideas as a set of core principles: maximizing data-ink ratio, minimizing junk, increasing data density.