"Transactions I would argue they still are–especially on the mobile web. I was talking about this with a co-worker ... unless you want to give Apple 30% of an in-app purchase, it seems there's no easy way to sell an item or subscription on your phone. People don't want to enter their billing information–especially on a 3" screen. Until we have some sort of secure/universal/mobile "ONE-CLICK" purchase solution that do…
Are you aware of PayPal's Micropayments feature? $0.05 plus 5%, meaning a $0.99 purchase only costs 9 cents (they round down). https://micropayments.paypal-labs.com/ Note: this is the third time I've posted this link on HN in about 5 months, but each time people have thanked me for it so at risk of looking like a shill, here we go again...
Build What Had Previously Not Been Possible
61–67 of 67 posts
Re: Build What Had Previously Not Been Possible
#62An example is the readiness of markets. Many successful web 2.0 companies were re-implementations of old dot-com ideas, with the technology being the same (bar frameworks that minimized development time) but with a more ready user market and refined implementations.
For example: XDrive - Dropbox, Friendster, theGlobe.com etc. - Facebook, Yahoo bookmarks - delicious, boo.com - etsy, etc., webvan - amazon delivery, etc. etc.
Further, many of the technologies cited are old (GPS is almost 40 years old). It is economies of scale that resulting from market acceptance that make these technologies more viable. Most software products do not require bleeding edge technology, which is often a curse (ie. using HTML5 today when 80% of browsers do not support it).
If you think about what made YouTube, Facebook et al successful, it wasn't some magic new technology, it was the right implementation and market acceptance.
This bit has been done to death, but what is different today is:
* It is faster to develop apps because developer time is more efficient and scalable because of tools, but there is nothing in RoR, Django etc. that couldn't have been done 5 years ago with PHP (and I mean that in the end result, not how it is done).
* Broadband penetration (especially globally)
* Browser penetration (IE5 introduced xmlhttprequest in 98, but it took 7 years to reach a decent use base for Ajax apps to be viable)
If you went by the advice here and intoduced a bleeding-edge Ajax app that was bandwidth heave would have failed in 2000 (and they did, we would use xmlhttprequest for intranets only).
The risk with this advice is entrepreneurs betting on new over better and becoming complacent in believing that what they have as better and 'previously not possible' should win.
(edit: so I guess you could say 'build what had previously not gained market but would today because of tech penetration')
Re: Build What Had Previously Not Been Possible
#63I don't believe this theory of 'build what had previously not been possible' because it is not true and does not match evidence. An example is the readiness of markets. Many successful web 2.0 companies were re-implementations of old dot-com ideas, with the technology being the same (bar frameworks that minimized development time) but with a more ready user market and refined implementations. For example: XDrive - Dr…
Re: Build What Had Previously Not Been Possible
#64To accomplish this, it helps to keep a list of important problems that haven't been solved yet. As you hear about incremental improvements, it may suddenly be within reach, when popular knowledge says otherwise. Online video was obviously going to be a killer app: one Victoria's Secret Live fashion show brought the Internet to its knees several years before Youtube existed. There just wasn't a way to do it well befor…
What sort of problems are people thinking of? SSDs have been a big speed improvement - have they enabled new developments?
Re: Build What Had Previously Not Been Possible
#65I don't believe this theory of 'build what had previously not been possible' because it is not true and does not match evidence. An example is the readiness of markets. Many successful web 2.0 companies were re-implementations of old dot-com ideas, with the technology being the same (bar frameworks that minimized development time) but with a more ready user market and refined implementations. For example: XDrive - Dr…
I would have put that as the right implementation at the right time
many implementations will fail simply because of being too much ahead of time
the "right time" imho is not only about market acceptance or market penetration it's also about "when people are ready to accept it".
Before google decided to use xmlhttprequest for gmail, nobody would want to use it because it was considered "IE only", but once google used it, it gave xmlhttprequest a certain credibility and then suddenly everyone started to use it and then the word "Ajax" was created.
In another context, take smartphone publishing their location in foursquare or whatever, it's not only because they have the technology to do it (GPS), it's also related to social acceptance, after people got used to display their personnal infos on facebook, myspace, etc. then it is just a little jump to accept to display their geolocation.
I do believe in "build what had previously not been possible" but it's not only because of technology or market penetration, there is also a big "social acceptance at the right time" parameter.
Re: Build What Had Previously Not Been Possible
#66I don't believe this theory of 'build what had previously not been possible' because it is not true and does not match evidence. An example is the readiness of markets. Many successful web 2.0 companies were re-implementations of old dot-com ideas, with the technology being the same (bar frameworks that minimized development time) but with a more ready user market and refined implementations. For example: XDrive - Dr…
Re: Build What Had Previously Not Been Possible
#67To accomplish this, it helps to keep a list of important problems that haven't been solved yet. As you hear about incremental improvements, it may suddenly be within reach, when popular knowledge says otherwise. Online video was obviously going to be a killer app: one Victoria's Secret Live fashion show brought the Internet to its knees several years before Youtube existed. There just wasn't a way to do it well befor…
- Email 2.0 (Wave was a good experiment but we need more)
- Online Dating (still broken)
- Online job search (could be improved a lot)
- Search 2.0: A Knowledge Engine that understands the question and finds you the answer.