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Seeing AI for iOS

microsoft.com

61–70 of 139 posts

Re: Seeing AI for iOS

#61

Earlier quoted context omitted.

I really hope not. I'm not saying localization isn't important, but holding back an English app because of this is something I don't understand. A huge part of the world speaks English just fine. Release first, localize later if it's not possible right away. This is probably not the case here, but I hate it when devs forget that the US isn't the entire world that they're releasing their app to.

Also some of us don't even like to have the software localized. English is not my mother tongue and it's not an official language where I live either but I always set the system language to American English on my computers and devices.

Same here, I couldn't care less about a German translation. I'm not going to see it if it's not the only language the app comes with.

I do however prefer a German locale as in number, time, units, etc.

Re: Seeing AI for iOS

#62
post #22

Yes, YES, this is what I'm talking about Microsoft. I'm surprised how muted the reaction is from HN here. On the technical side, this is a perfect example of how AI can be used effectively, and is a (very obvious in hindsight) application of the cutting edge in scene understanding and HCI. There are quite a few recent and advanced techniques rolled into one product here, and although I haven't tried it out yet it see…

Also on the technical side, the fact that Microsoft (Microsoft!) is releasing an iOS-only app, even if it comes from its research department, is maybe more shocking than its open-source releases of late. Who are you, Microsoft?!

With Windows Phone out of the picture, it's either that or Android. iOS is probably an easier first target (less hardware and software variety).

Re: Seeing AI for iOS

#64
post #22

Yes, YES, this is what I'm talking about Microsoft. I'm surprised how muted the reaction is from HN here. On the technical side, this is a perfect example of how AI can be used effectively, and is a (very obvious in hindsight) application of the cutting edge in scene understanding and HCI. There are quite a few recent and advanced techniques rolled into one product here, and although I haven't tried it out yet it see…

> it seems fairly polished from the video

Reminder: This is a Microsoft marketing video, they are never like the actual product. See Kinect and Hololens teasers for more.

Re: Seeing AI for iOS

#65

Earlier quoted context omitted.

Also on the technical side, the fact that Microsoft (Microsoft!) is releasing an iOS-only app, even if it comes from its research department, is maybe more shocking than its open-source releases of late. Who are you, Microsoft?!

It makes sense to start with iOS anyway, it's known for having great accessibility. A lot of people with accessibility needs use iOS for that reason.

Also rumours has it that Apple punishes you in the app store if you launch on Android first.

Re: Seeing AI for iOS

#66

Earlier quoted context omitted.

Just curious, what is the reasoning behind such rollouts? Localization?

I really hope not. I'm not saying localization isn't important, but holding back an English app because of this is something I don't understand. A huge part of the world speaks English just fine. Release first, localize later if it's not possible right away. This is probably not the case here, but I hate it when devs forget that the US isn't the entire world that they're releasing their app to.

Because if you don't release an localized app you receive bad ratings that people never update.

Re: Seeing AI for iOS

#67
post #30

If I have a friend that is visually impaired and is using this, I have to consent to their phone recording me and analyzing me and sending all of that data off to who knows where. And this is just from my perspective - someone who is not visually impaired. For the person who is, every single thing they look at and read is going to be recorded and used. It's an unfortunate situation for people to put in, and I'm sure…

Yes, you are right, but things like face recognition in this app run locally already. I tried it in airplane mode.

Also, check this blog from a blind user and some interesting comments: http://chrishofstader.com/seeing-ai-first-impressions/

Re: Seeing AI for iOS

#68
post #22

Yes, YES, this is what I'm talking about Microsoft. I'm surprised how muted the reaction is from HN here. On the technical side, this is a perfect example of how AI can be used effectively, and is a (very obvious in hindsight) application of the cutting edge in scene understanding and HCI. There are quite a few recent and advanced techniques rolled into one product here, and although I haven't tried it out yet it see…

It's simply the best app I have ever downloaded.

This will help so many people.

Re: Seeing AI for iOS

#69

Earlier quoted context omitted.

For the launch, its available in USA, Canada, India, New Zealand, Singapore and Hong Kong. And gradually, should be available in more countries. Anirudh from Seeing AI team

Just curious, what is the reasoning behind such rollouts? Localization?

It's unlikely to be localisation, because you'd expect to see it in the UK store as well.

Some companies only release iOS applications in certain countries to begin with because they want a gradual rollout rather than doing a global launch all at once. The App Store doesn't give you many options in this respect.

Re: Seeing AI for iOS

#70
post #66

Earlier quoted context omitted.

I really hope not. I'm not saying localization isn't important, but holding back an English app because of this is something I don't understand. A huge part of the world speaks English just fine. Release first, localize later if it's not possible right away. This is probably not the case here, but I hate it when devs forget that the US isn't the entire world that they're releasing their app to.

Because if you don't release an localized app you receive bad ratings that people never update.

Not a bad point, I hadn't thought about that, but you do still have the option of flushing all reviews with an update if they're primarily negative.
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