Earlier quoted context omitted.
Opened in Android Google Chrome, normal and incognito, also requested desktop site from menu, no luck only duck, just a grey page :(
Could this be one of those very rare occasions when us FireFox user actually have the most optimized experience?
It is as if you were doing work
61–70 of 214 posts
Re: It is as if you were doing work
#62This page is just a grey screen that pauses my podcast, on an iPhone.
Re: It is as if you were doing work
#63Re: It is as if you were doing work
#64Re: It is as if you were doing work
#65Re: It is as if you were doing work
#66I love the "busywork" aspect of this game. You work like a drone, doing simple tasks with no intelligence whatsoever. This must be what most people working on a desk must feel like (not sure people on HN can relate to this). It's also a reflection on modern gaming in general. If only some games had busywork as part of their gameplay, they'd feel less tiring and more fun.
Re: It is as if you were doing work
#67It's all dopamine hacking.
Re: It is as if you were doing work
#68Re: It is as if you were doing work
#69I love the "busywork" aspect of this game. You work like a drone, doing simple tasks with no intelligence whatsoever. This must be what most people working on a desk must feel like (not sure people on HN can relate to this). It's also a reflection on modern gaming in general. If only some games had busywork as part of their gameplay, they'd feel less tiring and more fun.
> It's also a reflection on modern gaming in general. If only some games had busywork as part of their gameplay, they'd feel less tiring and more fun. Like grinding in an MMORPG? I'm not so sure.
Re: It is as if you were doing work
#70I love the "busywork" aspect of this game. You work like a drone, doing simple tasks with no intelligence whatsoever. This must be what most people working on a desk must feel like (not sure people on HN can relate to this). It's also a reflection on modern gaming in general. If only some games had busywork as part of their gameplay, they'd feel less tiring and more fun.
…and, I'm missing a word, so I said the opposite of what I meant: If only some games had less busywork as part of their gameplay. To reply @stdbrouw and @ericdykstra: I hate grinding. Old-school RPGs and mobile F2P games are guilty of this. But all other games that have random collectibles in an open world, or "do X Y times" trophies/achievements are just adding stuff to keep you busy. I heard some people like this,…