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Discussions with Apple regarding license agreement

imgtec.com

61–70 of 201 posts

Re: Discussions with Apple regarding license agreement

#61
post #15

I love how passive aggressive this is – it shifts from "it's a shame Apple is leaving" to "we could sue them over it" pretty quickly towards the end. They imply it's difficult to do, but also that it's basically already complete... bizarre post to make public.

And what's with the "This announcement contains inside information"? at the end? Once they release a public statement, isn't everything in that statement then ?

Re: Discussions with Apple regarding license agreement

#62
post #42

Earlier quoted context omitted.

AMD does not license to third parties, neither does Intel. Options (ignoring acquisition and design from scratch) are: * NVidia's Tegra graphics cores, possibly (not clear whether they block-license let alone architecture-license to third parties) * ARM's Mali, definitely licensable * Broadcom's VideoCore, possibly * Vivante, definitely licensable * Qualcomm's Adreno, formerly Imageon, unlikely Also note that at leas…

> AMD does not license to third parties, neither does Intel. If the money was right, they would. Apple is not a random third party. Heck, it could buy AMD with a year's spare change.

AMD did, however, sell Adreno to Qualcomm when money was tight after the ATI purchase.

Re: Discussions with Apple regarding license agreement

#64
post #5

This is interesting: "Imagination believes that it would be extremely challenging to design a brand new GPU architecture from basics without infringing its intellectual property rights, accordingly Imagination does not accept Apple’s assertions." Could Apple not be using someone else's IP, for example from NVidia or AMD?

No, I can say with certainty that they are working on their own mobile GPU.

They have been hiring a lot of graphics people and putting a team together.

And another thing that most people are not really aware: Apple had a lot of saying in the architectural and design decisions of Imagination's GPUs that ended up on their iPhones. A good part of the development actually happened at Apple's offices with Imagination people flying over.

So they know what they are doing, they are very well familiar with Imagination's GPU and they are more than capable of developing their own thing from scratch.

Re: Discussions with Apple regarding license agreement

#65

Earlier quoted context omitted.

Their 2016 annual report notes £120.0m revenue (90 from IP/royalties) and £136.5m in operating expenses with an operating loss of £87.0m. Their new CEO mentions refocusing the company on IP and royalty income. Now Apple, which pays 60% of that income, is ducking out. Ouch. In the same report, they mention "There are no parties with whom the Group has contractual or other arrangements which are essential to the busine…

> The discussion between Apple and these guys must've really gone south for a nasty and desperate press release like this That's what I found most intriguing. Why go public with this? (Especially with ongoing litigation)

[deleted]

Re: Discussions with Apple regarding license agreement

#66
post #6

> Apple license fees and royalties, as disclosed in Imagination’s Annual Report, represented revenue of £60.7 million for the year ended 30 April 2016 and are expected to be approximately £65 million for the year ending 30 April 2017 > Imagination believes that it would be extremely challenging to design a brand new GPU architecture from basics without infringing its intellectual property rights. Well Apple has a ~$7…

> Imagination believes that it would be extremely challenging to design a brand new GPU architecture from basics without infringing its intellectual property rights

Can't believe they would try to use this as an argument in their own favour. It's either (yet another) proof that the patent system is broken, or that their patent are as invalid as can be.

Re: Discussions with Apple regarding license agreement

#67

I blame Microsoft for Busines' current infatuation with Imaginary Property. Human civilization was built on the sharing of ideas and the ability to run with your neighbor's smart plan. Now you get sued for patent infringement and the neighbor expects to take rent for the rest of his natural life, and that of his undead estate, for what is almost always, at some level the synthesis of prior human endeavor and ingenuit…

I agree with your overall sentiment, but Microsoft didn't start the patent trouble, or even the extreme overreach of copyright law; they were the victim, not the aggressor, in the first round of such.

Re: Discussions with Apple regarding license agreement

#68
post #60
post #55

Earlier quoted context omitted.

Does the decrease in share price make them a more attractive acquisition target for Apple?

Wouldn't that be considered manipulation? Or at least, using inside information.

I don't think it would be insider trading as they would not be buying or selling stocks based on non-public information.

Re: Discussions with Apple regarding license agreement

#69

Time for ImgTech to go Linux/Mesa friendly maybe? With an open source graphic stack they could become a great choice for projects like Raspberry Pi and other hw manifacturers: imagine a Vulkan-ready linux laptop that combines a rpi Compute module with the graphic potential from their GPUs... Hope they would be this brave.

According to the post at https://www.phoronix.com/scan.php?page=news_item&px=Power-VR... from 2015, PowerVR is/was working on an open source driver. Does anybody know whether something materialized from this?

Re: Discussions with Apple regarding license agreement

#70

I blame Microsoft for Busines' current infatuation with Imaginary Property. Human civilization was built on the sharing of ideas and the ability to run with your neighbor's smart plan. Now you get sued for patent infringement and the neighbor expects to take rent for the rest of his natural life, and that of his undead estate, for what is almost always, at some level the synthesis of prior human endeavor and ingenuit…

Don't blame Microsoft – they're no stranger to the game but this has been exploited since the Supreme Court created software patents as a category. Here's a reaction to flagrant trolling back in 1993:

https://www.fourmilab.ch/autofile/www/chapter2_105.html

Prior to that, you had companies like IBM, who were famous for using their hardware patent library as a club to get competitors to sign licensing agreements.

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