@shitsandwich just in case you see this, you are hellbanned.
World Airports Voronoi
61–70 of 90 posts
Re: World Airports Voronoi
#62Is there an easy way to calculate the area of each cell?
Did I mention this is really cool!!
Re: World Airports Voronoi
#63Re: World Airports Voronoi
#64This is really cool. If I remember right international passenger flight regulations insist that there be atleast one airport that can handle your class of aircraft within 180 minutes of flying time at one engine operative speeds at all times. If we assume a passenger jet flies at roughly 0.8 Mach or ~960 kph, and one-engine operative speed is roughly 40% of that or ~384 KPH. That means an airport needs to be within a…
Re: World Airports Voronoi
#65Earlier quoted context omitted.
https://en.wikipedia.org/wiki/Shuttle_Down . The upgrade of the runway to support the Shuttle started in May 1986 ( https://news.google.com/newspapers?nid=2245&dat=19860423&id=... ) and ended by August 1987 ( https://news.google.com/newspapers?nid=860&dat=19870817&id=Y... ).
"In addition, astronauts now carry passports and other documents, including traveller's cheques, in case of emergency landings."
Re: World Airports Voronoi
#66This is really cool. If I remember right international passenger flight regulations insist that there be atleast one airport that can handle your class of aircraft within 180 minutes of flying time at one engine operative speeds at all times. If we assume a passenger jet flies at roughly 0.8 Mach or ~960 kph, and one-engine operative speed is roughly 40% of that or ~384 KPH. That means an airport needs to be within a…
The regulations you're thinking of are ETOPS (Extended-range Twin-engine Operational Performance Standards or, alternatively, Engines Turn or Passengers Swim).
Re: World Airports Voronoi
#67This runs slower on my computer than MGSV in ultra settings running on 4k resolution.
Completely unusable on my iPad Air. Damn. It's amazing how fast computers are. And it's amazing how slow we make them with layers and layers of cruft built atop more layers and layers of cruft.
Imagine if the author had instead used, say, DirectX and C++ and only bothered compiling it for his own platform. Not only would it be nearly impossible for this to have reached the same audience so quickly, but it likely would have taken the author longer to make as well because JavaScript + D3.js are uniquely suited towards rapidly making these sorts of prototypes.
Re: World Airports Voronoi
#68I thought that a voronoi partition is not possible with only straight lines on a non-euclidean space like that; this leaves me confused.