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The struggle of resizing windows on macOS Tahoe

noheger.at

581–590 of 1001 posts

Re: The struggle of resizing windows on macOS Tahoe

#581
post #270

Earlier quoted context omitted.

Linux isn't in position regarding display/UI. It doesn't handles HiDPI (e.g 4K) screen uniformly, leading to a lot of blurry apps depending on the display abstraction used (Wayland/X11) and compositor (GNOME, KDE, etc, all behave differently). Let's not even talk about the case when you have monitors that have different DPI, something that is handled seamlessly by MacOS, unlike Linux where it feels like a d20 roll de…

> Linux isn't in position regarding display/UI. It doesn't handles HiDPI (e.g 4K) screen uniformly, leading to a lot of blurry apps depending on the display abstraction used (Wayland/X11) and compositor (GNOME, KDE, etc, all behave differently). Meanwhile on MacOS my displays may work. Or they might not work. Or they might work but randomly locked to 30hz. It depends on what order they wake up in or get plugged in. I…

hello fellow AW2725DF enjoyer

Re: The struggle of resizing windows on macOS Tahoe

#582
post #558

Earlier quoted context omitted.

I hate it too, but to my surprise, all of my colleagues (with an iPhone) said they love because it looks great.

I love it both on an iPhone and a Mac. It runs great and it looks great. It’s a mistake to look at what people say on the internet. They are usually hopelessly contrarian.

I had friends use those exact words but replaced with "Windows Phone" and "Windows 8 Computer".

Re: The struggle of resizing windows on macOS Tahoe

#583

This behavior is similar to Windows 11. You have to position the mouse just outside the window. It is non-intuitive and awful. These are problems humanity solved over 35 years ago (see NeXTSTEP). Why are these designers breaking basic features that worked for over 35 years?

I think the designers at Microsoft use Macs as their daily driver or so. So much usability thrown away the last years to look more like Apple.

Re: The struggle of resizing windows on macOS Tahoe

#584
It is comical how far apple has fallen with its UI overall.

They were praised for their human interface guidelines, and yet they now break almost every rule. I appreciate things change but those guidelines haven’t even evolved they have just been ignored.

Have they truly innovated in the last 10 years? What capitalist reason is for them to actually invest the manpower in the enshittification of the product experience? It feels counterintuitive. Maybe they are just too big to communicate internally?

Re: The struggle of resizing windows on macOS Tahoe

#585

Should we crowdfund some billboards in Cupertino expressing how big a misstep we collectively think Tahoe/iOS 26/Liquid glAss was?

I'd like to see a Super Bowl ad sponsored by one or more of the big Linux players. "Hi, I'm a Mac." "And I'm a PC. Wow, you suck, Mac. What the hell happened?" "Yo momma, PC." "Hi, I'm Linux. Neither of these people care anything about you. You see, you're not their customer anymore. When you're ready to make computing personal again, check us out."

I guess you're not thinking like a marketer/product person (and I don't claim to be one either, at least not anywhere skilled), but your proposed ad shows exactly what's wrong with the Linux mentality and why it didn't go anywhere with consumers and won't go anywhere until this changes.

The ad should show something people want, not vague promises of being their customer or personal computing (a term essentially unknown by the new generations). Show something the new machine can do that the competition can't - built-in adblocker, cross-compatibility with Mac and Windows apps via VMs/rented servers, etc.

Re: The struggle of resizing windows on macOS Tahoe

#586
post #9

Tahoe is a macOS mis-step on par with Windows 8 or Windows Vista. If you’re from Apple and reading this, my feedback is pretty succinct: “I don’t recommend others upgrade. I wish I didn’t.” Luckily for Apple, Windows 11 is not exactly in a position to attract switchers. Let’s see if Apple can turn things around. iOS 8+ did improve on iOS 7’s worst bits.

Apple's worst release in years (maybe ever), Microsoft's worst release in years (maybe ever), meanwhile mainstream Linux UX has been taking baby steps forward on a nearly-daily basis for a decade straight. I'm not saying 2026 is the year, but...

2026 is the year of the shitty desktop OSes.

Re: The struggle of resizing windows on macOS Tahoe

#587
post #136

Should we crowdfund some billboards in Cupertino expressing how big a misstep we collectively think Tahoe/iOS 26/Liquid glAss was?

If they didn’t realize how broken things are by themselves, mere pressure from the outside won’t be turning the ship around.

It's hard to realize things when you're in an echo chamber.

It's also hard to measure the quantity and genuineness of bitching online because people complain about everything and there's an inherent incentive online to complain to bring in ad revenue regardless of how genuine it is.

But it's a direct and unmistakeable sign (to you and your peers and colleagues) when someone paid actual money to rent a billboard just to remind you how much you fucked up.

Re: The struggle of resizing windows on macOS Tahoe

#589

This behavior is similar to Windows 11. You have to position the mouse just outside the window. It is non-intuitive and awful. These are problems humanity solved over 35 years ago (see NeXTSTEP). Why are these designers breaking basic features that worked for over 35 years?

My guess is that both Apple and Microsoft people see this as a tradeoff.

If the anchor point for window resizing was more inside the window, then you encounter an annoying problem where youre trying to click or drag content, but you end up just resizing your window instead.

The obvious solution is to just keep the old bezel that separate the content from the scroll wheels / resizing handles and make it visually obvious what you're doing, but apparently they think that's too ugly.

Re: The struggle of resizing windows on macOS Tahoe

#590
post #484

Earlier quoted context omitted.

Exactly my point. It was too hard to make the grab box different. It was not too hard to pretend that the hyper-rounded corners would also make some layouts look and maybe act problematic. It was not too hard to splurge time and effort on liquid-glassing the entire UI toolkit. In a word, it's hubris. It's not care about the user, it's not even care about market domination or setting a fashion trend; both have been fl…

Agreed. I think you may be too generous with hubris -- that requires agency, but it may just be incompetence. I don't generally like the "old days" argument, but this is consistent with overall trends -- it's frivolous.

I get a sense that this is ultimately a matter caused by the board. It would have been briefed on and likely been the ultimate leader on the overall product and services strategy and pipeline. All this frivolous Tahoe Liquid Glass smoke and mirrors redesign, and even the unified OS release numbering gives me the impression that they’re either out of ideas or there’s a blank spot in the pipeline/timeline. I think there’s a case to be made that the helm lacks some direction now that Steve Jobs’ pipeline seems exhausted and momentum needs to be generated without him.

Considering how Vision Pro rollout and the AI development went, I’m having doubts about Apple adapt to an AI world, e.g., fundamentally rethinking what hardware means if you no longer need to interact with a screen or hardware in a similar fashion anymore, i.e., keyboard and GUI manipulation.

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