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I cancelled Claude: Token issues, declining quality, and poor support

nickyreinert.de

571–580 of 604 posts

Re: I cancelled Claude: Token issues, declining quality, and poor support

#571
post #441

I see a lot of people struggling to work with agents. This post has a good example: > “you can’t be serious — is this how you fix things? just WORKAROUNDS????” If this is how you’re interacting with your agents I think you’re in for a world of disappointment. An important part of working with agents is providing specific feedback. And beyond that making sure this feedback actually available to them in their context w…

Like babysitting an intern.

Re: I cancelled Claude: Token issues, declining quality, and poor support

#572

Earlier quoted context omitted.

> Might as well just write the code yourself at that point "We have this thing that can speed your code writing 10x" "If it isn't 1000x and it doesn't give me a turnkey end to end product might as well write the whole thing myself" People have forgotten balance. Which is funny, because the inability of the AI to just do the whole thing end to end correctly is what stands between 10 developers having a job versus 1 de…

The goalposts move every month. We’re at the stage where handing an entire specification to a mid-tier AI and walking away while it does all the work and then being disappointed that it wasn’t perfect means it’s useless.

https://www.youtube.com/watch?v=nUBtKNzoKZ4

Re: I cancelled Claude: Token issues, declining quality, and poor support

#573

Earlier quoted context omitted.

The goalposts move every month. We’re at the stage where handing an entire specification to a mid-tier AI and walking away while it does all the work and then being disappointed that it wasn’t perfect means it’s useless.

If I still have to do a ton of work to clean up whatever the AI shits out then it might as well have done nothing. The promise of these systems from the hypesters is that it can do everything, so don't be surprised when people expect exactly that.

>If I still have to do a ton of work to clean up whatever the AI shits out then it might as well have done nothing.

Either you find what AI produces is in general "shit" (which is not realistic to think for latest LLMs, but ok).

Or you take a knee-jerk all or nothing black and white attitude to it.

"If you have to do a ton of work"? Is that work much less than what you'd have done without any AI assistance?

Re: I cancelled Claude: Token issues, declining quality, and poor support

#574

Earlier quoted context omitted.

I'm assuming human creativity has intrinsic value, or what's the point of being human?

You are assuming that somehow human creativity was born with intellectual property and will somehow die with it. It's just not so.

Ok captain pedant, instead of making vague handwavey negations exclusively how about you say something.

Re: I cancelled Claude: Token issues, declining quality, and poor support

#575

Earlier quoted context omitted.

> Why should anyone waste time on poorer results? Because in almost no real-world project is "programming time" the limiting factor?

amazing how often is this repeated on here are some sort of a gospel SWEs pass down to one another to continue this charade. I have worked in this industry for 30+ years on countless projects, last decade+ as consultant - at every single project (every single one) programming time was the limiting factor. there is a whole industry inside our industry dealing with “processes” and “how to estimate” (apparently we are i…

Agreed, it's very strange. I'm sure there are many projects that are like they describe, but it's certainly not all of them. I have worked as a game dev for over 20 years, and probably 75% of that time my team and I have been coding. AI has been an incredible game changer for me over the past 6 months or so (I was using it quite a bit before then, but the capability became much higher lately). I actually have some free time in my days now while still hitting milestone dates, instead of endless crunching.

Re: I cancelled Claude: Token issues, declining quality, and poor support

#576

Earlier quoted context omitted.

I understand but I think this will be quite a quaint idea soon in all honesty. Imagine these things are able to progress the world of science, math, physics, and whatever else (they already are) and we stopped them because someone didn't make enough royalties first. That to me would be more repulsive. We stop/slow the progress of all humanity because there wasn't enough temporary gain for x individual who wrote y boo…

Yeah, it's not an easy puzzle piece. How far are we going to go in the name of science and progress again? Are you buying it, that it's all for the greater good? Quite a lot of money involved here. Everyone wants a piece of it. But I digress. Dropping the big bomb, stealing the lands and riches of the natives, using slaves and colonies to power the whole civilization into a new era might be powerful and efficient. Bu…

I think comparing intellectual property theft to slavery and stealing land is where I start leaning towards the argument being absurd. The stolen books are still on store shelves. People are likely still buying them at about the same rate as before.

And as far as it being for the greater good that seems to be the promise of many of these companies. What will inevitably get in the way is greed and money, the very same reasons we're arguing about IP theft. Good or bad I see no way out of this but through at this point.

Re: I cancelled Claude: Token issues, declining quality, and poor support

#577
post #441

I see a lot of people struggling to work with agents. This post has a good example: > “you can’t be serious — is this how you fix things? just WORKAROUNDS????” If this is how you’re interacting with your agents I think you’re in for a world of disappointment. An important part of working with agents is providing specific feedback. And beyond that making sure this feedback actually available to them in their context w…

Even their explanations are often confabulations. Best case they point to something wrong in your prompt or agents files, but usually it’s just noise.

Re: I cancelled Claude: Token issues, declining quality, and poor support

#578
I'm building a C++ game engine from scratch with CC. Renderer is Vulkan, no wrappers. Around 30k LoC now, quite a ways to go yet, but CC has been doing fine overall. Of course "he" runs in circles sometimes, but I always manage to nudge him back on track.

Re: I cancelled Claude: Token issues, declining quality, and poor support

#579

Earlier quoted context omitted.

They changed it do all of the changes in a virtual cloud environment, then dump the final result at the end of the response. Before it would stream changes, so if it made a minimal fix, then decided to go off on a tangent you could stop it quickly. Now you have to wait 5+ minutes to get a single line of code out of it just to find out it also refactored everything and burned a stack of tokens. No amount of prompting…

> They changed it do all of the changes in a virtual cloud environment, then dump the final result at the end of the response. That’s a hallucination. All they did was hide thinking by default. Quick Google search should easily teach you how to turn it back on (I literally have it enabled in my harness).

I am using Copilot in VSCode and it does stream the thinking output to me. At some point it will say something like "Implementing changes..." similar to "Thinking...", but there is no content to expand. ChatGPT and local models always push the code changes in small chunks. Claude used to and at some point changed.
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