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Apple Vision Pro review

wsj.com

571–580 of 1001 posts

Re: Apple Vision Pro review

#571

Earlier quoted context omitted.

The first iPhone was terribly limited compared to what came after it was not in any way terrible for the time. The demo Steve Jobs did was so good that a lot of people just refused to believe it was possible, only to be proven wrong when the thing went on sale. You have to put it in context with what passed for a smart phone back then. No web browser (they sort of existed but were extremely cut down and not really us…

> The first iPhone was terribly limited compared to what came after it was not in any way terrible for the time. At the time my feature phone had much better MMS, video calling, and J2ME apps. The first iPhone was a joke by comparison looked at through that lens, and detractors generally were looking at the fact it was this hobbled 2G device missing features that were common in other, cheaper phones. Oh, and the came…

Please don't remember me of J2ME. I felt relieved getting back to develop EJBs with xdoclet after a short stint working in a J2ME project.

Re: Apple Vision Pro review

#572
post #276

Lots of surprises on the downside from all the reviews. Pass through much more limited in quality with motion blur, pixelation, distortions, limited color and dynamic range. The eye tracking driven input method which was seen as holy grail turns out to be annoying after a while because people don't naturally always look at what they want to click on. Personas straight up aren't ready. The lack of AR features is the b…

> The eye tracking driven input method which was seen as holy grail turns out to be annoying after a while because people don't naturally always look at what they want to click on. I wrote a long comment [1] months ago when the Vision was first announced expressing my skepticism about the use of eye tracking based on my person experience with the tech. At the end I said, "maybe I'm wrong." Turns out I wasn't. 1. http…

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Re: Apple Vision Pro review

#573
post #505

Earlier quoted context omitted.

This iPhone trope has gotta die. I worked at Motorola when the iPhone came out. Every single engineer knew this thing would blow everything else out of the water. It was one of the largest leaps in consumer tech devices ever. I assure you the Vision Pro is nowhere close to that.

I remember being angry that my Moto Razr V3 had the power to run awesome software but as a teenager I didn't have an easy way to boot stuff up on it. IMHO it was a perfect phone, except there was no way to run what I wanted. The best I could do was program text messaging services and use those. They discontinued the phone rather than give consumers the freedom to just use the hardware. I thought the iPhone was dumb,…

Moto X was peak phone.

Re: Apple Vision Pro review

#574

> Does it live up to the stratospheric hype? Not so much. Oh sorry, that's from CNET's review of the first iPhone in 2007: https://www.cnet.com/tech/mobile/original-iphone-review/ It's way too early to tell if this product line will succeed in the long term. Will the first gen Vision Pro be a runaway success? Of course not! Will later generations look as obvious as the iPhone does now? I sure hope so! For comparison,…

The difference is that in that review there were plenty of remarks like:

> Fortunately, we can report that on the whole, the touchscreen and software interface are easier to use than expected. What's more, we didn't miss a stylus in the least. Despite a lack of tactile feedback on the keypad, we had no trouble tapping our fingers to activate functions and interact with the main menu.

What I’m seeing in the reviews of AVP say the opposite about many aspects:

> There is a built-in virtual keyboard so you can type in thin air. But it will drive you mad for anything longer than a short message. And selecting smaller buttons with a pinch should be a carnival game. I started getting real work done once I paired the Vision Pro with a Bluetooth keyboard and mouse.

I agree it’s still too early to tell, but the best thing that I see being mentioned is movie watching which is something all the other headsets already do as well. The AR aspect seems to be a unique aspect, but I wonder if there will be safety issues that prevent things like cooking and doing other tasks assisted with AR from truly taking off.

Re: Apple Vision Pro review

#575
post #276

Lots of surprises on the downside from all the reviews. Pass through much more limited in quality with motion blur, pixelation, distortions, limited color and dynamic range. The eye tracking driven input method which was seen as holy grail turns out to be annoying after a while because people don't naturally always look at what they want to click on. Personas straight up aren't ready. The lack of AR features is the b…

We just got the 'larger iPod' version of Spatial Computing. If your primary interface is a screen, it's still screen computing, not spatial computing. They literally had everything teed up to do some wild proximity things (AirTags, Homepods, etc) - and they gave us a strap on iPad. Whatever, it at least gives a startup an opportunity to build something unique - it's just sad to see your old friend start going senile.

“ok zoomer” - your old “friend” next month as you pay for your subscriptions through their payment processing.

Re: Apple Vision Pro review

#576
post #276

Lots of surprises on the downside from all the reviews. Pass through much more limited in quality with motion blur, pixelation, distortions, limited color and dynamic range. The eye tracking driven input method which was seen as holy grail turns out to be annoying after a while because people don't naturally always look at what they want to click on. Personas straight up aren't ready. The lack of AR features is the b…

The eye-tracking thing doesn't surprise me at all, but I am surprised anyone thought this was a holy-grail sort of interface, in particular that Apple didn't rule it out themselves fairly quickly. Eye-tracking data is always a gigantic mess - it's why it's presented as gaze averages rather then direct replays.

Re: Apple Vision Pro review

#577

Earlier quoted context omitted.

I remember being angry that my Moto Razr V3 had the power to run awesome software but as a teenager I didn't have an easy way to boot stuff up on it. IMHO it was a perfect phone, except there was no way to run what I wanted. The best I could do was program text messaging services and use those. They discontinued the phone rather than give consumers the freedom to just use the hardware. I thought the iPhone was dumb,…

You’re gonna love this — Motorola was bought by Google in an attempt to jumpstart their hardware business but it turned out to be a failed acquisition. They ended up grabbing the patent portfolio and selling off the rest of the biz fairly quickly.

> You’re gonna love this — Motorola was bought by Google in an attempt to jumpstart their hardware business but it turned out to be a failed acquisition.

I wouldn't call Motorola a failed acquisition - Google bought Motorola as a shield in an increasingly litigious environment: this was the age of Apple going "thermonuclear", Microsoft and patent trolls were wantonly shaking down Android vendors, and beginning to circle Google itself.

Motorola (under Google) had the best value-for-money smartphones - their midrange was solid, and reasonably priced while everyone else was continuously shifting to flagships, with each release priced higher than the last.

From the outside looking in, Google appeared to dispose Motorola to make Samsung happy - Samsung had been complaining loudly and widely about the Motorola acquisition, and openly flirted with other mobile platforms as a hedge.

Motorola shareholders got paid, Google got the patents it wanted, Samsung remained the 600 lb gorilla in Androidland, Lenovo got a good brand and keeps making ok phones to this day. So, not a failed acquisition by any reasonable measure

Re: Apple Vision Pro review

#578
post #424

Earlier quoted context omitted.

Reminds me of iPhone 1. Everything you've said is reminiscent of the reviews of the first iPhone.

The first gen iPhone had a much better UX than other phones, so missing a few features like copy and paste was palatable. I do think future generations of AVP will do well. Iterating and applying learnings and customer feedback will make this a good product.

The iPhone also came with a great data deal for the time, as I recall.

Re: Apple Vision Pro review

#579
post #276

Lots of surprises on the downside from all the reviews. Pass through much more limited in quality with motion blur, pixelation, distortions, limited color and dynamic range. The eye tracking driven input method which was seen as holy grail turns out to be annoying after a while because people don't naturally always look at what they want to click on. Personas straight up aren't ready. The lack of AR features is the b…

>The eye tracking driven input method which was seen as holy grail turns out to be annoying after a while because people don't naturally always look at what they want to click on. This has always been the case and this technology has been around for a while. I'm surprised Apple would have chosen to use it for user input.

I was curious about this so I tried surfing the web and seeing how I click on things. I am literally unable to click on buttons or text inputs without actually looking at them. If I try to only use a corner of my eye, I miss the buttons 90% of the time. How do people not look at what they are clicking?

Re: Apple Vision Pro review

#580
post #276

Lots of surprises on the downside from all the reviews. Pass through much more limited in quality with motion blur, pixelation, distortions, limited color and dynamic range. The eye tracking driven input method which was seen as holy grail turns out to be annoying after a while because people don't naturally always look at what they want to click on. Personas straight up aren't ready. The lack of AR features is the b…

Wow, I remember when it was announced, to press materials gave the impression that it would be closely integrable with macOS. I was picturing using VS Code from within it. Which I guess I could do if I set up VNC... but I'm not paying thousands for that.

Is an AR productivity tool really so hard? Apple owns the whole stack here. Nintendo can do Mario Kart AR in your living room with an RC car, but I can't get unlimited AR desktops for software development etc?

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