Earlier quoted context omitted.
Email sent. I'm not that interested in self-promotion here as I am in getting more activity on Rust graphics development. I think the Rust core graphics ecosystem needs about five good graphics people for a year to get unstuck. Rust is a good language for this sort of thing, but you've got to have reliable heavy machinery down in the graphics engine room. Until that exists, nobody can bet a project with a schedule an…
Any pointers on what exactly is missing? I am neither a Rust guy or a graphics guy, but I have some interest in what is missing in the ecosystem.
Yes. [1]
[1] https://www.reddit.com/r/rust_gamedev/comments/13qt6rq/were_...