Earlier quoted context omitted.
Pretty sure the Apple search bars used to be discoverable. When you first opened an app (like Messages), the search bar would be visible by default and you had to scroll down to hide it. Over time, they started hiding it by default and require you to scroll up to access it. I think that, at a general level, this principle of development is reasonable: things that used to require being extremely explicit can become mo…
> so you could think about your computer with the same lens as you thought about your desk, for instance I honestly never bought that, because I've never seen it in practice. Personal observation / anecdote time: (I'll hesitantly be generalizing from myself & people I knew as a kid/teenager to entirety of my generation of non-English-speaking countries, but I feel it's justified.) As a kid first discovering computers…
But I should clarify that I wasn't even thinking about terminology when I mentioned skeuomorphic design. I meant things like how the "trash" on the desktop looked like a physical trash can, how the "save" button looked like a floppy disk, how the calendar app was meant to look like a physical calendar, etc. The system was designed (visually, I should say) to remind people of their physical offices so they could more easily interact with a computer when they had no prior context for it.
But over time, we have moved away from these physical allusions because people have simply become familiar with computers.