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Nvidia won, we all lost

blog.sebin-nyshkim.net

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Re: Nvidia won, we all lost

#561

Earlier quoted context omitted.

The games industry is now bigger than the movies industry. I think you're very wrong about this, as games are engaging in a way other consumption based media simply cannot replicate.

"Game industry" is an umbrella term for 100 different things. I can't for the life of me figure out in what sense I and the FIFA devs are part of the same industry. There's no knowledge, or skills, or audience, or marketing strategies, that would transfer from one to the other.

I'm not sure I understand the point you're making. I'm trying to say games aren't becoming niche any time soon. Of course I'm going to use the umbrella term to say that? Yeah there are many sub-segments, arguably many more than say movies, but that only strengthens my argument. It can cater to so many different sort of audiences.

> more and more people will realize games are a waste of time for them and go on to find other hobbies

This is what I'm arguing against, more and more people will realize exactly what sort of games they like and home in on that is a much more likely scenario.

And just in case your point is that games used to be more engaging and fresh, well, Indie games exist. So many games are doing many new things, or fusing existing genres into something fresh. There's a lot more variety to be had in games than most other media.

Re: Nvidia won, we all lost

#562

Earlier quoted context omitted.

I’m an ex-gamer, but I remember games in the 90’s and earlier 00’s being much more respecting of one’s time. You could still sink a ton of time into it if you wanted do, but you could also crank out a decent amount of fun in 5-15 minutes. Recently games seem to have been optimized to maximize play time rather than for fun density.

I would strongly disagree. If anything, it's the other way around - a typical 90s game had a fairly steep learning curve. Often no tutorials whatsoever, difficulty could be pretty high from the get go, players were expected to essentially learn through trial and error and failing a lot. Getting familiar enough with the game mechanics to stop losing all the time would often take a while, and could be frustrating while…

Yeah it's mostly nostalgia and selection bias speaking. Easy to remember all the flaws of games you have played recently and compare them to the handful of classics you can remember from the 90s.

There was so so so much trial and error in games in the 90s, with some you basically had to press different inputs to even figure out what does what. No QoL features, really poor save systems that forced you to play the same section over and over, terrible voice acting, crappy B-movie plotlines (this hasn't changed that much tbf but there are some amazingly written games too at least to somewhat counterbalance that) etc.

Re: Nvidia won, we all lost

#563

Earlier quoted context omitted.

Off-topic: micro transactions are just digital transactions. There is nothing micro about them. I really wish that term would just die

Probably called that because it's smaller than the transaction of buying the game

You would think so, but that’s not how the term has been used for over a decade. It has always been a marketing tool. Any in game transaction is called micro transactions. For what it’s worth most games with so called micro transactions are free. Look at https://www.pathofexile.com/shop/category/armour-effects, 100 coins is $10. there is nothing „micro“ about those prices

Re: Nvidia won, we all lost

#564

> With over 90% of the PC market running on NVIDIA tech, they’re the clear winner of the GPU race. The losers are every single one of us. I have been rocking AMD GPU ever since the drivers were upstreamed into the linux kernel. No regrets. I have also realized that there is a lot out there in the world besides video games, and getting all in a huff about it isn’t worth my time or energy. But consumer gotta consoooooo…

I am not a gamer and don't why AMD GPUs aren't good enough. It's weird since both Xbox and PlayStation are using AMD GPUs. I guess there games that you can only play on PC with Nvidia graphics. That begs the question why someone create a game and ignore large console market.

AMD GPUs are 5 years behind Nvidia. But that logically means that if you thought Nvidia graphics looked fine in 2020, you'll think AMD graphics look fine now.

Re: Nvidia won, we all lost

#565

Earlier quoted context omitted.

I'm not saying that these companies aren't charging "fair" prices (whatever that means) but for many hardcore gamers their spending per hour is tiny compared to other forms of entertainment. They may buyba $100 game and play to for over 100 hours. Maybe add another $1/hour for the console. Compared to someone who frequents the cinema goes to the pub or does many other common hobbies and it can be hard to say that gam…

Off-topic: micro transactions are just digital transactions. There is nothing micro about them. I really wish that term would just die

If you're mad that the etymology of "microtransaction" doesn't match its current usage, you're going to be apoplectic when you learn about 90% of English words.

Re: Nvidia won, we all lost

#566

Earlier quoted context omitted.

I've been using a 4090 on my linux workstation for a few years now. Its mostly fine - with the occasional bad driver version randomly messing things up. I'm using linux mint. Mint uses X11, which, while silly, means suspend / resume works fine. NVIDIA's drivers also recently completely changed how they worked. Hopefully that'll result in a lot of these long term issues getting fixed. As I understand it, the change is…

They opened a tiny kernel level sliver of their driver, everything else (including OpenGL stack et al) is and will still be closed. Sadly, a couple of years ago someone seriously misunderstood the news about "open sourcing" their drivers and spread that misunderstanding widely; many people now think their whole driver stack is open, when in reality it's like 1% of the code — the barest minimum they could get away wit…

Just recently Alex Courbot with an @nvidia address have become co-maintainer of Nova. Apparently he has pushed open source inside nVidia before, so there's hope for the future.

Re: Nvidia won, we all lost

#567

Earlier quoted context omitted.

I work with AI, I consider generative AI an incredible tool in our arsenal of computing things. But, in my opinion, the public expectations in my opinion are clearly exaggerated and sometimes even dangerous as we ran the risk of throwing the baby with the bathwater when some ideas/marketing/vc people ideas become not realizable in the concrete world. Why, having this outlook, I should be banned of using the very usef…

Your post doesn't contain a single prediction of a problem that will occur, dangerous or otherwise, just some vague reference to "the baby might get thrown out with the bathwater". This is exactly what I'm talking about, you just talk around the issue without naming anything specific, because you don't have anything. If you did, you'd state it. Meanwhile the AI companies continue to produce new SotA models yearly, so…

> [...] when some ideas/marketing/vc people ideas become not realizable in the concrete world.

This is a single prediction of a problem that will occur. The tools not living up to the hype leads to disappointment, and people are likely to entirely abandon it because they got burned (throw the baby out with the bath water), even though the tools are still useful if you ignore the hype.

Re: Nvidia won, we all lost

#568

Earlier quoted context omitted.

It wasn’t “workloads” being talked about, it was gaming performance, the one area in which there is an absolutely huge difference mainly on the GPU side. We are taking a difference of close too if not 100%. And despite CPUs stagnating it’s absolutely still possible to be held back on a stronger GPU with an older CPU especially in areas such as 1% lows, stuttering etc.

> This is in no way true and is quite an absurd claim. You provided no evidence to back up this very strong statement; should we just take your word for it? > especially in areas such as 1% lows, stuttering etc. Oh, if you're willing to spend $1k to improve your 1% lows, I guess your argument makes sense.

> You provided no evidence to back up this very strong statement; should we just take your word for it?

Where is your evidence? You were the one making grand claims entirely unsupported by reality. Should we just take your word for it? It seems to have been your expectation given you backed it with literally nothing.

My evidence would be literally any benchmark in existence and the fact I actually owned the 2080ti and now own modern a modern high end GPU. They are not even remotely in the same class of performance in anything other than your head. But hey if that isn’t enough:

https://www.techpowerup.com/review/nvidia-geforce-rtx-5080-f...

Now go on, I eagerly await any evidence that supports your claim. Take all the time you need.

Re: Nvidia won, we all lost

#569

Earlier quoted context omitted.

AoE2, baby. Still going strong, decades after launch.

And AoE4, one of the few high profile RTS games of the past years, is dead.

I own all AoE games, and despite having 3 and 4 installed, I don’t think I’ve so much as launched them. Every time I think “I should try this,” I remember I want to try a new strategy in 2 instead.

Re: Nvidia won, we all lost

#570

Earlier quoted context omitted.

Thankfully, RTS is healthy again! (To your point about cycles)

What RTS games are you playing now, please?

I found Iron Harvest, Last Train Home, Tempest Rising and Company of Heroes 3 to be pretty good.
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