Pure speculation: This is about visionOS. Photo editing is the least friction "pro" task to bring to a spatial computing platform. The other options I considered: ⁃ Renewed interesting in pro use cases in general. I don't see enough incentive for this. Apple's historical interest in this was winning over creatives, but particularly creatives interested in photography are already won. ⁃ Apple wanted the tech for somet…
Hasn't Apple just discontinued Vision Pro?
Apple acquires Pixelmator
561–570 of 597 posts
Re: Apple acquires Pixelmator
#562Re: Apple acquires Pixelmator
#563Earlier quoted context omitted.
Here are a few threads from the forums; there are probably more. The first seems the most extensive. To be fair, I'm not sure if there are employee responses in there or just eager apologists ignoring evidence and blaming other users for the defective behavior: https://forum.affinity.serif.com/index.php?/topic/53609-merg... https://forum.affinity.serif.com/index.php?/topic/185759-sto... https://forum.affinity.serif.c…
The first thread is large, for sure, but is it relevant? Why do all of these have to do with pixel art, which is something you probably should do in a pixel art editor (Aseprite[0] is great, cheap and deserves your support)? If this is indeed an issue overall it would be very ironic because the Affinity suite of products are (as far as I understand) way more focused on and enable a non-destructive workflow than Photo…
I sincerely have no idea what you're talking about.
Re: Apple acquires Pixelmator
#564Earlier quoted context omitted.
What do you use it for?
I've got a few handy Shortcuts. • Turn off a particular smart plug I use this in an automation that runs on my iPad. That automation is set to run when the battery charge goes above 80%. My iPad charger is plugged into that smart plug, so this effectively gives me the 80% charge limit option that so far Apple has only added to the settings for iPhone 15 and 16, iPad Pro (M4), and iPad Air (M2). My iPad is a plain iPa…
And there's a internet radio capability built in - you have to pay $20 or so a year for it but it should be easy enough to set up a competing service since it uses unencrypted HTTP - probably just a matter of reimplementing the protocol and then DNS redirect.
Re: Apple acquires Pixelmator
#565Earlier quoted context omitted.
macOS has no such restrictions as it does not require the App Store.
But macOS requires app notarisation. They again made it harder to run un-notarised apps this year. If you look at the iOS side, it's clear that Apple has no qualms adding content restrictions for app notarisation, and it is more than just a malware check. It could be just a question of time until Apple decides to stop notarising Mac apps that do not use App Store payments.
Re: Apple acquires Pixelmator
#566Earlier quoted context omitted.
> Code bases in Cocoa were too heavy to switch to Swift C#, not Cocoa. Cocoa is an API. You can write a Cocoa application in Swift, if you really want to (but you should really use SwiftUI for anything new)
not to well actually you, but i assume you meant objective c? c# is a microsoft thing.
Re: Apple acquires Pixelmator
#567Earlier quoted context omitted.
Still running CS2 from an old ripped disc over here. Does 95% of what I need.
My hat's off to you sir! I wish I could do it, but at some point MacOS moved on and My CS5 would crap out on me. Glad I found a clone online
Re: Apple acquires Pixelmator
#568Earlier quoted context omitted.
I suspect this move is due to behind the scenes Adobe / Apple relations souring over the years. Adobe used to be one of their biggest supporters and helped winning over users to the Mac platform. This has diverged significantly over the years, and I think Apple is looking at Adobe and their business model and realizing that it both lucrative for them to have software that fills into this market to round out their cre…
Apple and Adobe have always had a sour relationship. Adobe's crappy font licensing led to truetype and they're crappy implementation of Flash led to Jobs dropping flash in the iPhone just to mention a few things from their history.
Adobe is extremely incompetent wrt actually developing usable, clean and efficient software so I can definitely see this as being plausible
Re: Apple acquires Pixelmator
#569Earlier quoted context omitted.
There are lots of amateur photographers out there that use Apple hardware yet so far Apple only monetizes storage. I wouldn't be surprised to see a subscription offering that includes pro tier features for Photos.app good enough to replace Lightroom for enthusiasts but not for actual professionals.
Exactly. I want a LR feature like editor that integrates fully with Apple Photos.
Re: Apple acquires Pixelmator
#570Earlier quoted context omitted.
I suspect this move is due to behind the scenes Adobe / Apple relations souring over the years. Adobe used to be one of their biggest supporters and helped winning over users to the Mac platform. This has diverged significantly over the years, and I think Apple is looking at Adobe and their business model and realizing that it both lucrative for them to have software that fills into this market to round out their cre…
Apple and Adobe have always had a sour relationship. Adobe's crappy font licensing led to truetype and they're crappy implementation of Flash led to Jobs dropping flash in the iPhone just to mention a few things from their history.