Earlier quoted context omitted.
Any decent software employer in the US will have good insurance that basically guarantees your max out of pocket health expenses won’t exceed a few thousand dollars. That doesn’t really account for the difference.
>>your max out of pocket health expenses won’t exceed a few thousand dollars. Wait, that's meant to be good? What kind of insanity is this. Why do you have to pay anything out of your pocket at all??
CD Projekt Conference Call with the Management Board [pdf] (Dec 14)
561–570 of 682 posts
Re: CD Projekt Conference Call with the Management Board [pdf] (Dec 14)
#562Earlier quoted context omitted.
>>your max out of pocket health expenses won’t exceed a few thousand dollars. Wait, that's meant to be good? What kind of insanity is this. Why do you have to pay anything out of your pocket at all??
It depends on what type of health plan you have. For instance, a high deductible health plan allows you and your employer to put money into a savings account pre-tax (thus lowering your tax burden) to be used to pay out of pocket costs. As the money accumulates you can begin to diversify it in part with various investments. In years where you have few or no health issues the account begins to grow much like a retirem…
Re: CD Projekt Conference Call with the Management Board [pdf] (Dec 14)
#563Earlier quoted context omitted.
Being an RPG doesn't nullify this criticism if combat is a primary game mechanic. Deus Ex is an action RPG, and they did combat (both stealth and gunplay) much better than Cyberpunk.
>Being an RPG doesn't nullify this criticism if combat is a primary game mechanic. It does, because a common running theme in RPGs is that you get stronger as the game progresses, and in Cyberpunk, by the middle of the game every character build (melee, stealth, guns) easily dismantles enemies. It is only early-game where the enemies seem difficult because your character hasn't had their skill-trees built up yet.
Re: CD Projekt Conference Call with the Management Board [pdf] (Dec 14)
#564Earlier quoted context omitted.
Is this not a fundamental truth of shareholder value theory? No one should be surprised when a duck quacks.
No it isn't. Shareholders have no interest in owning a failing company, it is in their best interests for the company to be sucessful and profitable because they are the ones with skin in the game.
Publicly owned companies are all inherently sick.
Re: CD Projekt Conference Call with the Management Board [pdf] (Dec 14)
#565Earlier quoted context omitted.
Weird, normal-and-accepted, guess it depends what part of the industry you work in.
You've piqued my curiosity - where is this normal and accepted?
Re: CD Projekt Conference Call with the Management Board [pdf] (Dec 14)
#566Earlier quoted context omitted.
> under labour law you take home €5.7k per month - running a company you take home €7k per month I dunno about Poland, but where I live this type of employment has some caveats: - You need save for your time off (holidays) yourself. - You save on social security taxes, but it means your salary is not compensated by it when you are ill (or your kids are ill and you need to take care of them), thus you need to save for…
Other thing worth mentioning is that for full time employee penalty for malpractice is up to 3 monthly salaries. Contractors are liable with all assets/wealth.
Re: CD Projekt Conference Call with the Management Board [pdf] (Dec 14)
#567Earlier quoted context omitted.
I've watched a few streams; while there are bugs, they are more of the variety found at Skyrim's or Witcher 3's launch. Annoying, frustrating maybe, but not to the point of making the game unplayable as it stands on PS4. The severe performance issues appear to be solved by just flipping a setting or two.
I believe tsss is referring to things such as terrible AI on PC, and other complaints about the game such as a lack of interactability with the world outside of quests. Not bugs necessarily (although the AI certainly is in a grey area) but issues with the game, certainly. Whether they'll be fixed remains to be seen
Re: CD Projekt Conference Call with the Management Board [pdf] (Dec 14)
#568Earlier quoted context omitted.
So fortunately I've never played any open-world game except for Skyrim, which just didn't really hold my interest... or maybe it was the fact I lost my save game due to a faulty SSD, I dunno. At any rate, I love this game. I love the story. I love Night City. I love the graphics. I won't lie and say I'm a huge Cyberpunk pen & paper fan; I'm not. I knew more about Shadowrun than Cyberpunk, and that was from the old SN…
Sure, maybe it will be a great game in six months. But you don't buy a new car and say "in six months this is going to be a great car" - you have expectations when you put the money down...
Tesla disagrees. Full Self Driving is coming in 2015 ergh 2016 ergh 2017 ergh 2018 ergh 2019 ergh.. end of 2020...
Now the Tesla fanboys are saying that it will come in 2021.
Just look at the world we live in: it contains 6 billion people. If a small fraction of it is into buying a car or a game that will only work as advertised a decade after they buy it, you might still be able to sell the millions of cars, games, etc.
If you check out the news, the amount of people that's delusional is not a "small fraction", but actually closer to ~50% of the population.
Re: CD Projekt Conference Call with the Management Board [pdf] (Dec 14)
#569Earlier quoted context omitted.
No it isn't. Shareholders have no interest in owning a failing company, it is in their best interests for the company to be sucessful and profitable because they are the ones with skin in the game.
Oh so then shareholders do not care about quarterly dividends and constant growth forever? Publicly owned companies are all inherently sick.
But theoretically shareholders don’t care about these things as long as the company will grow a lot in the next 30 years. There are some alternative stock markets set up to encourage this.
And stockholders hardly exercise their powers. CEOs tend to not get fired.
Re: CD Projekt Conference Call with the Management Board [pdf] (Dec 14)
#570Earlier quoted context omitted.
They're not easier to target when your game is very unoptimised. Apparently even the PC version is very unoptimised and that you might be able to get better performance out of it by modding it.
It's not that it's entirely "unoptimized," it's that it's targeting high-end GPUs first and low-end setup a distant second. The game appears to make great use of advanced features and performs as expected on the highest settings with the latest cards by just turning down one or two problematic settings. The problem of course is that most of the players will not have that kind of setup and have been let down.