Ubuntu got worse at 18.04. Logging in on desktop now requires "swiping up" with the mouse to get the password box. The "swiping" thing is to avoid problems with unwanted activation when the device is in your pocket. It's totally inappropriate to desktops. Then there's icon mania. I've recently converted from Blender 2.79 to Blender 2.82. Lots of new icons. They dim, they change color, they disappear as modes change,…
"You can't have the same UX for both handheld touchscreen devices and M+K laptops/desktops" seems like an absolutely 101 level no brainer to me. How are big projects/companies still attempting to make stuff like this happen?
The Decline of Usability
561–570 of 719 posts
Re: The Decline of Usability
#562Oh, thank god someone is saying this. This change baffled me. Who thought this was necessary or a good idea?
Re: The Decline of Usability
#563Earlier quoted context omitted.
Honestly the problem with all software is people trying to “innovate” too much. They made this thing called a book once upon a time and those have worked for centuries. Same thing with UIs: the stacking window managers work well from Windows 95 and XP why change it?
GNOME, Mate, Pantheon, XCFE, KDE, Deepin, UKUI, LXQt etc. created an unmaintainable mess of competing forks _while all using stacking window managers_. It's maddening how similar they all are to each other. Someone should build a dating site where understaffed Linux projects can find a matching project to merge with.
I’m probably missing some stuff, but I think people out to at least be able to “feel” their way around a UI. Lately there’s been so much push for minimalism like omitting scroll bars and such that make it confusing.
But, again that experimentation will root out what works and doesn’t. And new devices like VR of course have yet to be discovered paradigms.
Re: The Decline of Usability
#564Ubuntu got worse at 18.04. Logging in on desktop now requires "swiping up" with the mouse to get the password box. The "swiping" thing is to avoid problems with unwanted activation when the device is in your pocket. It's totally inappropriate to desktops. Then there's icon mania. I've recently converted from Blender 2.79 to Blender 2.82. Lots of new icons. They dim, they change color, they disappear as modes change,…
What? I just type my password without swiping anything. I've I think I've upgraded through pretty much every version of Ubuntu for the last few years, I haven't customized it to speak of, and I've always been able to do this on both my desktop and my laptop.
Re: The Decline of Usability
#565Earlier quoted context omitted.
What's crazy is Gimp has always felt user-hostile to me. Loads of other people share this complaint. With every new release, there are people recommending giving it a second/third/fifty-third shot saying "They finally made it easy to use this time!" At this point it feels like a prank that's been going on for a quarter century.
"What's crazy is Gimp has always felt user-hostile to me." You're not wrong, I wish you were but you're not. By any measure GIMP is a dog of a program. I wish it weren't so as I stopped upgrading my various Adobe products some years ago, but alas it is. It would take me as long as this 'The Decline of Usability' essay to give an authoritative explanation but I'll attempt to illustrate with a few examples: 1. The way…
Re: The Decline of Usability
#566Earlier quoted context omitted.
I’m 20 and it took me literally minutes to realise I needed to swipe up. I thought the computer had frozen.
It's not your fault. It's the shitty ergonomics that have been pervading software UI design for several decades now. From the huge number of responses to this article, it's clear the software industry has a very major problem. The question I ask is why haven't users/user complaints been successful in stopping these irresponsible cowboys. Seems nothing can stop them.
Of course. The people complain. They say fork it and change it yourself or use what we give you.
The people that can't just suffer through it. The ones that know enough use something else.
I login in linux tty. And startx starts dwm. No fancy login screen for me.
Re: The Decline of Usability
#567Earlier quoted context omitted.
Gimp is a great example. If you look up screenshots from the late 90s of gimp 1.0 you think "Hey wow, that looks pretty great! I know where the buttons are, I can quickly scan them and it's clear what they do! It isn't a grey on grey tiny soup, they are distinct and clear, this is great. When is this version shipping? It fixes everything!" Apparently almost everyone agrees but somehow we're still going the wrong way,…
I have only used GIMP a handful of times in my life. I recently had to download it to do something beyond MS Paint's abilities. I had a hard time understanding why many things behaved the way they did. I don't remember it being this hard the last time I used it.
I've used it a number of times and do not find it any harder than any other piece of software — doing complex operations where you are not sure what you want to do (or especially, how is that called) is hard, but that's hard in an IDE as well.
I do not do much, but I do not do little with it either — I am perfectly happy with layers, selection tools, simple painting tools and the rudimentary colour correction I may want to do. And one can claim that the hamburger-menu-like approach started with Gimp, fwiw (right click on your image to get to a full menu, though you still had that menu at the top of your image window).
Two things have always been a requirement for proper Gimp use: "virtual desktops" — a dedicated one for Gimp — and IMO, "sloppy focus" (window under the pointer gets the focus right away), but I've been using those since at least 2001 or something when I first saw them on Sun workstations, so I probably never had trouble with extra clicks required to focus between toolbars and other dialogs.
For creating original artwork, I find any graphical approach too limiting — I _do_ want an easy approach of UIs, but I frequently think in terms of proportions and spatial relationships when drawing ("I want this to be roughly twice the size of this other thing and to the left") — I always try to imagine this combined tool that would fit my workflow, but then I remember that I am probably an outlier: I may have been spoiled having done mathematical drawings as a primary schooler in Metafont and later Metapost (for colour, or rather, grayscale :)), and being a developer since 7th grade, where it's hard for you to come to grips with how suboptimal doing precise drawings in any software is (I've done some minor uni work in AutoCAD too).
Re: The Decline of Usability
#568Ubuntu got worse at 18.04. Logging in on desktop now requires "swiping up" with the mouse to get the password box. The "swiping" thing is to avoid problems with unwanted activation when the device is in your pocket. It's totally inappropriate to desktops. Then there's icon mania. I've recently converted from Blender 2.79 to Blender 2.82. Lots of new icons. They dim, they change color, they disappear as modes change,…
Gimp is a great example. If you look up screenshots from the late 90s of gimp 1.0 you think "Hey wow, that looks pretty great! I know where the buttons are, I can quickly scan them and it's clear what they do! It isn't a grey on grey tiny soup, they are distinct and clear, this is great. When is this version shipping? It fixes everything!" Apparently almost everyone agrees but somehow we're still going the wrong way,…
I very much do not.
Gimp used to be horrendous to use. It still has some usability issues, but it's become something I can use without risking my mental health.
Re: The Decline of Usability
#569Earlier quoted context omitted.
I don't care how "user friendly" you think you are, not being able to log in is an absolute fail. Even getty has a better user interface, imagine that: regression all the way back in to the 70s. This is why I don't touch GUIs from the major binary distros or gnome3 with a 10 foot pole. If I can avoid it I don't ever install anything from those projects.
Gnome and KDE are both worse than useless - They poison other, useful projects. There is never going to be a unified GUI for Linux; that requires a dictator. KDE tried to provide the carrot of development-ease, Gnome tried to generate some reality distortion, but nobody cared. Carrots don't work. As far as I'm concerned, the experiment is over and it is time to embrace the chaos. Now, this is easy for me to say, I'm…
Agreed, but I can never get to the bottom of or reason why developers do not provide alternative UI interfaces (shells) so that the user can select what he/she wants. This would save the user much time relearning the new UI (not to mention a lot of unnecessary cursing and swearing).
For example, Microsoft substantially changes the UI with every new version of Windows—often seemingly without good reason or user wishes. This has been so annoying that in recent times we've seen Ivo Beltchev's remarkable program Classic Shell used by millions to overcome the problem of MS's novel UIs.
Classic Shell demonstrates that it's not that difficult to have multiple UIs which can be selected at the user's will or desire (in fact, given what it is, it has turned out to be one of the most reliable programs I've ever come across—I've never had it fault).
It seems to me that if developers feel that they have an absolute need to tinker or stuff around with the UI then they should also have at least one fallback position which ought to be the basic IBM CUA (Common User Access) standard as everyone already knows how to use it. If you can't remember what the CUA looks like then just think Windows 2000 (it's pretty close).
Re: The Decline of Usability
#570I think what's changed is tech use and literacy. Most people spend hours on digital devices today, and are a lot like the tech nerds of the nineties.