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Perfectly Cropped

tyler.io

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Re: Perfectly Cropped

#561
One way to design UI to make this discoverable without scrollbars would be to do a transparency 100% to 0% gradient at the bottom. That way the copy button would be semi-transparent/vanishing which might trigger the user to scroll down.

Re: Perfectly Cropped

#562
post #544

Earlier quoted context omitted.

Then they try to cram the entire UI into that “tutorial”; as if you’re going to hold that all in your head after reading it once while trying to do something else. Then there’s no clear way to get back to it (if it’s even possible). And often if you accidentally click through one part you can’t even go back to that part. Video games do this a lot, too. I’d play more games but it’s always a one-hour commitment to get…

Some games manage to teach you most of what you need without an overt tutorial. See eg Hollow Knight https://www.youtube.com/watch?v=vWiDS8SUvds&t=55s or the classic first level of Super Mario Bros.

When they work new skill discovery into the natural evolution of gameplay it's genius.

Re: Perfectly Cropped

#563
post #541

Earlier quoted context omitted.

quite a few assumptions here. a) the shaking feature turns on even if i don't type anything just by the virtue of the phone being active (shaking can mean 'undo', not just 'undo typing') b) i have it mounted on a quadlock on my handle bar, no holding whatsoever. c) i take the risk of asking for trouble while cycling on a cycling path with no other cyclists near me (within, say, 300m). I am not cycling between 2 doubl…

I'll grant you a) and b), but not the last one: take the risk of asking for trouble while cycling on a cycling path with no other cyclists near me (within, say, 300m). You don't know. If you start looking at your screen and you are moving, you are a danger to others. I don't care what happens to you, but I care that you don't hurt others. And you may.

If there is such a great risk doing that, do you not think that sharing the road with a car would be even riskier?

I.e. if there is no trust i can glance at a screen when i am on a cycling path with nobody around without injuring someone else, how can I be trusted while sharing the road with cars/buses/trams?

Re: Perfectly Cropped

#564
post #544

Earlier quoted context omitted.

Some games manage to teach you most of what you need without an overt tutorial. See eg Hollow Knight https://www.youtube.com/watch?v=vWiDS8SUvds&t=55s or the classic first level of Super Mario Bros.

When they work new skill discovery into the natural evolution of gameplay it's genius.

In Hollow Knight, letting the player figure out how to 'pogo jump' is an interesting example. They don't hold your hand, but you need to learn eventually to progress.

Re: Perfectly Cropped

#565

Earlier quoted context omitted.

No idea about the USA either, but I wouldn't like to imagine how big that thing is with an added case. Good grief. The phone comes in multiple colours. If it has to be used with a case it should come with a case. Otherwise it's like selling a car without seats.

You can't use a car without seats, but you can use a phone with or without case. Case gives you options to personalize your phone too. If you want your phone to be as small as possible, don't use a case. Some people actually love large heavily stylized cases. To each their own.

Of course you can, you can provide your own seat or just sit on a box.

Re: Perfectly Cropped

#566

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The iPhones have degraded in every respect as far as I can tell. When I got my first Android phone about 4 years ago I didn't want to spend a lot of money. I was surprised at how expensive the iPhone was but after using a friends phone I understood that it was a higher quality product and you got what you paid for. But my girlfriend recently got the latest one (11?) and I was shocked at how bad it is. It feels absolu…

Somehow it's considered OK that the phone doesn't even sit flat on a surface That's a feature, not a bug. When placed on a surface, the phone becomes a tripod, so that any hard dirt or crumbs can't scratch the majority of the surface. It reduces the potential surface area and the parts of the phone that will most likely be scratched by being placed on a dirty surface are confined to the bottom edge and the edge of th…

Perfect.

Re: Perfectly Cropped

#567

Earlier quoted context omitted.

This is what all people who are set in their ways say about all change. It is very unlikely that people are changing things just for fun.

>It is very unlikely that people are changing things just for fun. Why is that very unlikely? Many of these changes are not objectively better: they're just different and sometimes arguably worse. If you and your team decide you don't have anything to do for the next release, guess what happens next.

Here's how I think about it. Let's take the example of changing how to move the cursor from having the magnifier to dragging the cursor directly & using the spacebar long press trackpad.

Scenario 1 is that Apple has enough money, time, and manpower that they are constantly doing user studies, in-person and via survey, to see how people currently use and learn to adopt the product.

They find out that moving the cursor is something that people want to do often, but that the current method has some problems. It is hard for new users to discover, and the tap and hold takes a long time if you're doing it frequently, like in a text revising workflow. The magnifier was useful for the old low-res screens, but less helpful now that everything is retina.

They implement a few different approaches, and measure them against the old method. In their previous tests, they've seen that one thing new users try is dragging the cursor directly, so they try making that work, which is more discoverable. It's faster because you don't have to wait for the long press. They add some feedbacks so you can see both where it's tracking your finger, and where the cursor will drop in the text. And if those feedbacks aren't precise enough, you can use the spacebar trackpad method. In their benchmarks, the combination of the methods is easier to discover, and a big speed improvement.

They know that some users will hate being forced to change, because nobody likes being forced to change, but they honestly think it's worth the improvements. They take their findings to management, who personally try out the new methods and approve the change.

Scenario 2 is that Apple is such a large company that nobody really knows what other people or teams are doing, even management. There's nothing pressing for the UX teams to work on - I mean, aside from the AR HMD and the car. So, they decide to change up one of the core interactions of the company's most important product. They don't need to justify the change to upper management (all of whom use the product heavily), so it just sort of slips under the radar.

If you've got a more plausible scenario 2 I'd be interested to hear it, but yes, I think scenario 1 is more likely.

Re: Perfectly Cropped

#568
post #108
post #42

Earlier quoted context omitted.

On many Android keyboards you can hold and drag on the space bar to do the same. You can also drag back on backspace to delete whole words/sentences. Similarly unintuitive though, I only know about it because I saw someone else mention it on the Internet.

Gboard also now comes with an "arrow keys" panel that you can access by clicking the Google logo. See: https://images.techhive.com/images/article/2017/04/gboard-te...

I would love to have this, but when I click the logo I just get a search box??

Re: Perfectly Cropped

#569

Earlier quoted context omitted.

"It feels like change for the sake of change when it worked perfectly before." To my mind this is becoming a BIG problem in tech and I'm really saddened to see Apple falling for it. I guess too many people in a position to change things that feel like they need to justify their positions. Either way, it needs to stop. Sometimes good enough is good enough.

On Android: "Options/other"-icon before: 3 dots ( https://cdn1.iconfinder.com/data/icons/android-user-interfac... ) "Options/other"-icon now: 3 horizontal lines ( https://cdn1.iconfinder.com/data/icons/android-user-interfac... ) I liked the 3 dots because it was natural for me to associate it with "etc...". I don't know what the 3 horizontal lines are meant to represent, but I know that it's really difficult to expla…

The three horizontal lines ("hamburger") is meant to represent entries in a vertical menu. In situations where pressing the button doesn't reveal a vertical menu, it makes no sense whatsoever.

Re: Perfectly Cropped

#570
post #402

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I hate selecting text on my work iPhone. Android does this far better and you don’t need to learn tricks like pressing down spacebar.

How does Android do it better? I don’t remember there being any way other than the fiddly little handles, which you can also use on iOS

There's a handle on the cursor, it has a pretty big area where you can grab it. Once you've grabbed it you get a magnified view of where the cursor is as you're dragging. I think it also scales down your dragging motion to make placing the cursor in the right spot less fiddly too, but I haven't got any real evidence of that other than feel.
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