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Apple Vision Pro: Apple’s first spatial computer

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Re: Apple Vision Pro: Apple’s first spatial computer

#551
post #64

"The kids are playing, better record a spacial moment" was one of the most dystopic things I've seen in a long time. Same with the ad at the end, with the father wearing it around his kids. I feel like the interface demands strapping something this futuristic over your head is just... wrong. Perhaps a few years of refining the tech can lead to something that feels more natural

The ads I see on billboards for apple have been getting very dystopian over the years. One was just a humongous iPhone being held in hand, completely blocking the actors face, with the wrist cocked at this very uncomfortably looking angle such that the apple watch face was perfectly squared to the phone. It felt like something out of Black Mirror, like if I moved the phone there would be no face or some sick grin. A far cry from the cute dancing earpod silhouettes.

Re: Apple Vision Pro: Apple’s first spatial computer

#553
Is anyone else terrified that this is the beginning of the end of "outside"?

Like, I can see people wearing these full-time, everywhere, to "enhance" life at first with the ultimate goal of these _replacing_ life (i.e. why go outside, where you have to spend money and deal with people, when you can just wear these and be in a world that you control without leaving your couch?)

Or am I just becoming a curmudgeon? If I am, I didn't expect it to happen at 35!

Re: Apple Vision Pro: Apple’s first spatial computer

#554

I find it fascinating that Apple is deliberately avoiding the terms VR or virtual. 51 uses of the word "spatial" but only 1 "virtual" which is also not in the context of VR. https://www.apple.com/newsroom/2023/06/introducing-apple-vis...

Very good point - I guess they are trying to redefine the terminology in this category and create unique marketing keywords. I suspect that is too late, VR Goggles just seems to ingrained but perhaps I'm wrong.

Re: Apple Vision Pro: Apple’s first spatial computer

#555
post #182

The hardware is no doubt impressive, as expected, but I just can't see myself in any of the situations they keep showing in VR/AR demos. Does someone really sit on their couch, put on a massive headset, and scroll through their vacation photos? Does someone watch an entire 2+ hour movie with a sweaty headset strapped to them (and plugged into a socket) instead of on a couch with their family/friends? Would I want to…

Unity as a partner. This thing hasn’t arrived yet. It’ll definitely have games.

Personally this is the first AR kit I’ve vaguely wanted. The software, hardware and partner list makes this a game changer. There are more like me.

Re: Apple Vision Pro: Apple’s first spatial computer

#556
You know why phones are so addictive and VR isn't? Phones make us feel like we have control over how and when we use them. We can just set them down.

With something you strap to your head that illusion of you controlling it goes away. We don't want to strap something to our head because it means admitting we want our life ruled by technology.

Re: Apple Vision Pro: Apple’s first spatial computer

#557
Shadows help ground images (e.g. characters in games seem to float without contact shadows). Seems simple, but requires a 3D model of the room to work properly. LiDAR

Lag between reality and virtual would be noticable side-by-side, no matter how much the "R1" chip reduces lag (12ms)... Ah! they might do the Guitar Hero trick, and delay the reality feed by the same amount, so they are exactly syncronized... see-through AR (like google glasses) can't delay reality.

The outward display of reverse faux-transparency is a nice touch, displaying a fuzzy image of the wearer's eye on the front. (Though not sure what to make of the back-side of the displayed image - could a user ever see it?)

I think this is the first major Apple developmemt without Jobs' involvement?

Re: Apple Vision Pro: Apple’s first spatial computer

#558
post #69

The weird price fixation and doomerism here is weird. People said the AirPods were overpriced; half my uni has one. People said the AirPods Max were overpriced, and I see it all the time in co-work spaces and libraries. People said the M1 Pros were overpriced; they're literally everywhere, used by almost all of the professionals I know. People said the Pro Display XDR is excessively overpriced; more than a few consum…

> phone, laptop and massive display

Including 3d video recording, which is under-appreciated in many of the threads. Two GoPro Hero cameras + rig would cost minimum $500, and you might have to edit photos and videos in post. And Apple does this automagically for you.

Re: Apple Vision Pro: Apple’s first spatial computer

#559

The tech is amazing, but also ridiculous. Think about how much time and cost went into developing these features: - Creepy Eyes fake transparency (a work around for the fact that you look dumb wearing ski goggles on your face) - The realistic 3d facetime avatar (a work around for the fact that you look dumb wearing ski goggles on your face, creepy eyes isn't a good enough work around for facetime, and you need an ext…

Personally I think it's going to be super awesome when you can join an online TTRPG and you can change your animation to match your character, as well as having all your character sheets, maps and a battle map in front of you all at once.

Imagine seeing the characters of Critical Role brought to life in real time!

Re: Apple Vision Pro: Apple’s first spatial computer

#560

I find it pretty hilarious that VR started off as a product for gamers, designed by gamers, and funded by gamers. And even before it made it to market, it was bought up by Facebook who said "no no no, forget games, we're going to give you experiences ". And it's been a parade of uninteresting, nobody-actually-wanted-this products and ideas ever since. By far the most compelling things you can do in VR are games. Modd…

This. Drives. Me. NUTS.

Just make games! Its that simple. Those are the experiences, those are the killer apps, they are the metaverse! They literally just need to get out of the way with their corporate bullshit.

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