Earlier quoted context omitted.
yeah but WMR requires a PC. Quest is an all in one device that you just turn on and put on your head.
I'd compare the Quest 2 to Nintendo's Wii and Switch. It's probably a good platform for the few exclusive titles that have been designed from the ground up to work on the gimmicky controllers and below-than-average hardware specs.
Oculus Quest 2
551–560 of 591 posts
Re: Oculus Quest 2
#552Earlier quoted context omitted.
>Is anyone interested? Honestly, I feel like you could position such a project as "Deconstructing Facebook's business models one step at a time: The corporation" and hire a lot of anarcho-hacker types while positioning the company as a social-good venture. I personally would love to get paid to gradually undercut and destroy facebook. I worry that 2 things would happen: 1. The company would become what it set out to…
Open-firmware has had a long history, with varied degrees of success. From RockBox for the iPod to the ReactOS open re-implementation of Windows. I think now is different. I think crowd-funding has changed the economics of such projects from a few passionate hackers working in their spare time to now being able to fund people working on such a project full-time. There's probably tens of thousands of users willing to…
Re: Oculus Quest 2
#553Please, anyone, desperately anyone, literally anyone, please, for the love of god, make a competing headset that doesn’t have this deep Facebook integration bullshit. I do not want to see this become the Oasis.
How much would you be willing to pay for a comparable headset without a required facebook account. Clearly FB is planning to extract value from this, and is why they can price this at just $299. They're betting customers will give up some data/privacy for that low price.
I would be willing to pay $400-$500 for a Quest 2 if it didn’t have the Facebook integration.
More importantly, I’d like to see Facebook FORCED to provide a monthly dollar value that they think my data is worth.
Re: Oculus Quest 2
#554Earlier quoted context omitted.
Your original complaint was that you have to rebuy games you already bought for Rift to be able to play them on Quest, which is not true. You can play them on Quest the exact same way you were able to on Rift. Also, wireless solution isn't "crappy". I tried Half-Life: Alyx using both cable and wireless (VRDesktop) for an hour each, and ended up finishing the game using wireless, because it felt more comfortable, and…
> "You can play them on Quest the exact same way you were able to on Rift." Yeah, but the entire point of buying the Quest is so I don't have to play them the exact way I was able to on the Rift. For a comparison, what you're describing feels like this: 1. I buy a videogame on steam and play it on my computer. 2. I buy a new computer and download steam. 3. Steam tells me that I have to rebuy the game to play it on ne…
Again, this isn't Oculus' fault in this case, but the dev's. It is dev's choice whether to offer their product as cross-buy or not.
And, in a lot of cases, it makes sense why they didn't do it. For example, if the differences between versions are so stark that they are almost different games, paying separately makes sense. For me, personally, about half of the games I own that exist on both Rift and Quest were purchased with cross-buy, so I didn't have to pay twice. And I like to support devs who do things in the interests of the consumer with my wallet.
Re: Oculus Quest 2
#555Earlier quoted context omitted.
Which is in itself a huge problem in democratic societies as demonstrated e.g. by Cambridge analytica. I think the potential harm that this business model produces and the power it gives the companies who deploy them, is something our formerly nice working systems didn't really price in when the seperation of powers was invented. So while protection of privacy is always also the right of one individual, I think it is…
CA actually did get access to user data because they abused a loophole in the Facebook app API that let them grab all the details of not only people who used the app, but also every single one of their friends. They were also using data given to researchers by Facebook as part of a collaboration.
Here's the media championing it:
"How a dream team of engineers from Facebook, Twitter, and Google built the software that drove Barack Obama's reelection"
https://www.theatlantic.com/technology/archive/2012/11/when-...
"How President Obama’s campaign used big data to rally individual voters."
https://www.technologyreview.com/2012/12/19/114510/how-obama...
"Obama, Facebook and the power of friendship: the 2012 data election"
https://www.theguardian.com/world/2012/feb/17/obama-digital-...
"the firm never tried to stop them when they realized what was doing, and even told them they'd made a special exception for them"
https://www.dailymail.co.uk/news/article-5520303/Obama-campa...
"Why are politicians now freaking out about a feature that has been publicly documented since its inception and that was discontinued three years ago?"
https://reason.com/2018/03/23/cambridge-analytics-dust-up-re...
Re: Oculus Quest 2
#556Re: Oculus Quest 2
#557Earlier quoted context omitted.
buying peoples data would be a big deal, that's why its not a nit picky detail. I also don't agree with facebook having all of my data in the first place but they don't just tar up my entire life and hand it to someone.
Not on purpose, anyways. In the past they were too lax about letting third-party apps get your data, hence the Cambridge Analytica scandal.
https://knowledge.wharton.upenn.edu/article/is-zyngas-depend...
Re: Oculus Quest 2
#558Earlier quoted context omitted.
Just make a dummy facebook account. No one is forcing you to give them your real personal info.
Facebook now requests personal ID when they suspect account is fake. They can ban your account if they find it to be fake, which also cuts access to any store content you've paid for. This is done automatically and quite efficiently by algorithms. They've now announced some kind of developer accounts for businesses that won't be tied to personal FB accounts.
EDIT: i guess you’re right. They are that draconian: https://www.roadtovr.com/fake-facebook-account-oculus-headse...
It’s no wonder they were banned in China. They’d rival the Party in big brother power.
Re: Oculus Quest 2
#559Earlier quoted context omitted.
Facebook now requests personal ID when they suspect account is fake. They can ban your account if they find it to be fake, which also cuts access to any store content you've paid for. This is done automatically and quite efficiently by algorithms. They've now announced some kind of developer accounts for businesses that won't be tied to personal FB accounts.
I feel like if they started banning and cutting access to paid content they’d be doing something illegal or at least setting themselves up for class action. EDIT: i guess you’re right. They are that draconian: https://www.roadtovr.com/fake-facebook-account-oculus-headse... It’s no wonder they were banned in China. They’d rival the Party in big brother power.
Re: Oculus Quest 2
#560Please, anyone, desperately anyone, literally anyone, please, for the love of god, make a competing headset that doesn’t have this deep Facebook integration bullshit. I do not want to see this become the Oasis.
Facebook is probably selling this at a loss... who can compete with that?