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More on Apple's Trust-Eroding 'F1 the Movie' Wallet Ad

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Re: More on Apple's Trust-Eroding 'F1 the Movie' Wallet Ad

#541
post #129

Apple Wallet is in the App store, and the F1 ad debacle directly violates App Store guidelines https://developer.apple.com/app-store/review/guidelines/ ) > 4.5.4 Push Notifications must not be required for the app to function, and should not be used to send sensitive personal or confidential information. Push Notifications should not be used for promotions or direct marketing purposes unless customers have explicitly…

you probably agreed to it in the 1000+ pages of privacy policy you get at the start of setting up an iphone. And there is not one checkbox for opting out.

I've always wondered why apple feels entitled to do stuff like say "privacy is a right" while simultaneously collecting enormous amounts of data from your phone.

I think back to the dan ariely investigation into dishonestly showed that disclaimers (like license agreements/privacy statements) are pretty much the gateway to bad behavior. it's like carte blanche to do whatever they want.

Re: More on Apple's Trust-Eroding 'F1 the Movie' Wallet Ad

#542

Earlier quoted context omitted.

I think regular LCD/OLED displays will become fully daylight capable before these specialized displays become high volume. We’re almost there today. My phone and laptop are usable outside in most conditions, but not great in direct sunlight. It’s not really the right technology for that environment, but the R&D money being poured into it is immense.

LCD/OLED displays are hardly usable outdoors or in well-lit spaces, unless you live in a very dark place geographically. They need to become at least twice as bright if not more to be pleasant to use, and by that point battery life and heat starts to become a problem. But if they are able to make it, I'm all the happier. If Apple manages to make a fully daylight compatible device (whichever display technology), then…

Apple don't make displays. So they won't manage to make anything of the sort.

Re: More on Apple's Trust-Eroding 'F1 the Movie' Wallet Ad

#543

Earlier quoted context omitted.

It's rampant unregulated capitalism that feeds the whole lifecycle: - company started in garage - makes first sales - gets popular - gets investors - becomes huge , changing the world of computing - enshittifies - gets replaced by the next company that was started in a garage somewhere A good system is not one that preserves Apple or IBM or Xerox. A good system is one that allows these companies to come and go, becau…

> "unregulated captialism" Half the news stories about Apple, Google, etc are them being fined or being forced to change their business practices due to regulations. These companies employ hundreds if not thousands of people to make sure they are following thousands and thousands of regulations.

I was snarkily echoing my parent comment’s criticism (sorry!). Of course there’s lots of regulation especially once these companies grow large. My point is it’s capitalism that grew them from $0 to $3T, and it’s capitalism that’ll take them back down to $0 and recycle those assets into newer, innovative companies.

Re: More on Apple's Trust-Eroding 'F1 the Movie' Wallet Ad

#544
I’ve held the opinion as an Apple Fan for the better half of the last decade that Apple is lost. When looking at their product decisions and what they’ve decided to ship, it shows.

- iPad is a confusing array of what that device is for. Is it for professional creators? Or consumers? Is it a PC? Or is it a mobile device? For the first time since its inception, it got a window manager at WWDC25. And yet, no support for any other apps outside of the App Store (EU excepted). Not a single creative professional uses it in the workplace. Not a single engineer uses it for development. And yet, a 11 iPad Pro with the trackpad+keyboard is more expensive and less capable than an M1 Macbook

- iPhone: They are absolutely scared to change anything on here because the current culture at Apple is one of "do not change what brings us the most profits". Year over year small improvements, and rising phone costs. OS 26 brought about... a confusing design change. And while some analysts are fooled into thinking that this is preparation for their VR glasses, and even if that was remotely true (it's not) the analysts forgot that half transparent displays still obscure your vision. So that's not it.

- Developer experience. There was recently a post on Hacker News about how the developer exhausted every avenue and was left with OS level behavior that only Apple could change or fix. https://news.ycombinator.com/item?id=43901619 The comments ripped Apple apart. And you know what the response was? Apple finally helped them. But look at the second blog post where the developer posted it's resolved now. Not a single detail. They signed NDAs, and the post was essentially "we can't give any details because secrecy, but Apple helped us. They're great!". I can guarantee you 100% Apple forced their hand, and in fact Phil Schiller has said publicly that they are not willing to help you if you "cry to the press".

Xcode reviews on the Mac App Store are scathing. Swift? Chris Lattner left months after Apple released Swift. And at the time it seemed like he just wanted to focus on something else. The details of why he left at the time was very hidden and hush hush. And guess what? It's come out in the Swift forums. https://forums.swift.org/t/core-team-to-form-language-workgr...

Horrible.

Performative nonsense. Their events are full of carefully chosen words and phrases that showcase a dead culture. One where you can't have any creativity beyond the new presenters and their fashion. Awkward corporate events that aren't fun anymore to watch as they release mundane features like "shake your mouse to make the cursor bigger!".

AI? They spent 2 years removing the "hey" from "hey Siri". Everytime you turn off Apple Intelligence, a software update will force it back on. It still can't handle simple queries. And the UX even more confusing. There's a lot to lambaste in this department, but all of it has been said already. WWDC25 didn't address any of it. The interview with Craig Federighi and Greg Joswiak was even more awkward and telling: https://www.youtube.com/watch?v=wCEkK1YzqBo

I want Apple to be good. I want them to make great products again. I want them to innovate. But I guess I'm the fool for wanting a corporate entity to be good and cool.

Re: More on Apple's Trust-Eroding 'F1 the Movie' Wallet Ad

#546

Earlier quoted context omitted.

Tim Cook is in charge. This wasn't decided in a bubble. A single person can't do this. It takes a lot of people to do this. A culture that allows this. This wasn't a mistake. It wasn't malicious. It wasn't even the first time. Tim Cook did this, and anyone that can't put the blame on him is lying to themselves.

You’d think he would have learned after that U2 album disaster 11 years ago, clearly not. He’s been doing this kind of stuff since he took over. It seemed like Jobs used the products and was trying to make stuff that he would want to use. Cook seems like he doesn’t use any of these products, and is willing to sacrifice the user experience to try and make a few extra bucks. It seems time for some new blood leading App…

As the saying goes:

“Never attribute to incompetence that which is adequately explained by profit motives.”

Re: More on Apple's Trust-Eroding 'F1 the Movie' Wallet Ad

#548
post #129

Apple Wallet is in the App store, and the F1 ad debacle directly violates App Store guidelines https://developer.apple.com/app-store/review/guidelines/ ) > 4.5.4 Push Notifications must not be required for the app to function, and should not be used to send sensitive personal or confidential information. Push Notifications should not be used for promotions or direct marketing purposes unless customers have explicitly…

Why would apple be subject to these guidelines?

Re: More on Apple's Trust-Eroding 'F1 the Movie' Wallet Ad

#549
post #548
post #129

Apple Wallet is in the App store, and the F1 ad debacle directly violates App Store guidelines https://developer.apple.com/app-store/review/guidelines/ ) > 4.5.4 Push Notifications must not be required for the app to function, and should not be used to send sensitive personal or confidential information. Push Notifications should not be used for promotions or direct marketing purposes unless customers have explicitly…

Why would apple be subject to these guidelines?

Because they designed those guidelines for the best user experience.
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