Apple Vision Pro: Apple’s first spatial computer
541–550 of 1001 posts
Re: Apple Vision Pro: Apple’s first spatial computer
#542I get it, it's Apple and it's great and all that.
I'm just not going to wear that on my face.
I'm not.
Re: Apple Vision Pro: Apple’s first spatial computer
#543"The kids are playing, better record a spacial moment" was one of the most dystopic things I've seen in a long time. Same with the ad at the end, with the father wearing it around his kids. I feel like the interface demands strapping something this futuristic over your head is just... wrong. Perhaps a few years of refining the tech can lead to something that feels more natural
Re: Apple Vision Pro: Apple’s first spatial computer
#544I find it pretty hilarious that VR started off as a product for gamers, designed by gamers, and funded by gamers. And even before it made it to market, it was bought up by Facebook who said "no no no, forget games, we're going to give you experiences ". And it's been a parade of uninteresting, nobody-actually-wanted-this products and ideas ever since. By far the most compelling things you can do in VR are games. Modd…
Re: Apple Vision Pro: Apple’s first spatial computer
#545Going instead for this huge bulky thing is really surprising, since it's so far outside their normal wheelhouse. It seems like the real things it would bring to the table would be gaming and 3D viewing/modeling applications, which were barely considered in the demo.
Re: Apple Vision Pro: Apple’s first spatial computer
#546In 5+ years will it be glasses and we can dump the iPhone? That'd be good (I realize it’ll surely take longer). I might pay $2K for that but I like taking my glasses off and sitting in front of my big 4K TV without anything on my face. So take that use case away unless I’m on a plane.
Mark Zuckerberg must realize how unserious his efforts have been. He probably can't ever do anything this ambitious, coordinated, and platform integration dependent. Even with his Brewsters Billions.
It’s about as refined and impressive and futuristic as I could’ve expected a v1 product to be, but while I enjoy gawking at it I don’t really want to take one home.
No one’s going to say, “Where’d you leave the vision pro’s?” It’ll be goggles or mask or something else. Not well named. Except they won’t be shareable (with lenses in), because they’ll be too personal, like a hat.
I maxed out the new Mac Pro on the Apple Store site and it came to $10K even. With full memory. That’s really blowing my mind.
Re: Apple Vision Pro: Apple’s first spatial computer
#547The hardware is no doubt impressive, as expected, but I just can't see myself in any of the situations they keep showing in VR/AR demos. Does someone really sit on their couch, put on a massive headset, and scroll through their vacation photos? Does someone watch an entire 2+ hour movie with a sweaty headset strapped to them (and plugged into a socket) instead of on a couch with their family/friends? Would I want to…
This is one of the most laughable launches and devices I have ever witnessed in my life.
Re: Apple Vision Pro: Apple’s first spatial computer
#548"The kids are playing, better record a spacial moment" was one of the most dystopic things I've seen in a long time. Same with the ad at the end, with the father wearing it around his kids. I feel like the interface demands strapping something this futuristic over your head is just... wrong. Perhaps a few years of refining the tech can lead to something that feels more natural
Re: Apple Vision Pro: Apple’s first spatial computer
#549It's interesting that HN is completely overloaded right now...with people coming to announce how unimpressed they are and how it isn't for them. The displays in this device are crazy . I honestly didn't think they'd be able to put together a value proposition, but I think they legitimately did. It's super expensive, and some of the cost of the device seems kind of silly (if I heard correctly, the display on the front…
Re: Apple Vision Pro: Apple’s first spatial computer
#550The hardware is no doubt impressive, as expected, but I just can't see myself in any of the situations they keep showing in VR/AR demos. Does someone really sit on their couch, put on a massive headset, and scroll through their vacation photos? Does someone watch an entire 2+ hour movie with a sweaty headset strapped to them (and plugged into a socket) instead of on a couch with their family/friends? Would I want to…
Not saying that I like it, but a very large swath of people mindlessly scroll instagram for hours a day, or watch movies on their laptop.