Earlier quoted context omitted.
There is a big problem with any switch upgrade plan: Current GPU architectures are too different to the original Maxwell GPU arch, so it is impossible for Nintendo to make a better console that is hardware compatible to the switch. The games themselves include low level GPU driver stuff, so they won't run in any other GPU architecture without an emulation layer. In the past, Nintendo either forgone backwards compatib…
Would it be possible to just put an entire Switch in the Switch 2? (see: PS3)
The Legend of Zelda: Tears of the Kingdom Release
541–550 of 782 posts
Re: The Legend of Zelda: Tears of the Kingdom Release
#542Earlier quoted context omitted.
The Switch combines lower powered A57 (a soc from..2012 on a 20nm process) with a Maxwell GPU (9+ years old at this point) Honestly this is the time to start working on a Switch successor, they could easily more than double the current compute capabilities while keeping the same or lower power envelope. That doesn't even counts the untapped bonuses from much higher memory speeds. I would instantly buy this, we would…
All they have to do to keep me and my kids as customers through the next gen is commit to back compat with our Switch library and build something that can run their big-budget first party titles like Zelda at 720p60 handheld / 1080p60 docked. So sort of 2.5x what we’ve got now. Spend the rest of the TDP budget on pushing out the battery life. Hardware upscaling for bonus points only. Job done. This is Nintendo though…
Re: The Legend of Zelda: Tears of the Kingdom Release
#543Earlier quoted context omitted.
I would put a lot of it down to Japanese craftsmanship coupled with relatively experienced engineers (average age in their Kyoto office is 40 IIRC). Their selection process is notoriously rigorous too and goes far beyond the usual LeetCode questions you'd get at a FAANG company.
> coupled with relatively experienced engineers I disagree. Nintendo has good engineers but so does many of the other studios. For me what sets Nintendo apart is not their code or technology, but their game design and game direction. The way they seem to craft their game-play and game mechanics to have everything it needs but nothing more, and then couple it with the perfect match for game aesthetics with unmatched c…
You usually can’t get a great engineering team by throwing a bunch of good engineers together, it takes time and work.
I don’t know much about the game industry but from what little I have heard it seems there is a lot of churn.
Re: The Legend of Zelda: Tears of the Kingdom Release
#544Re: The Legend of Zelda: Tears of the Kingdom Release
#545Earlier quoted context omitted.
I owned a PS4, then PS4 Pro, then PS5 and a laptop capable to play games. And couldn't agree more with you. Make sure to get also Super Mario Odyssey. This game is just such a joy. It feels like a trip to a funfair every time. And sure, Mario Kart 8 for some multiplayer fun. 6 years in, and the Switch is still the most used console in my family with 3 kids.
3 kids you say? Boomerang Fu. You are welcome. It's a silly, simple, utterly un-put-downable game in our house.
Re: The Legend of Zelda: Tears of the Kingdom Release
#546I was listening to a gaming podcast last week and they were talking about how this release was pirated and available for the last week or so on torrents. That in itself wasn't surprising, but the interesting point they talked about is that the game is much more enjoyable when played on PC with an emulated copy because modern gaming PC hardware is much smoother and higher resolution than the stock Switch. It really ma…
Re: The Legend of Zelda: Tears of the Kingdom Release
#547Earlier quoted context omitted.
It has aged incredibly well. A Link To The Past is still almost as fun to play as it was back then.
I also think it still looks great
Re: The Legend of Zelda: Tears of the Kingdom Release
#548I was listening to a gaming podcast last week and they were talking about how this release was pirated and available for the last week or so on torrents. That in itself wasn't surprising, but the interesting point they talked about is that the game is much more enjoyable when played on PC with an emulated copy because modern gaming PC hardware is much smoother and higher resolution than the stock Switch. It really ma…
I've a really good pc under my TV that I pretty much only use for emulation. So I'm not anti emulation by any means (it's allowed me to put all my real hardware in a cupboard and not have a big mess of wires in my living room)! But what these videos never show is that emulation is a pain in the ass. There's always a nagging feeling that game isn't quite right. I end up spending more time tweaking settings than playin…
Re: The Legend of Zelda: Tears of the Kingdom Release
#549I cannot describe in words how impactful Ocarina of Time was to me as a kid, how intensely I got sucked into that world to the point that I even wrote some (bad) fanfic set in that universe back in the days. When Majora's Mask came out I was almost bursting with excitement until I was actually able to play it and was again totally blown away by a unique experience. When I played Breath of the Wild, I felt ... nothing…
I think "as a kid" is the operative phrase here. Nothing will ever live up to that nostalgia. That's not to discount the criticisms or "feel" you get from the game, but it's worth noting that nothing lives up to our childhood favorites.
Re: The Legend of Zelda: Tears of the Kingdom Release
#550Earlier quoted context omitted.
All they have to do to keep me and my kids as customers through the next gen is commit to back compat with our Switch library and build something that can run their big-budget first party titles like Zelda at 720p60 handheld / 1080p60 docked. So sort of 2.5x what we’ve got now. Spend the rest of the TDP budget on pushing out the battery life. Hardware upscaling for bonus points only. Job done. This is Nintendo though…
I 100% agree. This is what I was hoping they would maybe surprise-announce just before TotK's release, but my hopes were too high. I'm excited to play it, but $70 for a game with PS3-era visuals at 30fps while everything else has modern visuals at 60-120fps with various techniques is a tragedy.