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I liberate the ending to Minecraft from Microsoft and give it to you

theeggandtherock.substack.com

541–550 of 778 posts

Re: I liberate the ending to Minecraft from Microsoft and give it to you

#541
post #467

€20'000 for a poem sounds like a pretty reasonable deal. Not sure why this guy thinks he deserves more. It’s not like it made a massive difference to the experience of playing Minecraft. I’ve finished the game several times, and I don’t remember a single word of the poem, just vaguely that there was a wistful poem there. As for the legal fantasies, the email discussion about using the poem in the game and him accepti…

Never knew there was an end poem. I just build on servers with my kids. Played for about 13 years now. Author is delusional about his value vs minecraft’s value. It probably didn’t need the end and definitely didn’t need the end poem.

Fisnished mc some months ago with friends. When the poem rolled over the screens cheering was exchange for confused silence.

Re: I liberate the ending to Minecraft from Microsoft and give it to you

#542
I think I read that poem once thought it was cringe and just skip it to get wings at the end of minecraft now.

Minecraft is a simple game where you build the experience alone or with friends, the only reason the poem is meaningful for people is because of those experiences. Dude let his ego get out of check.

Re: I liberate the ending to Minecraft from Microsoft and give it to you

#543
Reading the post and then HN comments makes me realize the average HN user lacks a lot of emotional intelligence.

People are criticizing the post based on the cold hard mistakes the author made while completely glossing over the emotional introspection the author went through to acknowledge all their mistakes and finally close this chapter of their lives.

Stop treating this post like you are code reviewing a PR.

Re: I liberate the ending to Minecraft from Microsoft and give it to you

#544

Earlier quoted context omitted.

> Reminds me of the kid on the cover of the Nevermind album Exactly the picture/cover/person I thought of while reading this (nicely written but still a) rant.

That kid had no creative input though, they did no work; this person did work, as an already successful professional, and had (IMO, obviously) a transformative effect on the whole project through his work.

he had zero effect on the whole project, the game was already massively popular and a cultural phenomenon well before 2011 and before it had an ending.

Re: I liberate the ending to Minecraft from Microsoft and give it to you

#545

Earlier quoted context omitted.

I don’t think it’s weird that people don’t behave “rationally” in the crude sense of that word[1]. But it seems really weird to be happy about your tax rate going up. Consider the alternative: for example, you could give the money to charity that works in developing countries. So there seems to be two explanations: (1) Either you consider yourself prodigal and want an authority to take care of your spending for you.…

The third option is that it genuinely makes me happy, because it implies we're taking care of everyone more. My money going to charity is fine. My money going to taxes implies other wealthy people like me are also chipping in for schools, healthcare, etc.

The idea that we have to use force to take money away from people to take care of those in need doesn’t make me genuinely happy. That is rather depressing that we cannot solve those problems without ultimatums based on violence. Necessary? Maybe. Wholesome? Not really.

Re: I liberate the ending to Minecraft from Microsoft and give it to you

#546
post #186

Earlier quoted context omitted.

My interpretation of the legal status is that the author is entitled to accept the €20k as payment for his time but that amount doesn't constitute payment for the copyright of the work. Mojang subsequently wanted to purchase that copyright and hence why they sent the contract for £1 to be signed. Julian believed the copyright was worth more and so rejected the offer. All that is to say that if my interpretation is co…

In the UK I think you're probably right, but it's not the clearest situation. You may argue that all of the communication up to the point where he agreed with their offer is part of the contract. > However, in some circumstances, for example when copyright is not dealt with in the contract to commission the work, courts may be willing to find that there is an implied licence allowing the commissioner to use the work…

It's very likely that an attempt on his part to sue Microsoft would fail on the grounds that a tacit agreement was reached for the use of the work, based on his acceptance of payment. However, it doesn't sound like there was any agreement, tacit or otherwise, that the license should be exclusive. So he's still well within his rights to dedicate it to the public domain.

Re: I liberate the ending to Minecraft from Microsoft and give it to you

#547

Reading the post and then HN comments makes me realize the average HN user lacks a lot of emotional intelligence. People are criticizing the post based on the cold hard mistakes the author made while completely glossing over the emotional introspection the author went through to acknowledge all their mistakes and finally close this chapter of their lives. Stop treating this post like you are code reviewing a PR.

I read this post as a startup team member who's had to deal with similar problems with others once a startup makes money where people are under the misconception that they had an outsized impact on the whole thing when they contributed only a bit and now wanted more than they got, which they were happy with at the time. It's just after they see the success that their brain goes into an invalid state and suddenly feel entitled. Like you read about people's long lost relatives suing lotto winners. That's what this is.

Re: I liberate the ending to Minecraft from Microsoft and give it to you

#548
post #226
post #186

Earlier quoted context omitted.

My interpretation of the legal status is that the author is entitled to accept the €20k as payment for his time but that amount doesn't constitute payment for the copyright of the work. Mojang subsequently wanted to purchase that copyright and hence why they sent the contract for £1 to be signed. Julian believed the copyright was worth more and so rejected the offer. All that is to say that if my interpretation is co…

> Mojang subsequently wanted to purchase that copyright and hence why they sent the contract for £1 to be signed. That is the move by Mojang that I didn't understand. They were about to be paid 2.5 billion. Why not offer 1 million for the signed contract? They could easily afford that, and with his financial troubles at the time, Julian would probably have signed it. And he'd have missed out on his subsequent persona…

> Why not offer 1 million for the signed contract?

If I were offered that out of the blue, I'd be wondering what true value I'm holding to make that signature so important.

Re: I liberate the ending to Minecraft from Microsoft and give it to you

#549

Earlier quoted context omitted.

Minecraft has an ending because people complained to Notch over twitter that it's not really a game if it doesn't have an ending.

It's fascinating, I play video games with my wife. She's never been a "solo gamer" but a "social gamer" - watched and played with her big brother when growing up, then guitar hero and such, some arcade games. We finished firewatch, tale of two sons, neir automata, machinarium/botanicula/samorost, days of tentacle, overcooked,it takes 2, the recent Stray, etc etc together. But she straight up does not UNDERSTAND a gam…

When I took a course in game design years ago I recall a lecture that distinguished between "toys" and "games". A game has an objective whereas a toy does not.

Now, you can start with a toy (like The Sims or a regulation basketball or a pencil, paper, and dice) and create a game around it by applying rules, goals, and objectives. They may be defined by others or you may be creating the game in your own mind -- either way the toy is a piece of equipment used to play the game, it is not in and of itself a game.

Your wife may not enjoy electronic toys like Sim City or Rim World, but perhaps you could pique her interest by working together to come up with games that the two of you could play using those toys?

Re: I liberate the ending to Minecraft from Microsoft and give it to you

#550

Reading the post and then HN comments makes me realize the average HN user lacks a lot of emotional intelligence. People are criticizing the post based on the cold hard mistakes the author made while completely glossing over the emotional introspection the author went through to acknowledge all their mistakes and finally close this chapter of their lives. Stop treating this post like you are code reviewing a PR.

I say this with all the love in the world: it's hard for engineers to think like artists and vice-versa.

As an engineer, I understand the importance of logic, precision, and efficiency. But as an artist, I also know the value of creativity, expression, and intuition. These two ways of thinking are often at odds with each other, and it can be challenging for an engineer to understand the artistic mindset and for an artist to grasp the engineering perspective.

Despite the differences, both engineers and artists play important roles in the world and can learn from each other. By combining their unique perspectives and skills, they can create truly amazing things.

That said, even that is an oversimplification. There are lawyers, sales people, management, etc., thrown into the mix.

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