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Claude Design

anthropic.com

531–540 of 819 posts

Re: Claude Design

#531
post #526

Good for crunching out some prototypes, ideas and getting inspirations I guess. Two prompts - the initial one and one refinement - took about ten minutes and used up 90% of the token budget. I wonder what the real costs are. After the IPO, they will no longer be able to subsidize token costs. The question will then be whether it's still cheap enough just for prototypes, ideas and inspiration.

As long as tokens cost less than humans people will pay for them. If you're human you need to differentiate yourself bigly from what will quickly become mainstream AI slop.

True. I didn't expect it to provide novel designs. Maybe Anthropic should find a better replacement for 'Design'.

In my example, I expected it to create UI elements for a business application / expert system. And it did fine. In fact, I believe its perfect for creating average and functional designs. Its a better way to test variations of UIs for expert systems. But I want to know what the actual costs are.

Re: Claude Design

#532
post #75
post #30

The more I think about it the more this isn't good for design [EDIT], for a few reasons: - The best design is original, groundbreaking and often counterintuitive. An AI model is incapable of that, it's uninspired, it will absolutely converge to the norm and homogeneity (you see it everywhere now, just scroll on ShowHN and take a look at the UIs) and produce the safest design that appeals to its understanding of the i…

You could have said the same thing about powerpoint vs high quality marketing departments. The "pros don't want this" argument doesn't really hold weight. This is for non-designers to crank out slop with less effort. They can still be swayed by all the shiny knobs to feel in control.

What do you mean by “slop?” This word is thrown around a lot for relatively competent outputs. It’s not 2023 anymore.

Re: Claude Design

#533
post #18

I reckon something like this has only been possible to develop because of how homogenous the internet has become in terms of design ever since the glass effect and drop-shadows took over in Web 2.0 and Twitter Bootstrap entered the scene. You'll get a competent UI with little effort but nothing truly unique or mind-blowing. Impressive technology, but that old skool artisanal weirdness of yore only becomes more valuab…

Having just checked my child in for their doctor appointment, 90% of web software would be dramatically improved by using very boring best practices and readable and accessible web practices.

Re: Claude Design

#534

Earlier quoted context omitted.

It really really really depends on how you are using it and what you are using it for. I can get LLMs to write most CSS I need by treating it like a slot machine and pulling the handle till it spits out what I need, this doesnt cause me to learn CSS at all.

Yes but that’s why you ask it to teach you what it just did. And then you fact-check with external resources on the side. That’s how learning works.

> Yes but that’s why you ask it to teach you what it just did.

Are you really going to do that though? The whole point of using AI for coding is to crank shit out as fast as possible. If you’re gonna stop and try to “learn” everything, why not take that approach to begin with? You’re fooling yourself if you think “ok, give me the answer first then teach me” is the same as learning and being able to figure out the answer yourself.

Re: Claude Design

#535
post #276
post #68

What’s interesting here is that with AI, all our interfaces should evolve away from previous generation rigid forms / buttons / tables etc. towards something more fluid / dynamic / “natural”. Yet all the AI coding is geared towards producing more of the former.

Do you have examples of "natural" UI that you like?

Mind-reading brain implants. That's what he wants.

Re: Claude Design

#537
post #18

I reckon something like this has only been possible to develop because of how homogenous the internet has become in terms of design ever since the glass effect and drop-shadows took over in Web 2.0 and Twitter Bootstrap entered the scene. You'll get a competent UI with little effort but nothing truly unique or mind-blowing. Impressive technology, but that old skool artisanal weirdness of yore only becomes more valuab…

Homogenous design is a good thing. The internet isn't nearly homogeneous enough actually. The mid-90s desktop apps got it right and we've been regressing ever since then because web designers are like kids with crayons.

This take is the death of joy.

Look up in an old city, look at the facades of the buildings. They have quirks, uniqueness, it makes the city almost a living thing. Every time we shave off another edge we lose that. Nevermind the fact that shoehorning everything into the same patterns is actually an antipattern and very good paradigms have been invented after the 90s.

It's not perfect, but I'd rather have a bit of a mess than boring emptiness.

Re: Claude Design

#538
post #55
post #18

I reckon something like this has only been possible to develop because of how homogenous the internet has become in terms of design ever since the glass effect and drop-shadows took over in Web 2.0 and Twitter Bootstrap entered the scene. You'll get a competent UI with little effort but nothing truly unique or mind-blowing. Impressive technology, but that old skool artisanal weirdness of yore only becomes more valuab…

There's no shame in being homogenous and obvious, though. If I'm building out an internal tool for, say, a hospital lawyer to search through malpractice lawsuits, I want my tool to be the most familiar, obvious, least-surprising UI/UX possible. Just stay out of the way and do what it's supposed to do. The trick is, of course, that the human is still responsible for knowing when homogenous is fine, or when there's rea…

For internal stuff you’re absolutely correct - but using “main stream” design language (the current trend of rounded 3 column AI layouts, corporate Memphis, skeuomorphism, stock photos of help desk workers, wordart, etc) that isn’t unique makes your brand forgettable. Sure it was mind blowing when it first came out but it quickly loses its uniqueness and starts becoming a sign of crapiness/scaminess/enshitificarion.

Your users will never make it to your no-nonsense backend if your marketing is completely cookie cutter.

Re: Claude Design

#540
I think UI quality is going to stop being as important when anybody can just generate an "average" UI that is good enough in minutes.

Ultimately, this really just shifts the focus towards product design and ideation rather than UI design.

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