Earlier quoted context omitted.
I mostly disagree. > 1... The narrative/life of the artist becomes a lot more important. When I watch a movie, I don't care about the artist's life. I care about character life, that's very different. > 2... Originality matters more than ever. By design, these tools can only copy and mix things that already exist. It's like you assigning to humans divine capabilities :) . Hyperbolizing a little, humans also only copy…
1. I meant artists writ large, not specifically movies. My point being that community management, PR, having a brand, etc. are becoming a key element of an individual artist’s career. Examples of this abound – see the recent Markiplier film as a case in point. That movie did well because Mark’s audience wanted to help him, not because it’s such an original genius concept for a movie. But even then – people obviously…
This was always the case. Without an idea of what it is, no sound wave is going to register to a human as music. If you heard a violin for the first time and had no idea what it was, maybe you'd like the sound, maybe not, if you weren't used to it you might make up a theory of what it is and be fascinated by it.
But these days, if you hear something that sounds different, of course you will likely just assume oh, some AI made it, and that theory makes it less interesting, because then it makes no sense wondering what the person on the other side is trying to communicate, because there is no person on the other side.
Of course you can still be interested in for other reasons. Like you'd be interested, on seeing a bowed string, "how does it make a sound like that?" You might even find the sound enjoyable in itself, because of associations you for some reason get from it. But no sound is terribly enjoyable for long if it isn't interesting.