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Apple acquires Pixelmator

pixelmator.com

531–540 of 597 posts

Re: Apple acquires Pixelmator

#531

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macOS has no such restrictions as it does not require the App Store.

But macOS requires app notarisation. They again made it harder to run un-notarised apps this year. If you look at the iOS side, it's clear that Apple has no qualms adding content restrictions for app notarisation, and it is more than just a malware check. It could be just a question of time until Apple decides to stop notarising Mac apps that do not use App Store payments.

Meh, Apple might be a little ahead of others, but all mainstream OSes and stores are basically headed this direction already. It’s just part modern security, part quality control, and part family & work friendliness. Most people on both sides actually want a walled garden. There will probably always be ways to run unsigned code and to get content that’s not approved by an app store, but maybe it’s fine if it’s ‘harder’ and not the default.

Re: Apple acquires Pixelmator

#532

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I've just learned not to leave the house without an umbrella during the rainy season.

I learned that there’s no umbrella weather. Either rain’s too light, or the damn thing snaps/flies away but the street’s basically a river anyway. The galaxy brain is to wear flip-flops and care less (or, if you are a local in Bangkok, move by car/wear one of those thin plastic raincoats, depending on your class).

Yeah agree about the flip flops. Especially when you step one of the sidewalk tiles that gushes out a big spout of not very clean water.

Re: Apple acquires Pixelmator

#533
Love that app, and when they first came out their UI/UX was better than Apple. I remember seeing their dark panels styling and thinking it was sleek and ahead of its time, Apple adopted that same look and feel not long after with their pro apps.

Congrats to the Pixelmator team!

Re: Apple acquires Pixelmator

#534

I don’t think this will be good for users, but I do think this is the right call at the right time for the company. They get (presumably) top dollar for their outfit prior to the next big market crash, and just as investor funding is drying up outside the AI realms. Hopefully everyone involved gets enough dosh to live comfortably, and can focus on their next big passion or project once the NDAs and Non-Competes run t…

For what it's worth: a friend of mine has extracted the Fuji LUTs from the "official raw converter" and has been using them in darktable happily ever after ;)

I’ll have to try the same, then! Love my Fuji cameras, just don’t want to lose the official LUTs.

Re: Apple acquires Pixelmator

#535

Earlier quoted context omitted.

I learned that there’s no umbrella weather. Either rain’s too light, or the damn thing snaps/flies away but the street’s basically a river anyway. The galaxy brain is to wear flip-flops and care less (or, if you are a local in Bangkok, move by car/wear one of those thin plastic raincoats, depending on your class).

Yeah agree about the flip flops. Especially when you step one of the sidewalk tiles that gushes out a big spout of not very clean water.

If you mention sidewalks, remember cars that splash you with dirty water. You’d think umbrellas are of limited use, until one snaps in the wind and you cut yourself trying to fix it—then you’d hate them!

Re: Apple acquires Pixelmator

#536

Earlier quoted context omitted.

Airplane mode leaves WiFi on.

Not on my 13 mini w/ iOS 18.1, and I don’t remember WiFi ever staying on when enabling airplane mode. Weird that it seems to be different for different people, though.

According to an help article by Apple [1], if you activate wifi or bluetooth during airplane mode, it will remember that and not disable those when you use airplane mode again. I was also surprised reading your comment as for my phone wifi and bluetooth stay on during airplane mode. I must've activated them once and then it just stayed like that ever since.

[1] https://support.apple.com/en-my/guide/iphone/iphb771143ee/io...

Re: Apple acquires Pixelmator

#537
post #515

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I don't use logic. I find it to be no good but regardless I still wouldn't die on that hill. There's many things I disliked about logic when I tried it and that led to my opinion on its only useful for music production, I would probably not even say editing... More on the composition level. If I'm tracking it's into Pro Tools, any edits happen there too. I personally don't move out but other's do really prefer to do…

Unfortunately I am in position where I have to master mixes done in Logic and this backwards crap can easily add up to half an hour onto every track. Sick of it. Dying on that hill!

I mean put it in your requirements and reject the mix if it contains pops and clicks... Whoever did the mixing has the original with cuts so can add fades much much quicker than you can.

And if they don't well, more work for them.

Or just add it to the bill, if you are clear upfront that it will add $$$ there's no issues there.

I've had sessions rejected by mastering engineers for stuff that I've had to correct, why make this your problem.

Re: Apple acquires Pixelmator

#538

Earlier quoted context omitted.

macOS has no such restrictions as it does not require the App Store.

Didn't know what Pixelmator was, looked them up and they only distribute through the App Store. I haven't been an Apple user for over 10 years, through that macOS now uses the App Store to distribute OS updates. There is no getting around the App Store on macOS and must be used for Apple related software releases, such a Xcode. The community that looks for applications not in the App Store is most likely quite low. I…

Sideload?

I have five apps that get regular updates via DMGs, two of which are unsigned and do not meet Apple’s sandbox requirements.

All I have to do is authorize them to install in settings.

You and I can agree on Apple’s App Store power and abuses, but you can still call MacOS a computer OS.

Re: Apple acquires Pixelmator

#539
post #326

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it seems like you can just prevent this by providing incentives for your employees to not get poached, and also companies that mass-hire-mass-fire would get reputations for doing so, and people wouldn't fall for it. making it illegal instead of requiring businesses to actually pay for retention and loyalty in a free market way is so silly

The 'people wouldn't fall for it' is in error. People aren't rational actors and don't have complete information. That's a bold statement, I know, but it's at least as correct as 'people wouldn't fall for it'. I'm pretty sure it's easy to make a case for 'too many people will fall for it'.

america is nothing if not the land of opportunity to make stupid decisions and have to live with the results

Re: Apple acquires Pixelmator

#540
post #436

Earlier quoted context omitted.

Are there any signs of this souring? During the PPC-Intel transition, Adobe compatibility was almost a running joke. Along the lines of the infamous "You can always count on [..] to do the right thing, after they have exhausted all the other possibilities] quote. I was surprised at how quickly Adobe adopted aarch - it didn't feel sour.

My recollection is that Adobe was slow to migrate from 32-bit to 64-bit x86 because they were still dependent on many of the Carbon APIs (Mac OS 9 compatibility) and those APIs weren't carried over to 64-bit. They dragged their heels about transitioning to Cocoa (NeXT derived) APIs for their UI, and it showed.

It still kills me that Altsys/Aldus/Macromedia let their NeXT codebase for Altsys Virtuoso whither (v2 was essentially Freehand 4 w/ a couple of unfixed bugs) so that when Rhapsody was announced they weren't ready for it.

In some other timeline, I am using a Mac w/ a current version of Macromedia Freehand running on Rhapsody and I am a _much_ happier person.

As it is, I'm about to give up on interactive vector drawing and just code everything either using METAPOST or OpenSCAD, or some mix of both.

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