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Meta cancels high-end mixed reality headset after Apple Vision Pro struggles

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Re: Meta cancels high-end mixed reality headset after Apple Vision Pro struggles

#531

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Unless perhaps you're severely disabled, holidays are so much more than just your eyes and ears. Not just all of your five senses, and your ability to interact, but the social and human side as well, and your ability to interact physically with it all. People said the same kind of things about TV - and while, on the one hand, they perhaps underestimated the profound effects of TV on society, nobody would confuse it w…

I guess the affect of the Internet would have been discounted at the times of books and libraries. You might also be underestimating the brains ability to conjure a completely new reality. Our imagination can transport us anywhere - hence adventure, travel and crime books. VR/AR experience augmented by our own imagination, hence to discount the affect of VR is also discounting the ability of our imagination. Of cours…

Online dating and food delivery are popular because they're an allegedly more efficient and safer (in the case of dating) way of getting what you're looking for delivered to your door. Online dating is basically pre-screening, and a substitute for various real-world stuff that's increasingly less accepted (the workplace) or normalised (bars.. still a thing, but much less so than they were).

If I could chat in person with the people I talk to online, I would. And sometimes, that happens. But they're typically far away (for various values of far), while also being more interesting (ditto) than many of those more nearby.

Re: Meta cancels high-end mixed reality headset after Apple Vision Pro struggles

#532

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when porn advanced the internet did it cost 2000 dollars to get entry to the porn? I don't remember that. I think when this advancing happened it was pretty cheap, in some ways cheaper than buying a bunch of magazines. Porn advanced the internet because it was a cheaper delivery mechanism for a cheap commodity, games expanded the internet because it was a technologically innovative platform for high end products.

Evercrack, I knew a number of people who bought 3000 dollar computers in the mid nineties to play Everquest.

I wasn't a PC gamer but I bought a Dell in late nineties for near $3k. I think that was just the going rates for anything near max on RAM or CPU, even going big on disk space could drastically up the cost back then. I think I ended up adding a upgraded GPU to that PC that cost a good deal extra, and I wasn't even a gamer! I think I just wanted to edit or watch a certain video format/quality/etc and the stock GPU card wasn't able to handle it.

I don't remember exactly, but I do remember I used to collect videos of live performances from a handful of my favorite bands back then so think it might have been related to that hobby. As a side note, I had dozens of the 100 pack CD-R stacks full of these burned videos because HDD cost too much and I didn't need them to be available on demand.

Re: Meta cancels high-end mixed reality headset after Apple Vision Pro struggles

#533
post #465

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I’m 100% down the idea that we have individual responsibility to the environment and must make some personal sacrifice. Paper grocery bags are much less convenient than plastic but I’m in support of legislation to ban plastic bags even if all the cost and inconvenience is passed on to the customer. Biking to work is a great choice if you live in range. Neither of these deprive you of truly transformative experiences…

Apparently global trade via ships is much worse than airplanes - in terms of environmental impact. Apparently container ships burn extremely dirty fuels once they enter international waters. I guess regardless where humans start, the dependency on fossil fuels is simply too vast to rollback.

Container ships are definitely worse, but also sadly not feasible to electrify. Power plants are a good start. Short range commercial vehicles as well.

Re: Meta cancels high-end mixed reality headset after Apple Vision Pro struggles

#534

I suspect these newer headsets have struggled because of walled gardens and crazy pricing, and thus lack of developer interest. The Oculus DK2 was just a second monitor, amazingly simple and fun to develop for. One of the most developer friendly devices I worked with. Oculus CV1 proprietary driver, forced experience, worsening SDK and dropping linux basically killed the device (and VR) for me, even before fb got thei…

I always found it funny they call the Apple Vision Pro a "spatial computer". In my view, for a computer to be a computer, it should be capable of self-hosting development of its own software and operating system. But the Apple Vision Pro can't do that, to develop software for it you need to plug it into a computer

Re: Meta cancels high-end mixed reality headset after Apple Vision Pro struggles

#535

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Or, on the other hand, AR could BLOCK all ads that you ever see. Sanitise your entire visual input, replace all ads with a grey square!

Why do you think the manufacturers would allow that? Sure, you can effectively block ads in a web browser, on a desktop. Everything on mobile is in an app which explicitly does not allow you to tailor your experience, erm, nuke the ads from orbit. And every platform that's followed smartphones, from tablets to headsets, has followed the phone model of pushing software: closed-down OS, software through app stores or g…

Because you can just build things yourself. You don't need permission from anyone else.

Re: Meta cancels high-end mixed reality headset after Apple Vision Pro struggles

#536

Earlier quoted context omitted.

Why do you think the manufacturers would allow that? Sure, you can effectively block ads in a web browser, on a desktop. Everything on mobile is in an app which explicitly does not allow you to tailor your experience, erm, nuke the ads from orbit. And every platform that's followed smartphones, from tablets to headsets, has followed the phone model of pushing software: closed-down OS, software through app stores or g…

Because you can just build things yourself. You don't need permission from anyone else.

A suggestion to build a computer or headset from scratch, having to factor in all the compatibility hoops the big players throw at you before they nuke you anyway for having unsanctioned hardware, is proof of your unseriousness.

Re: Meta cancels high-end mixed reality headset after Apple Vision Pro struggles

#537
post #169
post #159

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We can’t even get people to routinely turn a webcam on at most companies existing meetings. Even internally at Meta and Apple, staff aren’t exactly falling over themselves to take meetings in headsets right now. The idea people will be strapping computers to their faces for meetings will “take off in a huge way” any time soon is extremely far fetched for me.

It depends on what you mean by "soon". For sure, it's not happening next year. But within 5 years I think the hardware will get to a point where it's possible, and then within 10 it will be compelling. The "strapping computers to their faces" meme is just stupid hyperbole. It's no more insightful than declaring that nobody wants to stuff a computer into their pocket - when 99% of people now carry smart phones (and mo…

But... why? Why would you do this?

I mean, teams/zoom gets me 99% of the way there. I can see people, read lips. What do I gain from a "virtual environment"? Because I can already talk to people all over the world, right now. And they can share their screen and stuff. It's a pretty good system.

Re: Meta cancels high-end mixed reality headset after Apple Vision Pro struggles

#538
post #492

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I have a Quest 2. After 6 months the non-replaceable battery lost 70% of its capacity and the controllers developed unfixable drift. Never making the Meta mistake again.

> developed unfixable drift It's definitely fixable, by both Meta and yourself [1]. I've done it twice. A replacement kit is $14 on Amazon. You would think joysticks would be a solved problem by now, but no. Meta chose garbage, with the same garbage installed in the quest pro controllers that are not really serviceable, from being glued together and jam packed with electronics (3 camera inside out tracking in each co…

Btw, I call it garbage because of the five Quest headsets I have, four have developed drift.

Re: Meta cancels high-end mixed reality headset after Apple Vision Pro struggles

#539

Earlier quoted context omitted.

To be fair, when you say "we've allowed cars to become necessary," you're talking about "we" as a society allowing that to happen-- me ditching my car after it breaks down tomorrow wouldn't be feasible unless I'm also willing to move to a much different part of my metro, get a new job, and find all-new hobbies and friend groups. That's not a decision most individuals have the power to make because they feel like tryi…

> To be fair, when you say "we've allowed cars to become necessary," you're talking about "we" as a society allowing that to happen-- me ditching my car after it breaks down tomorrow wouldn't be feasible unless I'm also willing to move to a much different part of my metro, get a new job, and find all-new hobbies and friend groups. That's not a decision most individuals have the power to make because they feel like tr…

> and it would be more difficult to have a job that's truly in random far-flung, unpredictable locations. When I was forced to sit with it, I did refuse to live in the city that didn't help me do that.

I have a job that's a 30-minute drive from where I live (or a 7 hour walk, or a questionable 2 hour bike ride). My workplace is in a terrible part of town, and there's no way I'd live in the one (1) apartment complex within walking distance of it. Nobody takes public transportation to my workplace because no public transportation stops are within walking distance of it. On the other hand, I work at this company because I want to; I moved to this city to work at this company.

You're essentially saying people should just not care about where they work or where they live, and/or you're projecting your own privilege of being able to live and work wherever you want to onto everyone else.

> Do you not feel like the only reason you do that is because it's what you've conditioned yourself to do?

No, I did it because it was a foreign country that speaks a language I'm still not great at, and I didn't have any clue where anything was before I got there. I'm glad you and your partner had no actual schedule and had the luxury of just being able to bumble around wherever, whenever in order to fulfill whatever it is you think you got out of your trip.

I did not feel like taking hours in advance to look up and write down the same information that would've been needed to navigate the plethora of train and bus stops to go the places I wanted to go (which would then be rendered useless if I made a wrong turn en-route), or to be stuck within the immediate vicinity of my lodging in the various cities and towns where I stayed.

My earlier comment was not combative, but you're really coming off as a "just roll with it, maaaaan" hippy, which is not applicable to most people and not useful to discuss at a societal level. Do I wish normal people were more social and less tech-reliant? Sure. Me ditching my phone or throwing my career away to avoid driving is not going to fix the world, though. No functioning individual can or should be expected to do that.

(And for all your response, I don't think you strengthened your original case of comparing reliance on smartphones to reliance on cars, which is specifically what I objected to.)

Re: Meta cancels high-end mixed reality headset after Apple Vision Pro struggles

#540
post #538
post #492

Earlier quoted context omitted.

> developed unfixable drift It's definitely fixable, by both Meta and yourself [1]. I've done it twice. A replacement kit is $14 on Amazon. You would think joysticks would be a solved problem by now, but no. Meta chose garbage, with the same garbage installed in the quest pro controllers that are not really serviceable, from being glued together and jam packed with electronics (3 camera inside out tracking in each co…

Btw, I call it garbage because of the five Quest headsets I have, four have developed drift.

Thanks for the awesome info. Edit: I just took a look at the battery replacement instructions. Ouch.
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