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Apple doesn’t want you developing hobby apps

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531–535 of 535 posts

Re: Apple doesn’t want you developing hobby apps

#531
post #438

Earlier quoted context omitted.

"Windows: You can import photos to your PC by connecting your device to your computer and using the Windows Photos app" https://support.apple.com/en-us/HT201302

This is still pretty bad, reminds me of using the iPod on Windows. On my Android phone I can just send the photos directly to my MacOS machine via Bluetooth. No app required.

Bluetooth for file transfer in 2023?

You can setup a local web server and access all files using a Web browser from any device on the network. I have been using Trebleshot[0] on Android for this. Sadly the source code is archived now.

[0]: https://f-droid.org/en/packages/com.genonbeta.TrebleShot/

Re: Apple doesn’t want you developing hobby apps

#532
post #530

Earlier quoted context omitted.

> if you are truly spending time with the platform I don't think folks who make $500 a month are going to have an Apple computer and the time to develop. Why are you using illogical examples to make your point?

A few years ago I was earning less than $500 a month (based on exchange rates), had an Apple computer (years behind the latest) and had time to develop. I've left the country now. If I remember correctly, I discovered this timeout existed when I tried to show someone a mobile game I had built with Unity3d. Privilege is blinding.

Exceptions are not rules.

Perhaps you are just blind to the fact that I _offered_ to pay for anyone's Apple developer fees in a similar situation to yours.

Pretty ridiculous all around, you'll stay poor with a mindset like that.

Re: Apple doesn’t want you developing hobby apps

#534
post #462

Earlier quoted context omitted.

How do you right-click on an iPhone or iPad? That's what his comment is about.

It wasn't and I'm not a guy.

It had to be because you can still develop for MacOS without the $99/yr fee. I think you also knew that no offense was intended because "him" is both masculine and for quite a while the gender-indeterminate-default, and it takes time to change habits. In case you feel otherwise, I wasn't intending to mislabel you, I was focused on the subject more than the genders of those I was talking with and will try to remember for the future.

Re: Apple doesn’t want you developing hobby apps

#535
post #530

Earlier quoted context omitted.

A few years ago I was earning less than $500 a month (based on exchange rates), had an Apple computer (years behind the latest) and had time to develop. I've left the country now. If I remember correctly, I discovered this timeout existed when I tried to show someone a mobile game I had built with Unity3d. Privilege is blinding.

Exceptions are not rules. Perhaps you are just blind to the fact that I _offered_ to pay for anyone's Apple developer fees in a similar situation to yours. Pretty ridiculous all around, you'll stay poor with a mindset like that.

Now they're just exceptions? You couldn't even think of the existence of exceptions earlier. See the problem? The Apple world is designed to work in a certain way and that is ok but people are saying some exceptions exist and those exceptions should be 'handled' instead of assuming they don't exist.

Also, to be clear - I said I was earning $500 a month a few years ago. At that point, I could afford the $99 fee but discovered the superficial constraint imposed on local development in an unexpected situation. The figure is also beyond the minimum wage I mentioned earlier. Essentially, your $500 hard line doesn't reflect how people can adjust their cost structures depending on their local economy, preferences and ambition.

I initially ignored your offer because I'm not from the two countries mentioned. There's a dev talent program I know of that occasionally gives out PCs and Macs to people who are getting started in tech but can't even afford a decent PC/Mac - can I link you up so you can donate?

I'm sure they can also target those that have already benefitted from the free devices to meet your specific intent.

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