Earlier quoted context omitted.
> Notarization is about protecting users who are not capable of making an informed decision about code safety from developers who refuse to comply with Apple's terms of service. No, notarization is about preventing malware. That's all. This has been promised to us by Apple many many times. Malware prevention only. Fortnite is not malware.
I'm sorry, it sounds like we're saying the same thing. Notarization is not a stick-less carrot. Anyone can sign up and agree to the rules and pay the fee begin notarizing apps. If you break the rules you agree to when you sign up, you lose access to notarization. It seems like we disagree about this basic understanding, so I'll take a couple guesses at it. Are you, perhaps, arguing that Apple should not be allowed to…
Since most people are essentially prevented from running non–notarized macOS software, Apple should treat notarization as a rubber stamp. As long as your app is not literally malware, Apple should notarize it.
Apple's use of notarization as a stick for Epic here certainly goes against if not the letter, then the spirit of their developer documentation: [1]
> Notarization gives users more confidence that the Developer ID-signed software you distribute has been checked by Apple for malicious components. Notarization is not App Review. The Apple notary service is an automated system that scans your software for malicious content, checks for code-signing issues, and returns the results to you quickly. If there are no issues, the notary service generates a ticket for you to staple to your software; the notary service also publishes that ticket online where Gatekeeper can find it.
[1] https://developer.apple.com/documentation/xcode/notarizing_m...