Earlier quoted context omitted.
The forbidding of circular dependencies is exactly what makes it hard to achieve parallelism! It means you have to draw nice clean module boundaries and split your compilation units there. Clean boundaries sound nice, except… what if the module is getting large? Can you just take half the module, ctrl-x, ctrl-v into a new file, and get faster compilation times without having to do any massive refactors? In C, usually…
> Can you just take half the module, ctrl-x, ctrl-v into a new file, and get faster compilation times without having to do any massive refactors?…In Rust, almost always no, because of circular dependencies This feels like a strange, overly-specific complaint. It reads a bit like “When I write entangled code, it’s hard to untangle”. Like, yeah, the only thing that’ll save you from that is…not writing entangled code? I…
https://news.ycombinator.com/item?id=48856158
I may have been a little overly specific, since there are other issues besides cycles that also block splitting crates apart, but from what I’ve seen it’s very common for modules within a crate to have cyclic dependencies and therefore not be easily factorable into separate crates.