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Apple to soon take up to 30% cut from all Patreon creators in iOS app

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521–530 of 944 posts

Re: Apple to soon take up to 30% cut from all Patreon creators in iOS app

#521
Interestingly, Patreon doesn't give creators an option of "Just don't accept donations for us from Apple users" instead, which is what my old project (SQLite Browser / DB Browser for SQLite) would have gone with if available. :(

I've instead handed the reins to others, so I don't have skin in this game any more. ;)

Re: Apple to soon take up to 30% cut from all Patreon creators in iOS app

#522
post #46

Earlier quoted context omitted.

This was a result of the Apple vs Epic case, external payment processors avoiding the fee were enabled in the US in May 2025.

If it was enabled, why can Apple still demand 30% cut here? Couldn’t Patreon just switch to external payment processors citing the Epic case?

They don't have to "cite the Epic case", it's just functionality available to everyone now. Your app is no longer blocked from approval for including an external payment provider.

They'd actually have to do it though and that could lead to a large loss of revenue for themselves and their subscribers.

Re: Apple to soon take up to 30% cut from all Patreon creators in iOS app

#523

Earlier quoted context omitted.

The problem is the monopoly over distribution channels. Regulation needs to force devices to allow A) downloading and using packages & executables from the internet, and B) any app to download and install other apps. Regulating the fees for one central app store is no solution.

> downloading and using packages & executables from the internet Oh boy, now my mom can get the full experience of having malware on her phone too!

I hate the classic apple users' "mom" argument. Why are all your moms morons? And why do you want to fuck up the entire mobile landscape to baby proof it for them. Im not gonna ruin my experience with technology because you dont expect your mom to be able to wipe her ass without apple's help

Re: Apple to soon take up to 30% cut from all Patreon creators in iOS app

#524

Earlier quoted context omitted.

Large transactions are riskier, let’s give them 45%. After all, I’d really hate to see their margins suffer.

Who's downvoting this? When you think online sarcasm is so obvious that no-one could believe it, someone's always there to prove otherwise

Maybe because its not really contributing anything new to the discussion?

Re: Apple to soon take up to 30% cut from all Patreon creators in iOS app

#525
post #310

Earlier quoted context omitted.

Why do they need to install a PWA? We do mobile friendly Web UIs, that is enough. Their customes, employees, go to the respective company website, get a responsive UI for their device, done, the services require to be online anyway.

They said that the users are asking for it.

The users are asking for an app on the app store, not a PWA.

Re: Apple to soon take up to 30% cut from all Patreon creators in iOS app

#526

Earlier quoted context omitted.

Visa/Mastercard take like 1 or 2%. That's why they cannot compare to Apple...

If they tried to take significantly more, cash would be a lot more popular. Yet Apple can get away with taking 30% and companies still accept this and push their apps rather than websites.

> Yet Apple can get away with taking 30% and companies still accept this and push their apps rather than websites.

companies and users!

Re: Apple to soon take up to 30% cut from all Patreon creators in iOS app

#527
post #412
post #350

Earlier quoted context omitted.

The operating cost is the maximum Apple can come up with when their accountants attribute everything they possibly can to digital sales for the sake of legal argument. R&D shouldn't really be included, and Apple uses those same tools and APIs themselves. I think the actual profit margin is closer to 90%, and Apple could maintain a 20% margin with just a 3–4% fee.

I'd say that in the case of Patreon, any fee for Apple is unjustified. Apple can justify their fee on app purchases/subscriptions in the app store, but Patreon is not an app subscription, the money goes mostly from the patrons to the people they support. Ok, Patreon takes a cut to cover their operating costs, and also make a profit (not sure how profitable they are currently), but I really can't see how Apple, who do…

You could make the argument that Patreon isn't much more than a banking app.

It just focuses on the receiver of the money than the sender.

I think Apple is slowly killing apps with this policy. Everybody will slowly move to "web only" as 30% would kill their ability to compete with anybody else. This will likely be much stronger in countries where iPhones do not have the same market share as in the US.

Re: Apple to soon take up to 30% cut from all Patreon creators in iOS app

#528
post #514

This is low even for apple. They havent earned commision on this at all

As they don’t for all the other digital-content purchases they have taken 30% for many years already.

Which is why we have been getting great UX like being unable to buy books in the Kindle app.

Re: Apple to soon take up to 30% cut from all Patreon creators in iOS app

#529
post #497

Question for the indie developers here; do you get more paying users from Apple devices? I’ve never even considered publishing apps for other platforms as my gut tells me juice wouldn’t be worth the squeeze. Or to put it another way, I would prefer customers who already proved they have deep(er) pockets and are price insensitive.

Yes, I have the same app on iOS and Android, and for a long time it brought in half the revenue on Android for twice the effort (really messy SDK combined with too many OS versions and devices). Lately the gap has been closing, but it's still roughly 40% Android and 60% iOS, though I have slightly more installs on iOS.

Re: Apple to soon take up to 30% cut from all Patreon creators in iOS app

#530
post #203

Just stop publishing the app, not every little thing needs an app. What the use for the app anyway? Notifications and apple pay?

Apps are usually built so people can't skip ads. Its the only reason to have an app. Other than esoteric reasons like "we also have an app because x,y,z also have apps".

Most of them still source their ads from a known domain so you can easily block them using DNS.
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