Earlier quoted context omitted.
+1. "Nvidia won, we all lost" sets a very different tone than "NVIDIA is full of shit". It's clearly not the tone the author intended to set. Even more concerning is that, by editorializing the title of an article that is (in part) about how Nvidia uses their market dominance to pressure reviewers and control the narrative, we must question whether or not the mod team is complicit in this effort. Is team green afraid…
Okay let’s take off the tin foil hat for a second. HN has a very strong moderation team with years and years of history letting awkward (e.g. criticism of YC, YC companies) things stand.
Nvidia won, we all lost
521–530 of 599 posts
Re: Nvidia won, we all lost
#522Re: Nvidia won, we all lost
#523Earlier quoted context omitted.
Don’t let my opinion affect you, MTG is still a fun game and you should do that if you find it enjoyable — especially if your son likes it. But here is why I had a falling out: 1. The number of sets per year increased too much, there are too many cards being printed to keep up 2. Cards from new sets are pushed to be very strong (FIRE design) which means that the new cards are frequently the best cards. Combine this w…
> 1. The number of sets per year increased too much, there are too many cards being printed to keep up My local shop has an entire wall of the last ~70 sets, everything from cyberpunk ninjas to gentlemen academic fighting professors to steampunk and everything in between. I think they are releasing ~10 sets per year on average? 4 main ones and then a bunch of effectively novelty ones. I hadn't been in a store in year…
Re: Nvidia won, we all lost
#524Earlier quoted context omitted.
I just learned MTG this year because my 11 year old son got into it. I like it. How did it “go to shit”?
If you don't care about competitive balance or the "identity" of magic it probably didn't. Long answer: the introduction of non-magic sets like SpongeBob SquarePants, Deadpool, or Assassin's Creed are seen as tasteless money grabs that dilute the quality and theme of magic even further, but fans of those things will scoop them up. The competitive scene has been pretty rough, but I haven't played constructed formats i…
Re: Nvidia won, we all lost
#525Jenson has managed to kneel into every market boom in a reasonable amount of time with his GPUs and tech (hardware and software). No doubt he will be there when the next boom kicks off too. Microsoft fails consistently ... even when offered a lead on the plate... it fails, but these failures are eventually corrected for by the momentum of its massive business units. Apple is just very very late... but this failure ca…
Re: Nvidia won, we all lost
#526Earlier quoted context omitted.
AMD GPU's are fine, but nvidia's marketing (overt and covert / word-of-mouth) is better. "RTX On" is a meme where people get convinced the graphics are over 9000x "better"; it's a meaningless marketing expression but a naive generation of fairly new PC gamers are eating it up. And... they don't need to. Most of the most played video games on PC are all years old [0]. They're online multiplayer games that are optimize…
One thing I wonder about is whether PC gaming is splitting into two distinct tiers, high end for those with thousands to spend on their rig and studios who are pathfinders (id, Remedy, 4A, etc) in graphics, then the wider market for cheaper/older systems and studios going for broad appeal. I know the market isn't going to be neatly divided and more of a blurry ugly continuum. The past few years (2018 with the introdu…
I understand the reason for moving to real time ray-tracing. It is much easier for development, and apparently the data for baked/pre-rendered lighting in these big open worlds was getting out of hand. Especially with multiple time-of-day passes.
But, it is only the "path tracing" that top end Nvidia GPUs can do that matches baked lighting detail.
The standard ray-tracing in the latest Doom for instance has a very limited number of entities that actually emit light in a scene. I guess there is the main global illumination source, but many of the extra lighting details in the scene don't emit light. This is a step backward compared to baked lighting.
Even shots from the plasma weapon don't cast any light into the scene with the standard ray-tracing, which Quake 3 was doing.
Re: Nvidia won, we all lost
#527Earlier quoted context omitted.
Then you didn't follow the situation, since majority of EVGA anger was because nVidia wouldn't buy back their chips after EVGA failed to sell cards at hugely inflated price point. Then they tried to weaponize PR to beat nVidia into buying back their unsold cores they thought they'll massively profit off with inflated crypto hype prices.
Ok, this seems to be based entirely on speculation. It could very well be accurate but there's no statements I can find from either nVidia or EVGA corroborating it. Since it's done by the manufacturer themselves, it's more like gouging rather than scalping. But more to the point, there's still a trail of blame going back to nVidia here. If EVGA could buy the cores at an inflated price, then nVidia should have raised…
Re: Nvidia won, we all lost
#528Re: Nvidia won, we all lost
#529Earlier quoted context omitted.
> Scalpers are a retail wide problem. Acting like Nvidia has the insight or ability to prevent them is just silly. Oh trust me, they can combat it. The easiest way, which is what Nintendo often does for the launch of its consoles, is produce an enormous amount of units before launch. The steady supply to retailers, absolutely destroys folks ability to scalp. Yes a few units will be scalped, but most scalpers will be…
>Oh trust me, they can combat it. As has been explained by others. They cant. Look at the tech which is used by Switch 2 and then look at the tech by Nvidia 50 series. And Nintendo didn't destroy scalpers, they are still in many market not meeting demand despite "is produce an enormous amount of units before launch".
Nintendo has already shipped over 5 million of them. That’s an insane amount of supply for its first month.
Also, Nvidia could have released the 50-series after building up inventory. Instead, they did the opposite trickling supply into the market to create scarcity and drive up prices. They have no real competition right now especially in the high end. There was no reason to have a “paper launch” except to drive up prices for consumers and margins for their board partners. Process node had zero to do with what has transpired.
Re: Nvidia won, we all lost
#530Earlier quoted context omitted.
What is the next boom? I honestly can’t think of one. Feels like we are just at the Age of the Plateau, which will be quite painful for markets and the world.
I'm gonna predict biotech. Implanted chips that let you interact with LLMs directly with your brain. Chips that allow you to pay for stuff by waving your hand at a sensor. Fully hands-free videoconferencing on the go. As with blockchain and current LLMs, not something I fancy spending any time with, but people will call it the next step towards some kind of tech utopia.
You've been able to do that relatively cheaply for at least a decade. Nobody really does because the market for even minor surgeries that can essentially be replaced by having a pocket is pretty small.
Implanted neural interfaces have a lot of technical challenges that I think make them extremely unlikely as purely elective procedures in anything like the immediate future. AR glasses are way more plausible.