Earlier quoted context omitted.
This is an interesting take, but I have a slightly different take. My ding dong company pays everyone including myself, salaries that are way too high. They gave ne a 30% raise I didn't even ask for or expect. We get a contract to do X, which say should take a team of 5 folks. However, we can only staff the contract with 3 folks because our salaries are too high. Now, we're all working 80hr weeks and stressed to the…
Really weird that my comment was downvoted. No idea why. I guess HN just isn't for me after 10 years. Peace out.
The Burnout Machine
521–530 of 695 posts
Re: The Burnout Machine
#522Software engineering is one of the ways of playing life in "easy mode" (I moved from academia over a decade ago, and I know the difference). This blog post tries to paint it differently - and it feels like it lacks perspective compared to virtually any other occupation. > We’re living in a world where billion dollar tech companies expect us to live and breathe code, demanding 80 hour weeks under the guise of "passion…
In my experience as a software engineer rounding out 6 years now, what I have observed in myself and others is that the work pressure that leads to burnout in SWEs is largely self-imposed. I have some conjectures as to why that may be: 1. High variability of pay, not only between companies but within companies. As a SWE your total compensation can be expected to double every two promotions, and promotions can be pret…
I try not to overdo it. You can still burn out from that sort of thing even if you like it. But as long as it's not excessive, I enjoy the occasional "Sorry it's late, but are you around to take a look at this?"
Re: The Burnout Machine
#523Earlier quoted context omitted.
Software engineers do basically no physical labor I developed debilitating tendinitis in both wrists right about the time I graduated college. A decade later, I developed a bulged disc in my neck that ended my career. There are very real risks to your body from sitting at a computer, deep in thought all day. There's a whole other swath of health issues, too, beside injury risks.
Take some responsibility for your own health. You're not chained to your desk; get up and walk around occasionally. Go for a run or hit a quick gym session during your lunch break. I started having wrist pain years ago and switched to an ergonomic split keyboard years ago which completely fixed that problem. Little laptop keyboard are terrible for any extensive typing.
Thank you for the lecture about problems I solved decades ago.
I started having wrist pain years ago and switched to an ergonomic split keyboard
Oh, wooow, such sage advice. If you spend some time dealing with repetitive stress injuries, you'll learn that causes and solutions vary tremendously.
Little laptop keyboard are terrible for any extensive typing.
Why are you telling me this?
Re: The Burnout Machine
#524I think unions need to work on their marketing. I resonate with all of these problems, but the "fixes" sound like a politician saying, "elect me and I'll solve your problems." What's the A+ example out there of a unionized engineering team that has been able to find a great work-life balance, great benefits, and a fun product development life-cycle that is profitable or clearly on its way to profitability? Show me th…
Re: The Burnout Machine
#525Re: The Burnout Machine
#526This was written by a LLM. Probably ChatGPT 4.5.
Re: The Burnout Machine
#527Awesome to see something like this on HN. As we keep working for less pay, more hours, the constant threat of layoffs, and business leaders frothing at the mouth to replace us all with AI, it's important to remember that we aren't powerless as workers. It's also important to remember that your relationship to the higher-ups is adversarial. They want to get as much productivity out of you for as little pay as possible…
Almost everything I have ever heard described as "good business" is pretty evil
You never hear "Oh we should give everyone a raise, that's just good business"
It's always stuff like "we put 10000 orphans through a meat grinder to make 10 cents, it wasn't personal it was just good business"
Edit: of course that is an exaggeration
But more realistic examples include things like "we laid off 200 people the week before Christmas so we hit our targets for the next year. Not personal, just good business"
Frankly, maybe if companies need to make such "good business" tradeoffs frequently, it shows that the people running them aren't actually good at business in the first place
Re: The Burnout Machine
#528Earlier quoted context omitted.
In a capitalist market, it is explicitly not proportional to the amount of value you provide. That is the underlaying principle of capitalism… Read up a bit, man. Even a capitalist would agree with this.
I can assure you it is. You get paid X. You deliver Y value. The proportion is X / Y. Sometimes that proportion is very high, sometimes it is very low. Sometimes it is negative. Sometimes you get a divide by zero error. And again, the questions. What specific proportion do you think is fair? And how do you calculate the value you provide?
It means that when looking at all employees, compensation is strongly linearly correlated to provided value.
Re: The Burnout Machine
#529Earlier quoted context omitted.
And yet, that's what we do with CoderPad, Leetcode, Karat, etc. Yes, of course you should still interview them afterwards, I'm sure that's what credentialed professions do as well. My point is just to have the Leetcode portion be done once rather than for every company's interview.
No, but that's what I'm saying though. I don't trust someone else, especially some credentialing body to administer leetcode style questions. I'm still going to want to have a candidate prove they can actually write code.
Re: The Burnout Machine
#530I've done the math at my own company: average developer salary is approximately $100k. Our largest teams have 10 developers, so about $1M in labor costs. These teams work on projects that bring the company $10M every year.
We literally earn $1,000,000 for every $100,000 developer salary. Developers are some of the most productive workers in the world, but only keep 10-20% of the fruits of their own labor.
I am shocked that developers haven't figured this out. Almost all of the value they create goes into the pockets of their CEO.