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Apple's Software Quality Crisis

eliseomartelli.it

521–530 of 1001 posts

Re: Apple's Software Quality Crisis

#521

As someone forced to use a Windows laptop for work with the new job, I've stopped complaining about my Mac. It's so much worse on the other side of the fence... Working on Windows makes me appreciate the Mac ecosystem so, so, so very much.

That's not true and your opinion is subjective. Windows 11 is a great developer platform.

> That's not true and your opinion is subjective.

I think everyone who comments on an OS war thread should see this banner in big red letters underneath the comment box

Re: Apple's Software Quality Crisis

#522

Earlier quoted context omitted.

> It was designed by people who don’t even know what it is for. This rings especially true with Windows. There was a not-so-serious rumor that the whole MS design department uses Macs. This may or may not be true, but recent UX changes make it clear that the designers don’t really use Windows beyond a superficial level. Many common interactions have become increasingly tedious and visually sluggish, both due to exces…

Can you upload a video showing exactly what you mean by explorer is sluggish?

Have you tried searching with Explorer? Or opening the start menu or a folder? I'm currently 100% a Windows shop, and it's embarrassingly slow on my silly fast computer.

Re: Apple's Software Quality Crisis

#523

Earlier quoted context omitted.

I know the feeling. I'm forced to use a Mac laptop for work, and it's really made me appreciate Linux.

I agree, but my M1 MacBook work laptop is by far the fastest dev machine I've ever laid hands on. It struggles a bit from the UX standpoint, two things: 1. I have the same desktop layout every time, from left to right: slack desktop app, a two column wide emacs window, a 90col wide terminal. I also have two chrome windows--1 which is the same width as the slack window and overlays it, and another the same width as th…

My favorite is how when I close my macbook with an external display plugged in, the laptop screen remains on (and lit up!) with seemingly no way to configure this behavior. Sometimes a window will end up on that (non-visible) screen which can be very confusing.

Re: Apple's Software Quality Crisis

#524

Earlier quoted context omitted.

I know the feeling. I'm forced to use a Mac laptop for work, and it's really made me appreciate Linux.

Linux is better than Windows on most counts for sure, but I’m not sure I’ll ever be able to use it full-time without making significant concessions on preferences about how desktop environment stuff works. If you’re someone who grew up on Macs there’s almost nothing in the Linux desktop space that tries to replicate that set of patterns… it’s all Win9X-type taskbar setups, mobile-type setups (GNOME, Pantheon), old ni…

I went from daily driving mac and being very used to the desktop environment, and i am really hating everything i've tried in Linux.

Why is there no macOS clone for Linux? Since there is not, maybe now would be a good time for a project to start.

Re: Apple's Software Quality Crisis

#525

Earlier quoted context omitted.

As someone who works on both I don't notice a difference. Mac sucks just as much as Windows (or visa versa). There's things each does better and things each does worse.

Once people start saying "forced to use [...] for work" you've got to analyse platforms from a different angle. Namely: How good is this platform after Corporate IT cheaps out on hardware, and loads as much 'security' crapware as possible? On Windows, there are incredibly cheap laptops available, and corporate IT has loads of crapware like antivirus and crowdstrike and profiles and enterprise endpoint management to s…

Great point. I use both Mac and windows. Love my windows pc, but I have certainly used corporate windows laptops that make me want to throw them out the window - minutes to boot, minutes to open anything, etc. between Mac and windows, they've each got their pros and cons but nothing that would make me choose one over the other.

Re: Apple's Software Quality Crisis

#526

While I worked at Apple in 2021-22 their issues seemed about the same as nearly every other company producing consumer apps and devices; bloated slow garbage with very mediocre quality. Their engineering culture is terrible, especially as it relates to transfer of the “Apple ethos” to the next generation of devs. Apple is going to be indistinguishable from the rest of the pack within the next decade. But most of all…

For what it’s worth, I think the contact bug you mention is fixed, at least in latest iOS (18.3.1).

Screen recording of me trying to reproduce that: https://streamable.com/n97j9m

Re: Apple's Software Quality Crisis

#527
post #27

Anecdotally, Apple Music has deteriorated exponentially for me. iTunes was such a stable, usable piece of software, but I can't get reliable use out of Apple Music for the life of me. It _feels_ like a shoddy Electron app. But that's not fair to the actual Electron (or similar) apps that actually work. For all its many design and product flaws, Spotify actually works.

It really is sad how Apple can't keep such a simple app, that has been working more or less flawlessly for the modern history of the company, working correctly. Bugs I've seen include:

- After waking from sleep, the current song plays silent audio (skipping forward and back again kickstarts it to start playing again) - When streaming with lossless audio, somewhere in the first ten seconds of the song, it'll skip - Mouseover events don't trigger when scrolling moves an item behind the mouse — you have to get the cursor to leave and reenter the object in question - Radio stations randomly stop playing sometimes - And I haven't seen this one in a while, but for a long time, albums in my library would randomly have a song or two split out into its own separate album. So I'd have two of the same album, one with (say) track 5 and the other with tracks 1-4 and 6-10. Deleting and re-adding the albums would at least temporarily fix this.

Re: Apple's Software Quality Crisis

#528

Earlier quoted context omitted.

> It was designed by people who don’t even know what it is for. This rings especially true with Windows. There was a not-so-serious rumor that the whole MS design department uses Macs. This may or may not be true, but recent UX changes make it clear that the designers don’t really use Windows beyond a superficial level. Many common interactions have become increasingly tedious and visually sluggish, both due to exces…

Can you upload a video showing exactly what you mean by explorer is sluggish?

[deleted]

Re: Apple's Software Quality Crisis

#529

Earlier quoted context omitted.

> It was designed by people who don’t even know what it is for. This rings especially true with Windows. There was a not-so-serious rumor that the whole MS design department uses Macs. This may or may not be true, but recent UX changes make it clear that the designers don’t really use Windows beyond a superficial level. Many common interactions have become increasingly tedious and visually sluggish, both due to exces…

Apple can stay far ahead simply by not falling even faster than Windows. Finder and Spotlight have gotten worse, but they remain light-years ahead of their Windows counterparts.

Ummmm, what? Spotlight I'll grant you, but Finder is hands down the worst file browser on any operating system.

There's no up button, no split screen, you can't copy a path easily, you can't show hidden files easily, you can't customize the columns in list mode, the column mode won't let you go up, there's no cut and paste.

Windows Explorer sucks, but not nearly as bad as finder. Dolphin, thunar, and Nautilus on Linux have all those features and more. I have to drop to terminal or install mucommander just to do basic things in the macOS filesystem.

Re: Apple's Software Quality Crisis

#530

While I worked at Apple in 2021-22 their issues seemed about the same as nearly every other company producing consumer apps and devices; bloated slow garbage with very mediocre quality. Their engineering culture is terrible, especially as it relates to transfer of the “Apple ethos” to the next generation of devs. Apple is going to be indistinguishable from the rest of the pack within the next decade. But most of all…

> It was designed by people who don’t even know what it is for. This rings especially true with Windows. There was a not-so-serious rumor that the whole MS design department uses Macs. This may or may not be true, but recent UX changes make it clear that the designers don’t really use Windows beyond a superficial level. Many common interactions have become increasingly tedious and visually sluggish, both due to exces…

As far I remember, Microsoft design team used Sketch, which is... mac only.

Now they are using Figma, but as far I know, yeah, they all use macs lol

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