Earlier quoted context omitted.
Beyond that, it’s buggy and inconsistent. In dark mode, text boxes suddenly become light mode when they expand to add a second entry line. Buttons aren’t aligned within their containers properly. Some times buttons are in light mode when my phone is in dark mode, or if I open an app, it starts out in light mode and then suddenly switches to dark mode after a second or two. There is a noticeable lag when I back out of…
Sounds like it was QAd by AI.
Liquid Glass Is Cracked, and Usability Suffers in iOS 26
511–520 of 538 posts
Re: Liquid Glass Is Cracked, and Usability Suffers in iOS 26
#512Earlier quoted context omitted.
I guess that’s my problem. At this point I don’t trust that they DO have an endgame. I think this WAS it and they just ignored all the problems. I’m sure we’ll all get used to it. Just like we got used to a lot of the problems that the iOS 7 redesign brought. But that doesn’t mean we’re actually moving forward and getting better. We seem to be finding new ways to get worse. You can look at screenshots of OS X 10.4 or…
I agree, from all the directions to make their UX foundation evolve that’s the weirdest one. If they don’t have anything else that make sense for it all then it’s the start of the decline for them I guess. I hate android UX, I tried and I hate it, Samsung is the worst for me.
Similarly I’m not a Windows fan. I used it for decades but I’m happier with the way the Mac works. I’ve used Linux, the various GUIs are fine and just like Windows I could live with them. But the Mac works better for me.
So as they destroy both platforms I’m stuck with nowhere to go. It’s not like Windows is getting better.
Though I would probably go to Linux first, just for the Unix guts.
Re: Liquid Glass Is Cracked, and Usability Suffers in iOS 26
#513Re: Liquid Glass Is Cracked, and Usability Suffers in iOS 26
#514It feels like Apple is catering for the lowest common denominator, people who only use technology to do social media and photos, a bit like those mediocre books with a gigantic font size that end up being a gazillions pages and a pain to handle even though there isn't much to read after all.
Apple is just trying too hard to be fashionable instead of being a company dedicated to good technology. Bicycle for the mind no more...
Re: Liquid Glass Is Cracked, and Usability Suffers in iOS 26
#515Earlier quoted context omitted.
The recently presented ChatGPT apps are what Apple Intelligence (and Siri) should've been. Some chat/voice interface, that can access data from installed apps and trigger actions. It should've been a home run for Apple. ChatGPT starts with zero existing apps, Apple has one of the biggest app ecosystem, and with (Siri) Shortcuts they already have most of the necessary interfaces available for years.
I think this will be an Apple Maps situation. Embarrassing initially, but a few years later, there’ll be a perfectly usable product.
I think it's really annoying and a major reason I have stopped using it even though I was an advocate at first. Apple can't be bothered to invest as much as Google did to have a proper open map system, with a good web version where people/business can post/add data easily. At this point the privacy stick is tiring because we don't get anything from it and they will comply/sell the data the minute they can profit from it anyway (as they have shown).
So, you just end up paying more for a product that is clearly worse and won't become much better because of Apple's ideology and how stingy they are. They generate a lot of cash but are unable to invest it in proper competitive software.
There are many bad things to be said about Google, but at least they manage to serve pretty good software that is open to everyone...
Re: Liquid Glass Is Cracked, and Usability Suffers in iOS 26
#516Earlier quoted context omitted.
> No one wants an actual touch screen, but they definitely want a really narrow touchscreen directly above their keyboard. It’s contextual The reason why I don't want an actual touch screen on my laptop (after using two laptops with one) is because it's just not ergonomic. For one thing, operating it strains the arm very quickly. For another, it means covering the screen with fingerprints, although that's less of an…
Just like big screens on phones weren’t ergonomic and a stylus for a tablet meant the tablet interface had failed. It’s a bad idea right until Apple does it. (Which is not to say that Apple might not do it better if/when they decide to do it.) An upright screen that you need to use for lots of input would indeed result in the arm becoming tired quickly. But no one actually uses their touchscreen laptops like that. It…
In any case I think that the MacBook designs are stale and really stuck in the past, for now they only win because of the build quality and the silicon. But competitors are quite close, so if Apple continue with their destruction of macOS there won't many reasons to keep buying.
Re: Liquid Glass Is Cracked, and Usability Suffers in iOS 26
#517Earlier quoted context omitted.
And what about online tutorials, marketing, user manuals, customer support? You probably want your app to look consistent with that too, right? Do you really expect or even want to sift through multiple different versions of tutorials and guides? As long as an app is easy to use, people prefer a single look. No one cares about "looking like the OS", except maybe 0.1% of users.
> As long as an app is easy to use, people prefer a single look No, people are used to an UI language, which in the case of iOS is quite consistent across applications. You expect certain things to work (e.g. flicking in from the left edge means "go back"). There are platform-specific patterns and I'd rather have the app behave accordingly rather than being consistent with other OS' version. The real 0.1% here are pr…
Designing with this in mind annoys the hell out of people in the former group, no doubt. Those people are likely love customizable software so they can make it the same everywhere. It's super common in Linux setups.
Re: Liquid Glass Is Cracked, and Usability Suffers in iOS 26
#518This update is one of the rare cases where I really dislike the new version. I’m usually happy with Apple updates, even ones the commentators dislike. This time I’m sorta agreeing with them: I don’t like the new iOS. Same with the Mac and iPad: other than being glitchy, I just don’t like the changes. It feels like my screen real estate isn’t as efficiently used, UI elements feel jumbled and the transparency makes thi…
I suppose an upvote should be sufficient, but I am so unhappy with the new UI I am actually holding off switching to a new M4 MBP and sticking to my old M1 still on Sequoia 15.7.1. I also try to give these things time and I am usually ok with the changes eventually, but the new UI elements are so incredibly distracting it's actually affecting my ability to focus on what I'm actually doing.
Re: Liquid Glass Is Cracked, and Usability Suffers in iOS 26
#519Re: Liquid Glass Is Cracked, and Usability Suffers in iOS 26
#520Earlier quoted context omitted.
> On MacOS, it even requires running terminal commands at startup to fix performance regressions. You can't just say that and not share the goods
Sorry about that, caveat that these are commands I found online which I don't honestly entirely know what they do. They seem harmless enough. launchctl setenv CHROME_HEADLESS 1 defaults write -g NSAutoFillHeuristicControllerEnabled -bool false