Earlier quoted context omitted.
> The article says the beta testers are seeing 30-90ms. That's actually pretty impressive.
Why is that impressive if the original press announcement said it would be < 20ms?
Beta users of Starlink get downloads of 11 to 60 Mbps
511–520 of 607 posts
Re: Beta users of Starlink get downloads of 11 to 60 Mbps
#512Earlier quoted context omitted.
No, you don't have the same problems as everywhere else. You said it took 10 years to get fiber, there are rural places where that's not an option. There are places where there is no sewer and houses must have septic. There are places where there is no water and houses must have wells / rain capture. Those are the target audience for this technology. Not people who are waiting to go from 60 -> 100 -> 1000 Mbps. This…
The problem is that the target audience you refer to doesn't have the amount of money it takes to sustain a system like this. Otherwise any of the existing satellite providers could continue to launch more and more satellites and serve very expensive internet to them. Starlink will be just as much, or more expensive.
Re: Beta users of Starlink get downloads of 11 to 60 Mbps
#513Earlier quoted context omitted.
If encoding tech is specific to wireless then not really , just like improving cable medium , number of cable pairs etc will not improve wireless , better transmitter or receiver will not impact wired
What encoding technology is specific to wireless? (Hint: none)
Even in software at L3-7 the encoding tech is probably same of course, however protocols L0-2 is very medium dependent. The loss , noise, signal strength patterns all change depending on the medium so does
Even at L4 and above UDP based stacks benefit in wireless compared TCP based transport, if your application can handle it of course. The next gen HTTP is getting designed around UDP in some part to reflect the changing way people access the internet , a lot more traffic is mobile and wireless today so designing around wireless makes sense.
Personally even as app developer who works only with L7(HTTP) and L6 (SDP) I have specifically developed non trivial optimizations, workflows and APIs for mobile clients which were not needed or used by web clients due to different connection parameters of wired/ WiFi as opposed to wireless 2G/3G .
So yes there is lot of difference and most people working at any layer cannot ignore the medium.
Re: Beta users of Starlink get downloads of 11 to 60 Mbps
#514Earlier quoted context omitted.
> The article says the beta testers are seeing 30-90ms. That's actually pretty impressive.
Why is that impressive if the original press announcement said it would be < 20ms?
As a side note, press announcements are made to generate buzz and create headlines, so you should always expect hyperbole instead of strict facts. If you look at video games announcements, press releases constantly state that every new game is the best ever in their genre.
Re: Beta users of Starlink get downloads of 11 to 60 Mbps
#515Earlier quoted context omitted.
> many thousands of dollars per GB Which year was that? Depending on airline, I was able to use free to $20 per long haul leg sat net and stream 4K YouTube...
I imagine they mean GB/s of capacity, not per GB.
Re: Beta users of Starlink get downloads of 11 to 60 Mbps
#516Earlier quoted context omitted.
> have often had higher rates of covid 19 infections than cities in the area Several factors at play: - people thought COVID19 was not a thing outside of cities so people were more careless in rural areas - wearing of masks is much less in rural areas than cities - more local communities in rural areas (religious services for example) But if you NEED to isolate yourself it's much easier to do it in the countryside th…
> But if you NEED to isolate yourself it’s much easier to do in the countryside than in a city. In practice there are several flaws in that assumption. The lack of grocery deliveries is one major issue with rural isolation. Keep digging and you find several short vs long term issues. Consider, if you need a car you then need to eventually take it in for repairs etc.
Re: Beta users of Starlink get downloads of 11 to 60 Mbps
#517Earlier quoted context omitted.
I'm pretty sure it could with that DIDO technology that Rearden Labs produced. The think the sub company they started it under was Artemis. I always thought they're tech would work very well with satellite constellations.
Artemis was vaporware. It never made it into the field.
Re: Beta users of Starlink get downloads of 11 to 60 Mbps
#518Earlier quoted context omitted.
Ok you got me with "overlooking the ocean". I will admit, I was a little bit envious. But then I recalled the great Terry Pratchett quote that you are living on a continent where pretty much every animal, except for maybe some sheep, is equipped with some venom and actively trying to kill you. Plus some of the plants. So I guess it's fair play.
It is a very much overdone reputation. I've lived in Aus all my life, much of it rural and I don't know a single person who has been bitten by a snake or shark let alone died. Spider - maybe but most a very shy. But again some bitten, not one died that I know of. Compare to the USA. Cougars and bears should scare you MUCH more than anything in Australia. And rabies. We have no rabies. Some rabies-like diseases but yo…
Re: Beta users of Starlink get downloads of 11 to 60 Mbps
#519Earlier quoted context omitted.
Totally agree. Also - my frustrations over the last few days compel me to point out that the latest AAA shooter is in fact 227 GB, plus >100GB of updates.
Has anyone come out with a reason for the size? I mean they seem to reuse a lot of the same textures throughout the game so I have a hard time understanding how it managed to swell to that.
If the engine starts compressing better then the map creators will just use that newly gained savings to add even more content.
Re: Beta users of Starlink get downloads of 11 to 60 Mbps
#520Earlier quoted context omitted.
Bandwidth is great and all, but satellite latency is a killer. Been there, done that.
This ain't your grandpa's Hughes. > latencies or ping rates ranging from 31ms to 94ms That's on par or better than what I can get with either point-to-point wifi to small ISP or LTE.