Earlier quoted context omitted.
The main advantage of the async/await model is that it's just syntactic sugar on top of CPS, so you can bolt it onto any language that is capable of handling callbacks (even C!). For a good example of that, consider WinRT - you can write an async method there in C#, the task that it returns can pass through a bunch of C++ frames, and land up in JS code that can then await it - and all that is handled via a common ABI…
it's true that it's "just syntactic sugar", but in most languages it has call-site contracts that are either part of the signature (`await x()` to unpack the future/coroutine) or implicit (`x()` in an event loop host). and to change something deep in the stack means changing every call site everywhere. that's a huge burden on a library (and thus the entire language ecosystem). it splits the world. to avoid that, you…
With the async/await model, you can immediately use it with any language that has callbacks, and then the languages can gradually add async/await on their own schedules.
I would dare say that the async/await model has proven far more successful in practice. It came to the table later than green threads etc (if you consider syntactic sugar a part of it - CPS itself was around for much longer, of course). And yet it was picked up surprisingly fast - and I think the way in which you can bolt it onto the existing language is precisely why. Conversely, every language and VM that has some form of green threads, seems to insist on doing their own that aren't compatible with anything else out there - and then you get insular ecosystems and FFI hell.
Maybe if some OS offered green threads as a primitive, it would have been different. But then again, Win32 has had fibers since mid-90s, and nobody picked that up.