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Valve is about to win the console generation

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Re: Valve is about to win the console generation

#501

Earlier quoted context omitted.

That really doesn't stop cheaters. Tarkov EoD edition is $150 or so, cheaters still cheat on those. They cheat in cs2 with skins worth thousands.

That's because there's no moderation and they don't get banned. If they got banned, they wouldn't cheat.

They do get banned, what are you even talking about?

Re: Valve is about to win the console generation

#502

Earlier quoted context omitted.

Do you also game on a separate windows/Linux user?

I game primarily on my Linux PC, including multiplayer games. I do have a PS5 and other game consoles, though honestly, they see more use as set-top boxes than they do as gaming devices. I have a separate Windows laptop for work.

But not with a separate user? As a process running under your normal user can access all your files and even memory of all your running processes by that user. Its not just kernel stuff that is bad.

Re: Valve is about to win the console generation

#503

Something I haven't seen discussed at all is HDCP compliance. Of course, games don't need that - I'd say that every game studio is aware that without streamers, you don't sell games, and streamers can't stream when HDCP gets in their way. But for the use case of a home theater? PS4 and 5 as well as some Xbox varieties can do 4K Netflix [1], no issues. Installing Windows, I'd guess that's fine too. But Steam OS? Nope.…

FWIW, you do not need an unlocked bootloader to root an Android device.

Re: Valve is about to win the console generation

#504

Earlier quoted context omitted.

Nix support is built-in to SteamOS already btw, I used that to set up Ship of Harkinian for example.

Could you elaborate? Does steamOS ship the nix binary & mountpoints?

I meant they have set up the Nix directory so you can write to it without having to mess around with bind mounts, overlayfs, etc. because the system is normally read-only.

So all you have to do is install Nix as a user.

Re: Valve is about to win the console generation

#505
post #400

Earlier quoted context omitted.

Can you quantify this? Which Beelink? Are you powering a 4K TV? When you talk about playing modern AAA games, which ones, and what settings do you run at?

Fortnite, Cyberpunk, Starfield, probably others I'm forgetting I believe the TV is 4K, yeah. It's the Beelink SER9 AMD Ryzen AI 9 HX 370 12core/24thread AI PC Turbo Freq 5.1GHz

Which is more than double the $400 box we are talking about

Re: Valve is about to win the console generation

#506

Earlier quoted context omitted.

Probably not. Kernel level anti cheat is the problem. I know BF6 isn't proton safe. Fortnite is the same. GTA VI will probably run single player on proton fine, GTA V does. Multiplayer will probably not. The multiplayer with kernel level anti cheat will keep Sony safe through at least another generation; Microsoft is less safe as they're so vulnerable this generation anyway.

There's a circular opportunity though - if the SteamOS market share gets anywhere, then it might become worth it for these developers to support anti-cheat on the that platform. Some systems (notably BattleEye) actually have Linux support, they just need to enable it, but there's no incentive for them to do so.

Why not, isn’t it a win/win to increase the player base? What are the downsides?

Re: Valve is about to win the console generation

#507
post #497

Earlier quoted context omitted.

For good reason, anticheat on linux are basically useless. Not that cheating isn't rampant on other platforms, but you don't have to leave the door open on purpose.

They are as useless on linux as they are on Windows. How many cheaters on the latest games with Kernel AC?

Not really. On linux you can just load your cheat as a kernel module and its undetectable by userspace anticheat.

On windows with kernel anti cheat you would need to find some vulnerable driver, sign your own driver, or use external cheats like DMA or vision based. This funnels cheat devs into using a few methods that anti cheat devs can focus on for detection. Is it perfect? Clearly not as there's plenty of cheaters anyway. But its much more effective than what these anti cheats can do on linux.

Re: Valve is about to win the console generation

#509

Earlier quoted context omitted.

Steam needs IP. Something as iconic as Kratos or Mario. That's how you go toe to toe with consoles.

There is something vaguely amusing to me about complaining that Valve of Half-Life , Counter Strike , Portal , Team Fortress and Dota fame doesn’t have IP and giving as an alternative what I view as a minor IP, God of War . Apparently, people have forgotten that what launched Steam is it being required to play game of the decade Half-Life 2 . I think I’m old.

Those ips are dying. They aren’t maintained. The steam platform doesn’t have any exclusives. While it doesn’t need exclusives it certainly doesn’t hurt in a competitive fight. An IP that rivals Pokémon, Mario and Zelda exclusive to steam.

Re: Valve is about to win the console generation

#510

Valve certainly won't win it, but they're bringing the heat where it wasn't before. SteamOS is the important part here - if it is proven to be a good console experience (which the deck has basically proven already) then licensing of the OS to other manufacturers will put a lot of pressure on integrated h/w s/w manufacturers. Unlike the handheld format, the tvbox console is fairly easy to manufacture and is tolerant o…

It doesn't have to dethrone anyone. If SteamOS-powered boxes start eating into the "enthusiast console" nich that alone could force Microsoft and Sony to rethink their current lock-in-heavy strategies
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