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Steam Frame

store.steampowered.com

501–510 of 717 posts

Re: Steam Frame

#501
post #123

It looks stunning, great design there There's a devkit... I'm disappointed, that's the Sony method? I actually tried to do dev for the Meta Quest 2 the other week and was disappointed there because it's my son's, and he can't sign up for a Meta dev account (age), so there's no way for me to do anything with it without factory resetting the thing. This is more disappointing though. Why can't I dev games for the consum…

Have you tried adding a second user on the headset with your own account?

Yes that was the next thing I tried, but only the device "owner" can do development on it.

The only solutions were

1) factory reset and take ownership of my son's device

2) buy another Quest

Re: Steam Frame

#502

Steam does a lot of things right here, but also some things wrong, which is unfortunately a dealbreaker for me. I read the specs and got excited, until I read about the resolution. 2160x2160 is what I have now with the Pico 4, and while it's ok for entertainment, and acceptable for browsing and reading, it's far too low for professional work. Linux would have been great, but I can't justify spending money on a headse…

To be fair its obviously not meant for professional work

Valve is a game company

Re: Steam Frame

#503
post #340
post #123

It looks stunning, great design there There's a devkit... I'm disappointed, that's the Sony method? I actually tried to do dev for the Meta Quest 2 the other week and was disappointed there because it's my son's, and he can't sign up for a Meta dev account (age), so there's no way for me to do anything with it without factory resetting the thing. This is more disappointing though. Why can't I dev games for the consum…

It sounds like the dev kit is more of a way to get devices out to devs before the full launch, I'm sure you can develop using the consumer hardware. The Adam Savage Tested video had interviews with the Valve team and it was pretty clear that "it's your computer" was a core part of the philosophy.

Ah okay, a bit confusing wording there. I really think they should make that clearer...

Re: Steam Frame

#504

Earlier quoted context omitted.

Android is also just Linux. But i cant install Debian on my phone

SteamOS at its base is just Arch with Steam and some additional software installed.

that doesn't in any way mean you can install an alternate OS. But i get your point that at least you can run Arch stuff. Isnt Arch ARM support unofficial? (its been ages since i tried) You dont hear of people running it on RPis for example

Re: Steam Frame

#505
post #452

Extremely impressive that they were able to ship inside-out tracking, pancake lenses, and eye tracking + foveated rendering. Each of these is a serious engineering challenge. Very few organizations could pull this off.

It’s not foveated rendering, it’s foveated streaming

Re: Steam Frame

#506
post #78

kudos to them for using AA batteries for the controller. will help the hardware last longer. cz non-removable lithium batteries suck.

Maybe, but I've seen more controllers destroyed by AA batteries that leaked and corroded the contacts than internal batteries that failed.

I’ve never seen that in my entire life

Re: Steam Frame

#507

Earlier quoted context omitted.

sorry, maybe i missed it. But how do you know the ecosystem is open? from the link we don't know if the OS can be changed (might be locked like many Android phones) or if a connected machine is required to run their DRM/Steam. The drivers may also not be open source

It's SteamOS and SteamVR - you can run arbitrary aarch64 Linux binaries that talk to SteamVR and they should just work

Yep, I'm back into VR with this move, specially if the price is closer to $500 than $1000.

Unless the lenses/displays are bad, but I figure we would have heard by now?

Re: Steam Frame

#508

Earlier quoted context omitted.

Some people really don't want to spend time exchanging parts when the memory they buy turns out to be incompatible or that the GPU doesn't fit the sleek mITX case. There's a lot of research to ensure all parts are compatible and optimal when building a PC - for some it's time that could be better spent on using the PC instead of building one.

You can still buy prebuilt though and slap SteamOS on it and youre there. Dont get me wrong this looks very a nice product, but its nothing revolutionary.

This thing is meant for a living room media center. A prebuilt PC with discrete GPU is a much bigger profile (and probably cost). You could say, fine, go buy a small Mini PC. But a system with the current best AMD Strix 890m GPU not only is expensive at $700-1000, but would only have half the performance of the Steam Box if its conjectured performance is similar to an RX 7600.

Re: Steam Frame

#509
This feels like a really great headset. It was going to be an instant buy for me until I realised it has LCDs instead of OLEDs. I'll wait for reviews. I don't really want to buy these if they release another OLED version down the line.

Also, if this is arm and it has steam in it, that means we can finally run steam on arm, which means we can finally install steam "natively" on android Linux, specially now that we have the terminal app on android 16.

Can't wait for graphical acceleration to be fully merged to the terminal app and we have Linux running on android with near native performance and steam.

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