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Meta cancels high-end mixed reality headset after Apple Vision Pro struggles

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Re: Meta cancels high-end mixed reality headset after Apple Vision Pro struggles

#501
post #377

Earlier quoted context omitted.

> This so called “sweet spot” comes at the cost of billions of dollars in operating losses and layoffs at Reality Labs year after year Yes, it has cost them billions of dollars (ongoing) to develop their AR/VR tech. You can definitely criticize that, but this spending is defensive. If Facebook (Meta) doesn't own at least some market share in a future device, that is an existential threat to them. How much did ATT cos…

Point taken! I would only add that Ray-Bans have become somewhat of a timeless fashion icon and this isn't something that you can easily replicate no matter how much R&D money you have at your disposal. (Just look at how goofy Snap's Spectacles are in comparison)

100%!! Ray-Bans are iconic, so whatever comes next will be extremely dorky in comparison.

The proof will be in the pudding: how useful is it to chat with llama? (I'm extremely skeptical but want it to be cool)

Re: Meta cancels high-end mixed reality headset after Apple Vision Pro struggles

#502
post #50

Earlier quoted context omitted.

I'm constantly losing, scratching, or breaking sunglasses. I buy them at $30 tops, not $300.

Sounds like there is an obvious feature for having FindMy / location beacons in your smart sunglasses.

Not FindMy, FixMy.

Re: Meta cancels high-end mixed reality headset after Apple Vision Pro struggles

#503

VR just isn’t going to happen for a long time. It does have a real purpose or a strong drive to use. I have meta 3 and i played for a bit but then it ended up on the shelf for a variety of reasons. It has a lot of good specific uses but struggles past that. It continued to be very impressive technology wise but something that wont be adopted en mass for a long time. Tim Cook was right to be worried about this product…

When you say "a long time" do you mean 2026, or 2029?

Re: Meta cancels high-end mixed reality headset after Apple Vision Pro struggles

#504

VR will probably never be more than a gimmick imo. AR is where the market is at. Regular glasses, with current phone capabilities, like painting the actual road you’re going to travel green would already get hundreds of thousands of adopters.

My perception is that AR is also a gimmick that won't seem to take off any time soon. How many times AR technologies have come and went in whimper?

Re: Meta cancels high-end mixed reality headset after Apple Vision Pro struggles

#505
post #416

Earlier quoted context omitted.

An addict, that's who. And this is exactly what this technology will eventually enable - seeing the world through an influencer's eyes while sitting on a ratty couch in a dilapidated apartment. William Gibson painted this picture beautifully in Count Zero.

I suppose (and Gibson is great), but I've always felt that this sort of addiction doesn't require VR? Like, to whatever extent people are going to do this, it's ALREADY HERE.

With UBI and simstim soaps we can have people plug themselves into the Matrix voluntarily, no scary robotic creepers required!

And yes, addicts exist today, but we keep inventing better and better drugs. What would be available to a peasant? Crappy beer? Now a denizen of the SF underbelly can be permanently in an alternate universe thanks to fentanyl.

Have you noticed another trend? We keep making real experiences, real food, real exercise harder to obtain and more expensive while pushing cheap imitations on the masses. VR is not going to be a happy thing that will help disabled people. It will mostly be a source of worsening inequality and a lot of suffering. The "have-nots" will be able to vicariously live the lives of the "haves", but only a fake version.

Re: Meta cancels high-end mixed reality headset after Apple Vision Pro struggles

#506
post #166

If you’re asking yourself: Why are all these giant companies going hard on AR and repeatibly in cycles it’s for one reason: Egocentric data and full control of the highest bandwidth human I/O (vision + sound) is the most important possible data pipeline to get Its the penultimate data pipe, with direct connection to the brain being the ultimate data pipe (see:Neuralink) Every company that is winning and going to win…

It's dumber than that. Meta just wants to own an App Store and get 30% of some platform's revenue.

Imagine Craiglist / Facebook Marketplace taking 30%.

Re: Meta cancels high-end mixed reality headset after Apple Vision Pro struggles

#507

Earlier quoted context omitted.

Well, that's an interesting way of framing it.

Yeah it’s wrong. They locked it down because it was a regulatory and reputational disaster.

I will never believe Meta or Apple excuses for our computers not being computers. Video Game Consoles are about complete control to create a fake digital market and it needs to end.

Re: Meta cancels high-end mixed reality headset after Apple Vision Pro struggles

#508

If you’re asking yourself: Why are all these giant companies going hard on AR and repeatibly in cycles it’s for one reason: Egocentric data and full control of the highest bandwidth human I/O (vision + sound) is the most important possible data pipeline to get Its the penultimate data pipe, with direct connection to the brain being the ultimate data pipe (see:Neuralink) Every company that is winning and going to win…

What you have to keep in mind is that this is already a done deal and was for decades. Rather than ai goggles people had 3 5 and 8 and Croncite was the source of truth. Before that it was the preacher. Before that the shaman. People are hardwired to outsource fact checking to the most compelling and charismatic choice to them. Probably for pragmatic reasons considering if you actually sat down and thought critically…

Do you have advice on how to survive in the modern world? Society is pretty complex. I need an AR map just to know where its safe to sleep without trespassing.

Re: Meta cancels high-end mixed reality headset after Apple Vision Pro struggles

#509

I suspect these newer headsets have struggled because of walled gardens and crazy pricing, and thus lack of developer interest. The Oculus DK2 was just a second monitor, amazingly simple and fun to develop for. One of the most developer friendly devices I worked with. Oculus CV1 proprietary driver, forced experience, worsening SDK and dropping linux basically killed the device (and VR) for me, even before fb got thei…

If Valve makes a Deckard Linux headset thats fun to dev for and achives a solid Linux VR experience it could change the field of computer science.

Re: Meta cancels high-end mixed reality headset after Apple Vision Pro struggles

#510

Earlier quoted context omitted.

You say it was unexpected, I say it was entirely expected given the form factor (comfort), battery life (awful), and lack of a killer app to drive adoption (if anyone knew what that was, Meta and Microsoft would be all over it already). But Apple has tons of money, so they can learn from the devices in market now and decide how best to target Gen 2. Microsoft seems to be exiting AR other than the military contract. M…

Hey, I though Magic Leap had it all figured out! Are you telling me those guys are totally full of shit??! SHOCKED I say SHOCKED! The synthesis of imagination: Rony Abovitz and Magic Leap at TEDxSarasota https://www.youtube.com/watch?v=w8J5BWL8oJY Hold my beer... https://news.ycombinator.com/item?id=28838421 >Are you referring to the sex discrimination lawsuit and nepotistic sexist bro culture that tarnished Magic Le…

:( no hope of scanning fiber displays ever i guess
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