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PaintCode 2

paintcodeapp.com

51–60 of 72 posts

Re: PaintCode 2

#52
post #46

As someone who has fairly limited exposure to mobile application development I have to ask a basic question, what are the use cases for this tool? I can tell that it turns vector into code, but why not just include the vector in the app?

From what I understand, there's a performance gain from doing the drawing directly.

Actually, there's a performance hit when drawing directly (via [UIView drawRect:])

The point of PaintCode is to allow dynamic manipulation of an image. If you don't need a dynamic image, the best option is a .png; second option is drawing once to a UIImage.

Re: PaintCode 2

#53
post #42
post #36

Earlier quoted context omitted.

I glanced over the website and missed that, now on mobile I'm only reading the comments and see that it is quite relevant for me. So thanks :)

You didn't miss it - it doesn't say that anywhere in one sentence on the linked page.

Very similar text appears if you hover over the bottom right yellow dot. Why the most important sentence on the page is hidden behind a mouse over is beyond me.

Re: PaintCode 2

#54
post #45

This seems like a cool way to learn Objective-C and iOS development. Can I make an entire working app using this, or is it only meant for prototyping/mock-ups?

PaintCode is meant to replace the need for images by giving you the equivalent code for basic images. Their initial claim to fame with version 1 was being "Retina ready," since the images are drawn in code instead of PNGs. It is a very good way to learn Quartz and CoreGraphics, but not necessarily the best way to learn ObjC. I used PaintCode in a project I worked once, and it was a lot more work than I wanted for jus…

The greatest benefit I can see with PaintCode is the ability to make parameterise-able images with expressions. Creating cool little dynamic vector images that can be driven through your code (gestures, accelerometer, etc) seems really nice.

Re: PaintCode 2

#55

Earlier quoted context omitted.

If you bought it after April 1, the upgrade is free. Email support for info (as seen in the blog post here: http://www.paintcodeapp.com/news/introducing-paintcode-2 )

Outstanding. Cheers VeryVito.

Not very outstanding at all. I bought it last year and have used it a total of zero times (whose fault is that, mine, correct, but still, it stings that they have a shitty upgrade policy).

Re: PaintCode 2

#56

Nice, Apple itself is a customer. That's a big thumbs up. In general, do you have to contact companies and ask them permission before you put them on the customer list?

I'd love to actually know how Apple are using this , especially in what apps.

All apps I've seen come from Apple tend to prefer rendering resources using images rather than code, even where you might assume something is done in code to start with, at least on iOS anyway.

Re: PaintCode 2

#57
post #42
post #36

Earlier quoted context omitted.

I glanced over the website and missed that, now on mobile I'm only reading the comments and see that it is quite relevant for me. So thanks :)

You didn't miss it - it doesn't say that anywhere in one sentence on the linked page.

When I loaded the page, it said this:

"Drawing Tools - Use built-in vector drawing tools to design controls, icons and other graphic elements."

And

"Code Generation - PaintCode instantly generates Objective-C or C# code from your drawings."

Seems obvious to me what it does. I literally have to do nothing besides open my eyes to get that information. Couple that with the screenshot, and the name, and the fact that the price is presented front and center, I can't help but wonder what information is missing?

Re: PaintCode 2

#58
post #42

Earlier quoted context omitted.

You didn't miss it - it doesn't say that anywhere in one sentence on the linked page.

Very similar text appears if you hover over the bottom right yellow dot. Why the most important sentence on the page is hidden behind a mouse over is beyond me.

It displays by default. It only hides if you mouse over other yellow dots and look at other information.

Re: PaintCode 2

#59
post #11

I am feeling increasingly frustrated by product websites that assume I already know what their product is. This seems to be especially prevalent on sites of tools meant for developers. Please, don't make me have to guess by reading your tooltips, feature blurbs, and customer quotes like they are puzzle pieces to the question of "what the hell is this thing!" At least PaintCode is kind enough to give an overview in th…

When I loaded the page, it said this:

"Drawing Tools - Use built-in vector drawing tools to design controls, icons and other graphic elements."

And

"Code Generation - PaintCode instantly generates Objective-C or C# code from your drawings."

Seems obvious to me what it does. I literally have to do nothing besides open my eyes to get that information.

Couple that with the screenshot, and the name, and the fact that the price is presented front and center, I can't help but wonder what information is missing?

Re: PaintCode 2

#60
Lighten up people. I understand the frustration, but OP is not ALL of those posts you're referring to. He's one guy that posted a link looking for feedback.

OP: I like this and think it has a nice, fresh look to it. Look forward to playing around with it. Thanks.

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