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2048

gabrielecirulli.github.io

51–60 of 423 posts

Re: 2048

#51
post #10

See also the original iPhone game: http://threesgame.com (Support the developers! It's a great game.) Or a truer JS clone: http://threesjs.com

This game is not the same dynamic as Threes. Both are great games and worth checking out.

Re: 2048

#52

Hey, author here! I'm pretty overwhelmed that this made it to the top of HN without me even thinking of posting it here :) I made this game as a fun weekend project, inspired by another game called 1024 ( https://itunes.apple.com/us/app/1024!/id823499224 ) and a spinoff called 2048 ( http://saming.fr/p/2048/ ). I did mine to add animations to the latter, which was a bit hard to play without them. I discovered Threes…

Holy shit I just lost like 45 minutes to this.

Re: 2048

#53
Addictive!

I have a suggestion that is different from the common. Other than taking this finely open game in to a walled garden, bring flattr or gittip there :).

Re: 2048

#54
I think I have the beginning of a solution. The end result should be 2048 on the top-right corner (for the explanation). Always keep the highest value there. To do that never do a down without the right column filled and never do a left without the top row filled. Within those restrictions keep the top row in ascending order by building numbers on the left of the second row, so that they will match above and cascade right in powers of two.

I did this successfully for a while and then had no other option but a down without the rightmost column filled and lost my placement.

EDIT: A variation of this that works well is to only do up, left and right if at all possible. This keeps the highest values on top making it easier to match top-down. I've been stuck on 512 though.

Re: 2048

#55
Very cool. Spent a while trying to get a high score by thinking about it, but in the end managed to beat it just by pressing the arrow keys anticlockwise one after the other!

Re: 2048

#56

No one has mentioned it yet, but this is an in browser version of the excellent iOS app Threes: http://www.joystiq.com/2014/01/30/addictive-ios-puzzling-com... (no affiliation, just a fan)

I had more fun with this than Threes. I think it's how the tiles slide all the way over.

Re: 2048

#57

Hey, author here! I'm pretty overwhelmed that this made it to the top of HN without me even thinking of posting it here :) I made this game as a fun weekend project, inspired by another game called 1024 ( https://itunes.apple.com/us/app/1024!/id823499224 ) and a spinoff called 2048 ( http://saming.fr/p/2048/ ). I did mine to add animations to the latter, which was a bit hard to play without them. I discovered Threes…

So addictive. You know since tiles slide to the edge it would be great if this took advantage of accelerometers to allow tile combining by tilting. I know this is a browser game but if you ever create an app using the tilt motion to combine tiles would be awesome. :)

>I know this is a browser game but

https://developer.mozilla.org/docs/WebAPI/Detecting_device_o...

Re: 2048

#58

has anyone managed to beat it yet?

I think I should consider the 256 tile that I got in the second game a moral victory and quit my browser before I seriously trash my schedule today. :)
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