A laptop targeted to developers should have a TrackPoint to move the cursor without taking the hands off the keyboard, a non-shortscreen monitor to see more lines of code, a matte screen to read the code better, and a numpad to, well, type numbers. OK, I guess I'm asking too much for today's standards, even if all these things were common ten years ago (sigh...), but when I saw "developer edition" I thought I would s…
I quite disagree. A touchpad doesn't require appreciably more movement off the keyboard than a trackpoint (I used a trackpoint Dell machine for years). Matte screens are bad for reading code, because they create a layer of gritiness that reduces the sharpness of text. Glossy screens with good room lighting are far superior. Finally, a wide-screen 13" display is just about the right size to fit two 80-character Emacs…
Although I cannot imagine doing any work on a laptop without external monitor and ergo KB/mouse, so I'm too fussy I guess.